#Make borers learn chems when they enter your system

1 messages · Page 1 of 1 (latest)

night loom
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The variety of chemicals available to a borer seems really thin, and there are several damage types that are entirely untreatable despite how common they are. Though the current array of chems definitely covers a majority of your bases, it still feels quite lacking. In turn, I propose that whenever you inject a certain amount of any chem while bored, the borer can learn that chem. Granted, I don't expect this to ever get added, since it would mean assigning chem costs to all of the chemicals in the game, but it is a nice idea to have out there.

round tendon
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can't wait for the borer to learn juice that makes you weh, and juice that makes you hew

improvised assassination device

night loom
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true!

night loom
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Learning nutriment would be kinda crazy ngl

deep swan
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what if they could just mix chems inside your body to make medical chems and then heal you with these medical chems

night loom
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That would require them to just get more chems. Granted, I've had a huge idea for a complete revamp of borers that would allow this, but what I'm thinking of is so big noone but myself would be willing to try to make it, and I don't know how to do SS14 coding yet (i'm getting around to learning I swear)

dusk fox
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Maybe drinking a few units of a chem lets them turn new chemicals?

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Led

pulsar hamlet
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I took a peak at the code for borer's today, iots actually piss simple to add new chems

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u just gotta know how to do math

night loom
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The biggest part would probably just be figuring out balanced prices for each chem

night loom
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So I've heard word of a Borer rework, could this potentially be included in that?

Also fuck vaulting borers, it's called symbiosis.