#"Help with NEWFOB Ideas and stuff"

1 messages · Page 2 of 1

copper iris
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Can AI control research?

red fox
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Sheriff could also do this, but AI would be a lot more valid

fierce pond
red fox
fierce pond
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Yeah

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Can’t do that

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But can use the PC

red fox
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Limited to doors and things so still very much reliant on crew

fierce pond
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Yup

copper iris
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Well the Ai could control the prisioners to do it's bidding

fierce pond
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AI would just manage defenses and prisoners

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Report intruders

copper iris
fierce pond
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Manage turrets

red fox
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Besides, there isn’t going to be roundstart research anyhow

fierce pond
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I beg

copper iris
fierce pond
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What

copper iris
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Give them a small room with no lathes

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And just analyzer

red fox
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Not on fob

copper iris
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Well alr steamsad

red fox
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There’s so much people want prisoners to do

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It can’t all fit on fob

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Unless fob is turned to be half prison camp itself (which I don’t want to do, especially since secondary outpost will be a much better candidate)

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Anyways, I’m going to bed now

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Keep the inevitable mald outside of suggestions

hasty jungle
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We need a better system for faction members to remember their faction bases location since second base is going to be hidden

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perhaps a

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memory system

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or like notes

copper iris
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Do we have a character tab?

hasty jungle
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we do

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when you press C

copper iris
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Could be there as objective

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Would need c# code probally

rain kayak
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speaking of

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I can give Camelot some deployable turrets they can set up

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that's

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actually what I want to do with newfob too

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and fuck it

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I'll give rogues a little too

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Camelot definitely deserves a shield of some sort too

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station shield

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it'd be an engineering project for both ussp and tsfmc to build extra power for em!

daring radish
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also an idea could be instead of putting the prison infrastructure on Fob, you could put it on a dedicated prisoner barge.

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and just provide a prisoner ship for each faction.

fast stratus
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me when people realise cornercamping exists irl (we call it using cover)

fast stratus
red fox
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Newfob is designed in such a way as to be easy to refit into a functional ship if we want to do that

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Secondary outpost will probably have more prisoner infrastructure

fast stratus
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you can't move it, station anchor

red fox
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I’m saying if we want to do that it’s easier

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Besides, this version will be stationary, someone else can do the carrier wizardry if they want to

fast stratus
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i mean it wouldn't really be wizardry doe?

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we already have a "working" carrier in the game (cough cough, tumour)

hasty jungle
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a FOB design like that would make it extremely hard for people to interract with the TSFMC

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there can be carrier ships just wouldnt be the main base

fast stratus
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i'd argue it would make it easier to interact with the marines actually

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since they could just

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bring the entire base to you

hasty jungle
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or you know

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they could just

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ignore you

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the whole shift

fast stratus
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yeah but

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they can already do that

hasty jungle
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and you would literally never be able to even fin

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d

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where to go

hasty jungle
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you have no choice but to interract with people at that point

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You do know

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this would be a public base

fast stratus
hasty jungle
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able to be seen by everyone

hasty jungle
fast stratus
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man, pack it up

hasty jungle
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what?

fast stratus
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we're moving everything to FOB 2 lads

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pack your bags

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torch the place godo

fast stratus
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where no civ will ever bother us again...

hasty jungle
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the TSFMC left the sector to rogues

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its joever

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Theyre done with it all

fast stratus
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where no rogues will ever fire extinguisher in

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and

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detonate the AME

hasty jungle
fast stratus
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i can't lie if the FOB is public it's just gonna get molested the moment grace period ends

fast stratus
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and im like

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"why aren't you doing it then"

hasty jungle
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Because it isnt real lmao

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fire extinguishers are dogshit

fast stratus
hasty jungle
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unless you carry 10 bluespace beakers filled with water with you

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at which point

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why even bother doing it all

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Just get a ship like a normal person

fast stratus
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this is why we should just replace jetpack pings with mass scanner pings

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having someone give you live coordinates of your target over radio is less annoying than using a fire extinguisher to navigate

rain kayak
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Directional fans built-in

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You just have to buy the research stuff and set it up

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We thought about adding an AI yeah

brave bluff
rain kayak
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True but

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What would an AI do

brave bluff
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Only in the rare case of a colonel, or the rarer one of a stationary captain

rain kayak
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Maybe a console to monitor or coordinate tsf ships or something

brave bluff
rain kayak
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Well yeah

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But I'm going to assume fob won't be raided all the timr

brave bluff
rain kayak
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First 4 hours at least

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A console that tracks every tsf ship is

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An idea I got yeah

brave bluff
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Talking with civvies

rain kayak
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Yeh

brave bluff
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Helping a lieut payout

rain kayak
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I wonder if there is a way to add the ftl map type deal

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Without a shuttle console

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Eh actually

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MD and CO and stuff get shuttle consoles already

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FOB can get one too

brave bluff
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This would fit well eith that map encryption keys idea

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So you can check ftl ships coords

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Tsf

rain kayak
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Ye

brave bluff
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And maybe dead ones too

rain kayak
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It'd mean that stealing tsf ships would be riskier too

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Maybe a beacon or something on each ship that'd have to be destroyed

brave bluff
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Anyways, LAW 0: You must obey every request of the Colonel In Charge

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Just to make sure no ion fuckery as law 0s take priority over ion

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Id gladly play tsf AI over captain or colonek

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Im a sillycon

rain kayak
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Mhm

cunning sail
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(we gonna tell him)

rain kayak
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There's plenty of room to slot in a TSF AI core ye

cunning sail
brave bluff
cunning sail
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if you have law 0
they will still be a higher order law than it

brave bluff
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Aka malfs and syndicate laws

cunning sail
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syndicate emaging also places the law at the highest

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and we dont have malf

brave bluff
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I thought ion laws were like decimals godo

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Anywyas imagine tsf ai allying with ads ones to kill rogues

rain kayak
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Lol

brave bluff
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anyways SILICON SISTERS UNITE

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anyawys

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even if its crewismov

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thats

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that'll probably need a law 0 indicating

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Tsf Menbers are defined as crew

cunning sail
brave bluff
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Law 0: You must listen to every request of the Colonel in charge, and attempt to comply to them

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that'd probably be the law 0

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im not sure bout the other laws

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im only a good ss13 lawmaxxer

fierce pond
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newfob needs a PRISON

brave bluff
rain kayak
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Has one smh

fast stratus
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btw

fierce pond
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It’s just unused

red fox
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People keep assuming fob never gonna be manned by TSF when I’m trying to make the fob more enjoyable to be on as colonel

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Better prison area, research stations, overwatch radar, etc

rain kayak
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camelot is manned all the time

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sure, its a sorta-public station but still

red fox
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Also, the fob should not be raided all the time because it’s going to have bigass guns, strong shield and armor, etc

brave bluff
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yeah

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i still want a fucking station AI

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since he can go to the console way faster

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than innocious colonel

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alos AI roleplay cool..

red fox
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I would even have internal turrets just in case it isn’t manned but so many people are shooting down the idea

brave bluff
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we dont get to abuse silicon policy enough

brave bluff
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ai controlled internal turrets

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that dont fire at tsf

rain kayak
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gamin

brave bluff
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so he can turn it off when mechas n shit

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plus

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thoseare more balanced

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than fuck you die ballistico nes

red fox
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The problem with AI atm is that it’s heavily limited to the fob until someone who knows C# adds more content

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Plus it’ll do what the colonel is supposed to do

rain kayak
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I mean

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if people wanna play FOB station ai

brave bluff
rain kayak
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yeah like

brave bluff
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i want my fucking colonel station ais

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their too rare

rain kayak
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fob is probably a two person job ngl

red fox
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I get that AI rp is cool, and I understand people WILL play AI for the roleplay, but there won’t be much to do in the intermediary and there will be people who don’t know that fob AI is lackluster

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I suppose we can add it, I’m just concerned about players who don’t know

brave bluff
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true..

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could maybe add a warning?

red fox
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And the lack of content maybe turning it into a bloat role

brave bluff
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also give it tsf comms

brave bluff
rain kayak
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tsf ai already exist

red fox
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The thing is that that requires roleplay on the part of the colonel

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And that is really unreliable

brave bluff
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truth

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i still just want a consistent way to play a station bound ai that isn't just RDM though, thats all i want for fobmas

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also why can AIS not interact with lathes?

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like huh?

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they can air alarms but not lathes

naive cipher
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can i have a github link

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me too lazy to look myself

red fox
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Just follow the pinned link in #development-general and go to PRs

naive cipher
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thx

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the ship looks like its designed for movement

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the charon on the front is not hittng shit with that angle unless it turns

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nor the bacl

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also props the dock design the way current FOB overlaps the way it does just makes one ship take up two spaces

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also is the dock themselves the reinforced wall on the right side or is the left side meant to be more reinforced than the other

red fox
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Left side is civ, right is military

fierce pond
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Drive vends I beg

red fox
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I’m working on it

fierce pond
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What will be powering the new fob btw

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Cuz if we’re giving it a super shield it’s gonna need power

red fox
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Also a dedicated SMES/Substation/APC array

fierce pond
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That looks badass

fierce pond
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AME?

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Solars?

red fox
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The reactor core

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And possibly additional power sources set up by engineers

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I’m trying to balance power to such a degree that the base can continually function with a constant shield that can take some hits, but for better shield endurance engineers need to add more power

fierce pond
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I don’t know what that is

fierce pond
# red fox

Is that a power source or a shield generator?

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I thought that was the new shield gen

red fox
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power source

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refitted FTL drive lore-wise I'm thinking

fierce pond
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Ah

red fox
fierce pond
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What about the super shield of doom

red fox
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This is the new shield generator

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FS-421 Fortress shield

fierce pond
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Badass name

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Have you tested the stations guns yet? I’m a bit concerned their FOV might be too low in some places

red fox
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Guns aren't my priority right now

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When interior is finished, I'll begin to be more concerned over them

brave bluff
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we need a tsfmc Arms vend

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for public profit

red fox
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*coughs in expeditionary lodge

fierce pond
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An arms vend would be nice but lock it up like USSP has

copper iris
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Tsf already have a uplink

brave bluff
fierce pond
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on my guns

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Not gonna lie

red fox
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I think there is a TSF vendor

red fox
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Military-grade equipment shouldn’t be sold out straight from the armory as a normal thing

fierce pond
brave bluff
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HOW IS A ENFORCER OR VULCAN A STRETCH

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Also civs as in mercs

rain kayak
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I have unfucked AMEs to make adding additional cores not decrease power gen by a lot

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we gaming

brave bluff
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Peak ramming maneuver

rain kayak
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yes of course

rain kayak
brave bluff
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Yesss

rain kayak
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before if

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you had a 1 core ame

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and ran it at two injection

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it'd be like 120 kw

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but if you added another core and ran it at two injection

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drops to 100 kw

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this, gets exponentially worse per extra core added

brave bluff
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Plan: make 3 rods 20 meters away from ship, at the end of it place a wall of AMEs, connected to one injector

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Litteral self destruction ramming

rain kayak
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real

brave bluff
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They wont give us impact expllsive payload

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So we do it tider style

rain kayak
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anyways, I mention this because making big AMES is a key component to powering BIG shields

brave bluff
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Thats why ame explosion should be exponential per core

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Also addsa. Nerf to big ames

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One 20mm and the ship turns into a charon victim

rain kayak
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lol

fierce pond
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AME explosions overall need to be bigger

brave bluff
fierce pond
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Like atleast 5x stronger

brave bluff
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ITS CONTAINING ANTIMATTER

brave bluff
fierce pond
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If my AME gets hit my ship should be erased

brave bluff
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True

fierce pond
rain kayak
tawdry herald
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@rain kayak you should add a Dymere or two to the FOB. They have very strong initial volleys, and their design fits what the TSFMC might have on their central base

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They've also not been mapped on any ships so far, so they'll be a new challenge people will have to deal with

rain kayak
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good idea

tawdry herald
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ngl I really do like the way the Dymere works (no bias, trust), the idea of a 17-shot volley with strong overall damage just seemed like a good idea

naive cipher
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it gives TSFOB a chance to be as scary as camelot too

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and their own unique spin like USSP in a light

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USSP uses a fuckton of firepower and little to no defence

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if TSFMC gets a cool new big gun to use specifically for FOB it creates unqiue ways to counter each factions HQ

fierce pond
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New fob is gonna be public for military and civilian use, it should be beefed up

naive cipher
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exactly

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and it gives a mnew spin on how rogues should counter it

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they count just goto the coords and fuck it up

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they have to make a full on assault plan

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and if civvies are going to and from thats more potential clout for TSF to defend

red fox
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lit up

fierce pond
copper iris
fierce pond
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Yes

fierce pond
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Doesn’t hit hard

copper iris
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Brother you rage bait too much or are blind

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Well actually maybe they have nerfed it since last time I tested it

fierce pond
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Compared it to a bunch of guns

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It’s fire rate is good but it’s damage is low

copper iris
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Last time I saw it each shot dealt Charon tier damage

fierce pond
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It does damage comparable to a heavy autocannon rn I believe

fierce pond
# red fox

Lotta dark spots, I hope it’s entirely lit up like current fob once it’s done

copper iris
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It got nerfied

copper iris
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Also obliterate shields

fierce pond
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and less then a cyrexa

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if it was burst fire it would be cool

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first burst fire ship gun

copper iris
fierce pond
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it does have 3 barrels

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or 4

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I forget

copper iris
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3

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It looks good in a Europa just saying clueless

fierce pond
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in overall dps its kinda lacking for

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whats obviously a main battery

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but we can tweak it, I think it would be cool on FOB

tawdry herald
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Or I guess I could just wing it and make the PR without testing it

fierce pond
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dont do dat

tawdry herald
fierce pond
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it takes a LOT of sustained fire and you have to hit all ur shots

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itll take you like 12 hit shots to match one charon round

tawdry herald
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Yeah, I'm fine with buffing it a bit

fierce pond
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its explosions range is way smaller so you'll be boring a hole through them rather then blowin em up

tawdry herald
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That part is intentional

fierce pond
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means its kinda incomparable to a charon since charons just kinda eviscerate everything in a range

tawdry herald
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I balanced the Dymere around being able to go through a Polaris's frontal armor, but the new ships are much different so I 100% can make it stronger (plus, yeah, it should be much stronger than the Charon anyway, that's kinda the point)

fierce pond
#

you can play around with it when you get back

tawdry herald
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steamthumbsup for now, still a good idea to map it

fierce pond
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agreed

tawdry herald
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The original idea around the guns is that the TSFMC has relatively light firepower lore-wise due to being the Marine Corps, and that the Dymere is something you might see on a Navy ship

fierce pond
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for our purposes its all the same lol

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its just the military

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kinda hard to have a navy without water 😭

red fox
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I drank it all, my bad

fierce pond
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(kidding)

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since the fob will be public and both military/civ use

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its gonna need to probably be the strongest grid in the game

daring radish
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To be fair militaries in space would be closer to armies than they would be navies in terms of there organization.

fierce pond
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they get called navies cuz of the ships

daring radish
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A space borne military force really would be something unto itself

daring radish
fierce pond
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star wars did it now we all must...

tawdry herald
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Tbh I think of the TSFMC like the early (1700s-1800s) US Navy. It didn't have ships of the line, it didn't have anything too big, but it did have large frigates and cruisers whose walls could bounce off cannonballs easily and could project serious power with relatively low investment

red fox
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My balancing plan for the fob is for it to prioritize defense via its outpost plastitanium and fortress shield

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If Dymeres are balanced to be around Charon level then I’ll add them sparingly

fierce pond
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we have experimental tech

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HF blade

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aurora

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EMPs

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TSF is the most technologically advanced faction by far

red fox
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I think they mean in composition, not tech

fierce pond
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talkin about "It didn't have ships of the line, it didn't have anything too big"

red fox
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Most factions have decent tech, but it’s mostly how they use it

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Tech does not equal fleet comp and ship size

fierce pond
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I assumed with "ships of the line" he meant like ships fielding the latest armaments

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might be misunderstanding

rain kayak
tawdry herald
rain kayak
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the primary thing of note is missiles

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and emps

fierce pond
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ah yeah I mean

red fox
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Hence the armor

fierce pond
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I see it differently

rain kayak
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still, 2km out barragging fob with missiles would be nasty

red fox
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True

tawdry herald
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I'm not saying we have 1800s technology, I'm saying the TSFMC has a tiny fraction of the technology at TSF's disposal

rain kayak
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not like, you can't do that with current fob or camelot

fierce pond
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we have heavy brawlers, high tech and heavily armored but we lose out on maneuverability and our ships are expensive

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oh yeah maybe we dont know much ab the TSF

red fox
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But that’s a TSF issue if they’re letting rogues do that

rain kayak
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maybe make special fob/camelot shields block those?

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I dunno

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yeah I

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I don't think its that big of a problem

fierce pond
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we need to be able to outrange the heavy autocannons those are the main rogue armaments tbh

red fox
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I think shield counters are neat

fierce pond
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they got one charon ship

rain kayak
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yea

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same

tawdry herald
fierce pond
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All we know is we do have access to experimental tech which

tawdry herald
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Not civilian-grade, just not as good as the Navy

fierce pond
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kinda makes it seem like we do have top of the line shit

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if we're also getting shit thats still in testing

red fox
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Those things are the bajillion fmc costs tho

tawdry herald
fierce pond
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true but the experimental tech we DO have

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is pretty fucking crazy in comparison to anything else in the game

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the aurora being the prime example

tawdry herald
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The experimental tech is strong compared to the civs and small terrorist groups, yes

fierce pond
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Pretty sure we have two things that claim to be "experimental" and its hardsuits

rain kayak
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I'll have to ask my dad about whether its true that they got shafted with garbage equipment

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lol

fierce pond
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but ig its personal opinions we dont actually

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have lore yet

tawdry herald
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It just has strong APCs and other such things

tawdry herald
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Exactly

rain kayak
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tanks don't fit

fierce pond
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I like to picture it like

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our ground forces are armed like RMC guns

rain kayak
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yeah

tawdry herald
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That's what TSFMC is

fierce pond
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like they have fancy tech

rain kayak
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instead they have super humvees smh

fierce pond
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but its nothing crazy

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its cheap and mass producable

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while our forces in space are a bit fancier since

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yknow

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space federation

rain kayak
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I'll have you know tho

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marines have some good stuff to

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no military is left untouched in the USA

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its just more suited for their role

fierce pond
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our most fancy tech goes to our airforce and navy

tawdry herald
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That's the sort of dynamic I'm thinking of, I just didn't describe it well

fierce pond
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I have no idea why we're

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marines

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at all

red fox
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More of state/federal police is the vibe I’m getting

copper iris
fierce pond
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marines are kinda exclusively ground forces

copper iris
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Aren't marines like navy?

fierce pond
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navy is

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navy is boats

copper iris
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But aren't they part of the navy?

fierce pond
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ehhhhh

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technically

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yes

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theyre the navies army godo

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thats the easiest way to describe it

copper iris
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Uh

fierce pond
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Theyre the navies ground forces

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marines are kinda weird they just kinda

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get thrown around

tawdry herald
fierce pond
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they are under the department of the navy

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the navy itself is

copper iris
fierce pond
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da boats

rain kayak
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navy hitsquad

copper iris
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I kind of get it but no at the same time

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Like special forces?

fierce pond
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The navy is the boats and their operators

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the marines are ground forces that are technically under the department of the navy

red fox
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The troops that are deployed during naval invasions I think

fierce pond
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but they kinda do less and less with the navy as time goes on

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They kinda get deployed just whenever the fuck the US feels like it

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they tend to show up first iirc

copper iris
fierce pond
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no

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infantry is quantity over quality

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marines is quality over quantity

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atleast in practice nowadays

rain kayak
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amphibious and mobile infantry warfare

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truee

fierce pond
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marines will also get thrown in for more specialized missions

red fox
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Because there’s less capacity for quantity

rain kayak
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not to mention marines as a force has a full logistics, intelligence, etc etc division

fierce pond
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like seal team 6 was a naval group

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technically they did marine shit

tawdry herald
fierce pond
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army is the numbers

red fox
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Really tsfmc seem like federal police

fierce pond
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ehhhh

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we're invading the rogue sector

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this is a military invasion

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so yeah actually it makes sense we're marines

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in retrospect

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we're the first people here

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the whole navy/marine dynamic is kinda blurry in space

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since the navy would be the TSFs fleets

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but we're the marines

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but also engage in ship combat

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so

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🤷

tawdry herald
fierce pond
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we're marines with navy tech

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technically if it was more fleshed out

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the ships would be driven by naval people

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and theyd deploy marines for boarding / base invasions

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but that doesnt really work here so

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everyone is the navy and marines at the same time

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its funny how incompetent most TSF people are because it doesn't line up at all with what the marines are meant to be

tawdry herald
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I originally wanted the CentComm replacement to be the TSF Navy

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Still wouldn't mind it tbh

copper iris
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Would be cooler

fierce pond
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cuz then we could have the actual

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navy admiral roles

#

and gar

marsh breach
hasty jungle
placid jolt
#

Can we have a crematorium

#

Crematorium, urns, and hand labelers to mark said urns

naive cipher
#

That

#

Already exists

#

The mapper people never add incinerators

#

Or urns

#

Or the chaplain vend for urns

#

OH WAIT U MEAN IN NEW FOB

#

Yes plwease add that if we dont have prison

#

Sick of the ssd ppl

fierce pond
#

Real

red fox
#

Mapped in Dymeres

brave bluff
#

wait..

#

add a execution room with 4 tiles of space

#

and a chair in the middle of it

#

add a charon facing directly to it connected to abutton

#

put prisoner in chair ( offgrid ) so he gets impacted by charon

#

profit? (you'll die from the blast )

red fox
#

there’s a room with a svalinn

brave bluff
#

oh

#

whats that good for

#

its the shittiest laser

red fox
#

and a Charon is not going to be inside the station

#

I understand the funny factor but this is for real gameplay

clear python
#

would be cool to see the fob have a internal drydock kinda system to repair ships

red fox
#

What weapons should go in the armory?

#

Currently it consists of lecters, Vulcans, enforcers, kammerers, energy guns, energy swords, an RPG with ammo, drozds, an energy shield, combat suits and WT550s

fierce pond
#

dont forget drozds and pistols

#

oh you said drozds mb

#

but yeah pistols

#

mk32 / universals

stuck hornet
fierce pond
#

Steel and plastic…

stuck hornet
#

True we need plastic too

rain kayak
#

yea

brave bluff
#

I want exponential sized ame/power generators

naive cipher
red fox
#

That’s going to be the main source of power, but I plan for it to be upgradable through additional generation such as AMEs

#

It’s enough to power a constant shield that can take some hits, but isn’t too powerful on its own

naive cipher
#

If you do then theres got to be room for the facilities

#

Like camelot has plenty of room to move in

#

Its just not fully built in a sense

red fox
#

*coughs

naive cipher
#

You are a genius keep it up gang

hollow verge
#

idea: vouchers for escape pods and an emergency shipyard + emergency power gen (prolly a jr pacman) for the shipyard console

#

if everyone teams up to destroy the FOB and somehow it’s fucked up

#

the crew can evacuate to the secondary FOB

fierce pond
#

Give Newfob tool vend please @red fox

red fox
#

There is one already

#

Also an engi vend

fierce pond
#

What’s the progress looking like?

#

@red fox add a Ripley to new fob cargo room…

#

For moving smuggling crates

stark kayak
fierce pond
#

true

stark kayak
#

They run out

rain kayak
#

globally

rain kayak
red fox
#

Get the prisoners to research it

#

Cargo room is very small anyways

naive cipher
#

is it like perma viewing for command

#

or a way for perma to go somewhere

tawdry herald
#

Wow, now I can actually see the original message

red fox
#

Thanks 👍

rain kayak
tawdry herald
rain kayak
#

ah

fierce pond
red fox
#

Can mods also pin a link to the pr

#

Por favor

rain kayak
rain kayak
fierce pond
# rain kayak

You can light up the outside with the exterior light posts

#

Should probably sweep over and get rid of those remaining dark spots too

#

Also gotta pop in there and use the gun console to just kinda

#

Select all and check for any external blind spots

#

Where no guns can reach

rain kayak
#

ye

#

I'll go over the guns next time

fierce pond
#

How goes it?

distant roost
#

new tsf outpost idea?

fierce pond
#

We gonna get a fully lit up and floored version soon?

distant roost
#

it looks confusing as fuck

fierce pond
distant roost
#

remember why people hate camelot

fierce pond
#

and it’s public

#

It’s the most heavily defended station

#

It has the turbo lasers which will probably get buffed

#

And it has the super shield

rain kayak
#

I haven't worked on it in a while, dunno about onezero

fierce pond
#

Hopefully it’ll get an AI too

#

I’ve been eagerly awaiting this

rain kayak
#

I have focus issues but randomly being forcibly enlisted to being some maintainer for some backwater country water coding supply is kinda silly

#

yeah me too :D

fierce pond
#

Ask for it?

#

😭

#

Forcibly enlisting maintainers is insane

rain kayak
#

They took Snowths out back

#

and held him hostage

#

they said "snowths burger or work for us"

fierce pond
#

Dear god

#

I didn’t know monolith employed slave labor

rain kayak
#

technically its an unpaid internship

fierce pond
#

Do you not want to be a maintainer

rain kayak
#

sorry

#

I'm recieving an update

#

I will now be stating that everything I just said is a lie

#

Snowths is fine. I am fine. I wanted to be a maintainer. I asked for this.

#

I am not in distress.

fierce pond
#

Durk OS version 2.0 just dropped

rain kayak
#

I am not in distress

distant roost
#

especially decision to make it public

#

but people will be able to attack it right?

#
  • rogues and ussp that is
fierce pond
#

It has a big armory too

fierce pond
#

After 4 hour mark

#

It’s not gonna be a safe zone

#

Since it’s public and hopefully won’t have auto turrets we’ll be able to take prisoners

stark kayak
#

Especially when there's turbolasers, charons

#

And the outpost walls will not care about some of shots

distant roost
#

Good. FOB really needed some tankies

#

But what about the value of raiding it?

#

Will TSF get some nice boost to income to maintain the base operational?

#

To pay both civilians and TSF?

stark kayak
#

It feels like robbing them is more profitable for TSF than just defending them

#

And the value of raiding it...

#

Idk

#

You just bomb it anyway

distant roost
#

100% true

#

Same with weapon drops or whatever it is called

#

Caches

stark kayak
#

you just get 100k or something like that for defending them

placid jolt
#

So if 4 crates spawn you get only 300000

stark kayak
frozen pumice
#

maybe its just me, but i think FOB a star citadel would be neat...but fuck me if i'm making a circular station inside a star

distant roost
#

Mr Colonel another flashpoint has hit the Pentagon

red fox
#

About the lack of updates recently:
Redrover is working on maintainer stuff/other PRs and has newfob on the backburner (from what I can tell)
Personally I’ve been on a bit of a hiatus, though there will probably be a significant increase in my free time. I’ve gradually been working on flooring and decoration, but nothing worth an update picture yet.
I will try to increase my activity in regards to this project, though be aware that it might not be my highest priority

red fox
#

its not dead dw

#

I'm just lazy as shit lol

rain kayak
#

its alright

#

we're all busy or lazy :D

stark kayak
#

This is all true

red fox
#

Bar

stark kayak
#

3,5 years later... The first update

rain kayak
#

pog

red fox
#

though to be honest it hasn't been updated much lol

#

this is really the first pass-through of tiling

#

trying to stick to a similar vibe to the rogues with the whole cramped-military theme, but less so because imo the TSF is more organized

#

happy room of fun time

red fox
#

Fob update: mostly just needs general scrutinization for anything I might have forgotten

#

Untiled areas, disconnected buttons, glitches, dubious things, etc

fierce pond
#

I hate Camelot and rogue base

#

Far too cramped

red fox
#

Its not dark, or 2-wide hallways

#

Really it isn't too cramped but it has a darker feel

fierce pond
#

one of the nice things about fob is the

#

wide hallways

#

and that its fully lit

#

theres no dark spots in fob

#

One thing I beg you remember is to put disposals everywhere

#

esp in spawn and near armory

#

people leave trash everywhere and its so annoying

red fox
#

I’ll see what I can do

red fox
sonic oxide
#

@fierce pond i don't know if it's been mentioned, but can we get unlimited gear in the new fob's vendor? those forensic scanners go way too fast to the point where an hour or two in you have to either go to the exped lodge to get one, or spawn at secondary fob

#

most of that gear is available in unlimited quantities at exped anyway, why wouldn't it be at fob

red fox
#

I can just… do that really quickly you know

sonic oxide
#

Trueseph.

red fox
#

the sequel

brave bluff
red fox
#

coming soon to a fob near you

tranquil ivy
compact siren
#

what if fob was in another map?

stark kayak
#

I would rather have rogue base in another map

compact siren
#

ah ok

frozen pumice
#

That's not a terrible idea honestly. it would allow to hard set code to prevent FOB destruction before the desired time too cause you can just prevent non members from showing up at your FOB

red fox
#

I think rogue base being in another map could work, but there are also lag considerations

#

As for fob, this fob is going to be public and really well armed so the difficulty and server performance problems with making it its own map would outweigh the benefits

marsh breach
#

faction bases being in another map is a good idea

#

like, unironically

#

they FTL in once it hits hour 4

#

alongside an announcement

#

make fob2 a always-active public-access hall

#

or add TSF spawns on CO

red fox
#

The objective of the pr is to make main fob (newfob) public and to change the secondary outpost to be the secret one

#

I’m not going to cover the map layer shinanigans here, this is just the remap

red fox
#

brightened the fortress shield because it looked weird before

brave bluff
red fox
#

nah

waxen fable
#

Food

#

For what fucking reason is there no food at FOB

stark kayak
waxen fable
#

Not actual chef vends

#

PEAK AS FUCK

frozen pumice
#

oh shit i put it in the wrong thread lol

#

woops

naive cipher
#

why does the kitchen lack the one thing making it a kitchen or there just isnt a kitchen at all

coarse copper
red fox
#

there is a kitchen

#

and a bar

waxen fable
#

NewFOB needs an AI Core

naive cipher
#

this

#

is a must

#

so that

#

you dont need to rush to gun console every skirmish

#

and end up getting gibbed by something on the way

brave bluff
#

yeah

#

NEWFOB will 100% need a ai core

#

someone to always be active

#

give it the ability to watch other other tsf vessels tho

fierce pond
#

As cool as that would be

#

Would probably be annoying to code

red fox
#

dw AI is in newfob godo

brave bluff
#

niice

#

wait is that like

#

the mapping thing

#

for ais?

#

imagine rogues infiltrating newfob, and sabotaging its ai godo

red fox
#

its a renamed and redescribed AI toy

brave bluff
#

awwwwwwwww

#

so will there be actual ai

#

or fake...

waxen fable
red fox
#

slightly changing TSFMC laws maybe

fierce pond
#

@short yew work for you

red fox
#

what why

#

I already did it

fierce pond
#

ah

#

my bad

#

I got confused

naive cipher
# red fox

would it be a bad idea to give the AI a law to recognize TSFMC

fierce pond
#

The laws do not forbid it

hasty jungle
fierce pond
red fox
fierce pond
red fox
#

Independants, the victim's corporation, etc

brave bluff
copper iris
#

I belive that law 1 should be about the Ai obeying tsfcm military rank, like prioritizing orders from a colonel rather than from a private

red fox
#

its real now

#

fob enjoyers rejoice

#

@rain kayak it is (hopefully) done

rain kayak
#

god damn

#

I was gonna get working on it but I kept getting distracted

red fox
#

just working on getting the maprenderer to work

red fox
#

it probably has like. 10+ little things I missed

rain kayak
#

heh yeah

#

I'll go over it with a fine comb no worries

red fox
#

thank god

#

I'm almost free

rain kayak
#

btw its not implemented so it doesn't spawn in but I can do that part

#

Also

#

fuck the FOB as a name

#

We're calling this shit the Halcyon Dominion

red fox
#

I think FOB is good to put somewhere in the name to show its meaning

#

But yeah fob is kind of boring by itself

#

Glad you like the name lol

rain kayak
#

if its not clear enough we can call it the

#

"TSFMC Halcyon Dominion"

red fox
#

TSFMC is better imo

#

It’s part of the marine corps in the system

#

But both get the point across so. Doesn’t really matter

waxen fable
nova field
#

imo

#

uhhh

red fox
nova field
#

i think giving it something that sticks to it being more or less military would be good

#

hmm

#

like the TSF - give it a name with a significant meaning

rain kayak
#

maybe just the Halcyon maybe

red fox
#

holycan

#

Halcyon was actually the original lol, I just tacked on dominion cause it sounded cooler

nova field
rain kayak
#

dominion doesn't make much sense for tsfmc

nova field
#

this is close to the name

#

i neannn

rain kayak
#

er, tsf

red fox
#

it should be hullrot 2.0

nova field
#

mean like

#

ITS CLOSE

#

i reckon it should be like yeah

#

TSF Meaning

rain kayak
#

Halcyon Flagship

#

or Flagship Halcyon

red fox
#

halcyon is better and cooler

#

objectively

rain kayak
#

TSFMC Flagship Halcyon...

nova field
#

mhmm

#

THE HALCYON IS UNDER ATTACK!

red fox
# nova field

I hope you understand that I fully understood the meaning of the term halcyon

nova field
#

i thought you said haylcon

red fox
#

what no

rain kayak
#

I did

#

because I'm very gramattical

nova field
#

ANYWAYS

#

its a good name!

waxen fable
red fox
#

Rover did an oopsie but it’s okay

rain kayak
#

funnily enough

#

FOB kinda feels like a secondary fob

#

lmao

#

old fob

red fox
#

phew

#

Thought you meant halcyon for a second and I was scared lol

rain kayak
#

pr closed

#

:>

red fox
#

Oldfob definitely was undercooked

red fox
#

Finally… I’m freed from the chains of mapping newfob… deploy the ship pr swarm!!

#

Oh my god I thought you meant it was merged… not a joke… I’m silly clueless

rain kayak
#

pr denied :>

rain kayak
#

your PR doesn't fit the type of atmosphere we have going on in Monolith Den

#

it just doesn't vibe.

soft root
#

anything but insanely long hallways

brave bluff
red fox
tawdry herald
#

It kinda looks like the Dymeres would be blocked by parked ships at NEWFOB

#

Whoever is shooting would basically just have to be defenseless on that side of the station, save for a tiny bit of firepower at the top and bottom, or I guess they could just obliterate a TSF ship if they get attacked, but that's not exactly great

red fox
#

hopefully docked ships would be piloted

tawdry herald
red fox
#

Fair. I'll look at gunnery a bit more

tawdry herald
#

You also have to keep in mind that every Rogue player and their mother will be finding points on the station with no major weaponry and start attacking there

red fox
#

Thats true and its why I've been very Dymere heavy

tawdry herald
rain kayak
#

Old fob has this problem but much worse

tawdry herald
#

Ik, that's why I want to fix it

rain kayak
#

Newfob has room to put guns angled in the right places

#

Cause its not a square

#

The front and the back is perfect for it

#

May even be able to somewhat clear the docking ports of firing lines when not aiming at them

#

Can put emps in those docking ports to help avoid blowing up friendly ships on accident while still being very effective against enemy ones

waxen fable
tawdry herald
#

Now I just have to do something about it

waxen fable
#

i mean now you can do something about it

#

ideally if FOB is public

#

atleast one captain should be on it

#

so like

#

they can also take care of that ig

rain kayak
#

I fixed it

#

Woohooo

red fox
#

Yippee

#

Is it ready for merge?

rain kayak
#

no

#

I fixed Dampers

#

I added a new component and did a few things and now

#

ADS and the Halycon will have damper buttons on its shuttle console

#

now I need to improve the map :D

red fox
red fox
rain kayak
#

wanna map together?

rain kayak
#

I can open up the server again

red fox
#

Im available in the afternoon tomorrow, I’m gonna be busy right now though

rain kayak
#

ah

#

got it

red fox
#

Wish I could though

rain kayak
#

I'm down for tomorrow

red fox
#

k

rain kayak
#

would be later in the day tho cause class

red fox
#

yeah makes sense

rain kayak
#

2 hours ago tomorrow type deal

red fox
#

That aligns with my timing

#

What exactly needs fixing?

#

Just the gunnery?

fierce pond
#

@narrow garnet @red fox y’all might wanna talk about adding a mech bay

rain kayak
#

wrong person

red fox
#

players can add one

rain kayak
#

or

#

yes person

fierce pond
narrow garnet
#

if there is to be a mechbay, it beeds to be at least like 6x6 tiles big, with a hangar space for storage

fierce pond
#

The mechs are huge

narrow garnet
#

because uh

fierce pond
#

There needs to be a bay

#

😭

narrow garnet
#

spriter gave me some 4x4 tile sized mechs

rain kayak
#

can add one later

red fox
#

and are they added yet?

rain kayak
#

we have room

narrow garnet
#

spriter is almost done

fierce pond
#

True can add one layer

#

Later

red fox
#

let me know when they are implemented and I’ll consider it

narrow garnet
#

they're working on paint skins

#

and construction sprites

fierce pond
#

Btw chat is there an empty room for artifacts…

red fox
#

yes

fierce pond
#

Goated

narrow garnet
#

also

#

mechs will have radar blips according to paint

#

TSF paint = blue square

#

Rogue paint = red square

#

etc

fierce pond
#

So fire

#

I need my giant mech melee weapons

#

So I can tear through hulls

#

I’m excited for this absolute peak to be added just to be dragged down by our shitty sound effects

#

Like everything else

rain kayak
#

Ecto

#

how do you run a gamerule

#

with admin commands

#

i.e. spawn in 3 zeniths

red fox
#

addgamerule

#

search for derelict or ads iirc

rain kayak
#

ty

fierce pond
#

Yes that

#

Thank you

#

Significant harassment

rain kayak
#

ADS players rejoice

#

you now can press park and cruise :D

fierce pond
#

Might be one of the biggest buffs in history even though I don’t use cruise

#

Thank you

tawdry herald
#

And we are merge

brave bluff
red fox
#

I am merge