#Adding mods
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so, turns out there's like a "cache" type of thing
you can delete the mesh folder of the character you're trying to delete in where you installed Porting in
in my case it would be this
G:\Rivals porting 4.4\Assets\Game\Marvel\Characters\1059\1059500\Meshes
you'll find the .uemodel file
delete the file then it'll export the model. but you can also delete the whole character folder too if it exports with the regular textures