Style inspired by Gyro Zeppelin from JoJo's: Steel Ball Run
Skill number 1 (with a ball):
SPIN DRIVE:You perform a dash with a rotating effect that stuns 2 players for 3 seconds; the dribble's range is medium (similar to the Jackpot dash).
SKILL NUMBER 1 (off ball) :
ROTATIONAL STRIKE: You take a shot with one of your Steel projectiles that stun anyone they touch for two seconds, keeping them in a rotating loop.
SKILL NUMBER 2: (ON BALL)
GOLDEN SHOT: You perform a moderately fast shot with a lateral movement to the side you are moving to, with reach in the three-point area.
SKILL NUMBER 2: (OFF BALL)
ROTATIONAL IMPULSE: You use your steel projectiles to perform a mid-range dash, leaving a 1.5-second stun in your takeoff area
AWAKENING: ((Its second base skill remains)
Awakening ability number 1: (OFF BALL)
NYO-HO: You steal the ball from your enemy by launching your steel projectiles at him, leaving him in an infinite rotation loop (cinematic ability)
AWAKENING ABILITY NUMBER 3: (ON BALL)
PERFECT ROTATION: THE USER USES THEIR STAND WHICH CAUSES THEIR STEEL PROJECTILES TO WEAKEN ALL ENEMIES ON THE COURT FOR 7 SECONDS
ZONE: BALL BREAKER
Increased shooting range, increased dribbling speed, when the enemy's ankles are broken. Receives a 2-second stun from the steel balls, leaving the player alone in rotation, extra dribble
If you've made it this far, thank you for reading about the skill set I dream of adding to this amazing game. Have a great day!
PIZA MOZARELA, PIZA MOZARELA,
LERA LERA LERA 🍕🍕