(2) AWAKENING
Animation starts with a bat beam in the sky, and lightning and rain, before a thundering impact frame that reveals the vigilante from atop the shadowed building, with swarming bats as they descend down before the animation ends.
1st move
“Urban Legend”
(No ball)
Animation plays as it starts with the player gliding over the bat signal and landing on the ground. All enemies on the field are almost completely slowed down with fear.
“Black n Blue”
(Ball)
The player calls their roaring vehicle and zooms for a few seconds until grabbing an enemy past half court, the enemy is then left in the vehicle to crash as the player dunks. Final animation shows the enemy upside down while watching the player walk towards them with flames.
2nd move
“Familial Shadows”
(No ball)
An animation plays with the player expanding their cape as their family run past them.
The family are caped players that are in front of every enemy on the field, other than the enemy who has the ball.
“Dark Wing”
(Ball, half court)
3rd move
“Killing Laughter”
(No ball)
Animation plays as a clown injects a laughing toxin into the player.
The player floats as darkness surrounds them, playing an animation of their hands above earth.
{Half court shots, quarter court dunks, 1.5x speed, nearby fear slowness}
“Mecha Vengeance”
(Ball, half court)
Animation plays with armor flying on player and chest repulses the ball with wings into the hoop half court.
(Ball, non half court)
Armor flies onto player, granting temporary boost of speed and range before crashing like Cyber.