#Makoto Hanamiya

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mortal smelt
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Move 1 "pure pressure"
a move with a small animation of you elbowing the person holding the ball. This gives there next shot 25% chance to miss stackable with emperors vision. This move will have a tiny bit of end lag on the user and not the opponent
Move 2 (without ball) "evil intentions"
enemy with ball must be shooting or have just passed. You must be close to this enemy when using this and you will push them over. This will cause any of thier next actions(dibbles, shots, passes) to malfunction.
Move 2 (with ball) "off the wall shot"
similar to post up you will push up against a nearby enemy with your back turned and then you must shoot or pass and if no action is taken they cannot move. The enemy who this is used on will not be able to move but can use any skill.
Awk
Not sure of for a animation
Awk Move 1 "crush em"
Every person on the users team will be slightly injure the opposing team and the next shot taken by anyone will not go in.
Awk Move 2 (animation)
A 2 point shot only usable outside of the paint. The user does a fake shot and someone will try to block it then he pivots and pushes them over with his shoulder he says "AS IF ID EVER LET YOU BLOCK ME"
Then he runs up and does his signature teardrop lay-up (a layup where he jumps further a way and flicks his wrist to throw the ball in at a hard to reach angle) while laughing maniacally.
Flow "rule breaker"
makes steals reach further and blocks have a slightly bigger hitbox.

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this is his teardrop shot (sorry couldnt find any gifs so this will have to do)