#⭐Johnny Joestar💫 style

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reef wadi
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1st Move
*Act 1
Player uses spin energy (spin animation) and goes for a one handed shot (mid animation you can cancel move with the name of the cancel being *Recharge
Note: Move still goes on cooldown if canceled)
《35 Second Cooldown》

2nd Move
*Wormhole Pass
Player creates a wormhole on the ground and another wormhole spawns infront of a teammate as a passing move
《20 Second Cooldown》
2nd Move Variant
*Wormhole Grasp
Off The Ball, the player creates a wormhole by an enemy to retrieve the ball
Note: This can be dribbled or maneuvered
《25 Second Cooldown》

<{Awakening}>
(Off The Ball Activation)
Player is laying in the air with spin energy charged and inside a visual creation of the Golden Ratio and the Player eyes become a blue flame

1st Move
*Infinite Rotation
The user charges their spin when their out of dribble charges (There is a 20% to fail charge, and the ball could be stolen)If successful a special cutscene animation will play the player will be granted INFINITE dribble charges (These dribbles will have custom animations)
Note: there is still the downtime between dribbles
《One Time Use》

2nd Move
*Chumimi
A stealing move that plays a special cutscene animation, where the player stands behind the opponent and says "I'M GONNA END EVERYRHING HERE AND NOW" then the player summons tusk act 4 to retrieve the ball then the player shoots from wherever on the court while saying "Arigato...Gyro" (depending on the distance shot accuracy will be determined)
《20 second cooldown》
Note: This move CANNOT be dribbled or countered

#

{ZONE}
《Golden Ratio》
*Shooting Accuracy is improved
*Passing Accuracy is improved
*Dribble charges regenerate much quicker