#rush_duels

1 messages · Page 18 of 1

agile badger
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Guess it may be better to say they're like

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...Uh

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...I guess whatever lower-level Normal Monster in the whole Galaxy theme that isn't Transamu Rainac, or I guess Interstellime

lusty venture
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On Judgeman, could have a trap card called surprise witness

agile badger
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Updated Autopsy Report spell card

lusty venture
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that when attack/attacked you can special summon a normal warrior from the graveyard

agile badger
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That'd be cool

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It's got pretty high attack for a level 6 monster too, so it'll work out perfectly

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Also, they showed off Empress Mantis in Rage and Conspiracy, but it still has yet to be an actual monster

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And wow, Empress Mantis is much smaller than it looked

lusty venture
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Petit moth spotted

agile badger
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Then again, Petit Moth is a pretty big catapillar, so this whole art is all kinds of messed up

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Honestly, yeah, I probably am gonna make a Judge Man custom theme

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It's gotta happen now, the creativity is there now

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Trap Card
[REQUIREMENT] When your opponent Normal or Special Summons a monster, and you control "Judge Man".
[EFFECT] Destroy all face-up monsters your opponent controls with original ATK less than the ATK of 1 "Judge Man" you control, then inflict damage to your opponent equal to [the number of Monsters destroyed by this effect x 500.```

An adaptation of Judge Man's Deckmaster ability in Season 3 of Duel Monsters
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Will do more, or change this up later

lusty venture
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Finally, rainbow assistant

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(look at the bands on the tubes behind them)

lusty venture
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oh @agile badger I think three rizer is going to change it's types

agile badger
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Oooh

lusty venture
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Like it starts off pyro, but it can for some cost change itself to thunder or aqua

agile badger
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Oh, it could change types!

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That'd be neat

lusty venture
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The main application being this, which fits with how they're trying to improve upon the fusion+maximum pyro playstyle

agile badger
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Oooo

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I'd like that!

lusty venture
lusty venture
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Found some OLD rush memes @agile badger

agile badger
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Pwffff

lusty venture
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the 14 extra deck didnt age well 😅 this was a set 1 meme

agile badger
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Oooh

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Pwfffff

lusty venture
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Would love to Rush duel some yugitubers one day, but probably wont happen unless I randomly match up with them on duel links rush or something

agile badger
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I can't think of very many who do Rush Duels frequently.

uncut badger
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I think your best bet would be on dl

valid cave
agile badger
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Woaaaaaaah

uncut badger
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Finally

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FINALLY

agile badger
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They even threw in Ancient Gear Beast!

uncut badger
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So the fullmetarions are in fact fusions that require fusions

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Interesting

lusty venture
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Ok that makes up for Art Gallery Preview Simulator

valid cave
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Ancient Gear Golem (LEGEND), lv8 earth machine/effect 3000/3000
Cannot be Special Summoned.
[REQUIREMENT] None
[CONTINUOUS EFFECT] When this card declares an attack, your opponent cannot activate Trap Cards, and it inflicts piercing battle damage.

Ancient Gear Tyranno, lv8 earth machine/effect 2500/2500
If you control a face-up EARTH Attribute Machine Type monster with a Continuous Effect, this card can be Normal Summoned face-up with 1 less Tribute.
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack.

Ancient Gear Powered Soldier, lv7 earth machine/effect 2000/2000
If you control a face-up "Ancient Gear Golem", "Ancient Gear Soldier", or "Ancient Gear Beast", this card can be Normal Summoned face-up with 1 less Tribute.
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains 1000 ATK during your turn. Your opponent cannot activate Trap Cards when this card declares an attack.

Ancient Gear Beast, lv6 earth machine/effect 2000/2000
Cannot be Special Summoned.
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack.

Ancient Gear Soldier, lv4 earth machine/effect 1300/1300
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack.

Gear Section, field spell
[REQUIREMENT] None
[EFFECT] While this card is face-up in the Field Zone, EARTH Attribute Machine Type monsters on the field gain 200 ATK, and when a player Normal Summons an EARTH Attribute Machine Type monster with the same ATK/DEF face-up, they can be Normal Summoned with 1 less Tribute.

desert cosmos
lusty venture
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yup

valid cave
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Fullmetarion Ashurastar, lv10 light
cyborg/fusion/effect 3200/2500
"Imaginary Actor" + 1 Level 9 Cyborg Type monster
[REQUIREMENT] Return 1 card from your hand to the bottom of your Deck.
[MULTI-CHOICE EFFECT]

  • Special Summon 1 Level 9 Cyborg Type monster from your Graveyard in face-up Defense Position.
  • This card gains ATK equal to the ATK of 1 face-up non-Cyborg Type monster on your opponent's field until the end of this turn.

Fullmetarion Vritrastar, lv10 light cyborg/fusion/effect 3200/2500
"Imaginary Actor" + "Metarion Vritrastar"
[REQUIREMENT] None
[MULTI-CHOICE EFFECT]

  • Special Summon 1 Level 9 Cyborg Type monster from your Graveyard in face-up Defense Position.
  • Destroy 1 face-up non-Cyborg Type monster on your opponent's field.

Imaginary Reactor, lv1 light machine/effect 500/500
[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard.
[EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can return 1 "Monster Reincarnation" from your Graveyard to the bottom of your Deck. If you do, draw 2 cards.

Imaginary Leading Actor, lv8 light machine/effect 2500/500
[REQUIREMENT] Send the top 3 cards of your Deck to the Graveyard.
[EFFECT] This card's name becomes "Imaginary Actor" this turn. Then, you can add up to 1 each of a LIGHT Attribute Normal Monster with 500 DEF and "Fusion" from your Graveyard to your hand.

Metarion Fusion, spell
[REQUIREMENT] None
[EFFECT] Fusion Summon 1 Cyborg Type monster by sending materials from your hand or field to the Graveyard. Then, you can add 1 "Fusion" or 1 monster sent to the Graveyard as Fusion Material by this effect from your Graveyard to your hand.

reprints: metarion ashurastar, metarion vritrastar, imaginary actor, serpainter, sword dancer, monster reincarnation

stuck summit
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why monster reincarnation though

lusty venture
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Ducky is on the case

valid cave
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Grand Legend Saber, lv7 light warrior/effect 2500/300
This card is a Legend Card while in your hand or Graveyard.
[REQUIREMENT] Reveal 1 "Legend Saber" or 1 Legend Card from your hand.
[EFFECT] This turn, this card gains 500 ATK and can make 2 attacks on monsters.

Grand Legend Magician, lv7 light spellcaster/effect 2400/300
This card is a Legend Card while in your hand or Graveyard.
[REQUIREMENT] Reveal 1 "Legend Magician" or 1 Legend Card from your hand.
[EFFECT] Destroy 1 Spell/Trap on your opponent's field.

Grand Legend Priest, lv7 light fairy/effect 2500/300
This card is a Legend Card while in your hand or Graveyard.
[REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send this face-up card from your field to the Graveyard.
[EFFECT] Destroy 1 face-up Level 10 or lower monster on your opponent's field. Then, you can add 1 "Legend Priest" from your Graveyard to your hand.

Legend Priest, lv4 light fairy/effect 1000/300
This card is a Legend Card while in your hand or Graveyard.
[REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, if you have a Legend Card in your Graveyard, you can make 1 face-up monster on your opponent's field lose 600 ATK/DEF until the end of this turn.

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Legend Scout, lv3 light beast/effect 300/300
[REQUIREMENT] If you have 10 or more cards in your Deck, reveal 1 Legend Card from your hand.
[EFFECT] Draw 1 card. Then, send 1 card from your hand to the Graveyard. If you Tribute Summon a Legend Monster in Attack Position this turn, this card can be treated as 2 Tributes.

Legend Slash, spell
[REQUIREMENT] Send 1 Legend Card from your hand to the Graveyard.
[EFFECT] Destroy 1 card on your opponent's field. Then, if you have a Warrior Type Legend monster in your Graveyard, you can draw 1 card.

Legend Emblem, spell
[REQUIREMENT] If you have 10 or more cards in your Deck and 2 or more LIGHT Attribute monsters with 300 DEF in your Graveyard.
[EFFECT] Add 1 Legend Monster from your Graveyard to your hand.

reprints: legend magician, legend saber, legend strike

valid cave
lusty venture
lavish holly
stuck summit
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oh okay

valid cave
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other reprints: graceful charity, raiza the storm monarch, dark hole, torrential tribute, magic cylinder

lusty venture
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yeah we got other imaginary actors to make the fusions more consistent

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and an actual good tribute monster in theme

stuck summit
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the metarion support seems to fix most of the problems the deck had

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which was that it bricked super hard if you didn't draw imaginary actor

desert cosmos
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Man.... the metarion are kinda disappointing

lusty venture
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@agile badger After I upload a couple cards to DB, lets rush duel

agile badger
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Ooh, ok

valid cave
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the tribute summon being a 1-card fusion, kinda like protorion is very nice, and you have redundancy for both actor and fusion now

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we only got 5 of the cards though

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some type manip would be nice

agile badger
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If anything the Ancient Gear stuff looks the most dull

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But, it's Ancient Gear, so it's just supposed to work, and beat stuff to paste

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And that's all good in the world

lusty venture
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2 left to go

desert cosmos
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As far as "the payoff" it's eh.

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Ashurastar just becomes generic

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Kinda whatever

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And vritra just succs for a double fusion

lusty venture
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oh have to manually add continuous, ducky forgot it

desert cosmos
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Sure they can revive their base froms, but even then, it's only in defense

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And we still have no way to change type.

agile badger
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We got one way!

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...It's not very productive a way, but it works

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We're still a ways away from anything resembling DNA Surgery, so this is as good as it gets for type shenanigans

desert cosmos
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They need something that can do it in combo.

lusty venture
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alright last step, just need to quickly make a deck then we can duel

agile badger
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The only other cards that change type are restricted to Spellcasters, and Insects

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Spellcaster is a type that can be picked on by them, but not Insect

lusty venture
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alright ready

agile badger
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Ok!

desert cosmos
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When do we get Metarion megami

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Speaking of King Cobrastar... before it was revealed ages ago... i made a sketch (based on clown snake when we saw it in the preview)... and man... i was so disappointed when i saw the real thing.

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I was guessing it was gonna be Metarion Anantastar/Sheshastar

agile badger
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Ok Ancient Gear Golem is cracked

lusty venture
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Ancient gears definitely need tuning

agile badger
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First Duel was a win, but the second duel was a clear landslide for summer lol

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She summoned 2 Ancient Gear Beasts the first turn. WITHOUT TRIBUTE

lusty venture
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Oh yeah, they didnt give us the last fusion in this wave

valid cave
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they're 2200 atk vanillas!

agile badger
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It's still scary!

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I'd say the same thing if it was like, Ansler the Magical Swordman!

valid cave
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lumiere, lily, lily

lusty venture
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the deck is very heavily reliant on the field spell

agile badger
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Oh, yeah, the field spell

lusty venture
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so maybe future support would help look for it?

agile badger
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It is a very nice field spell, which makes it all the more important to safeguard it

lusty venture
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and recover it naturally

valid cave
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or current support that they just havent revealed yet

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medic?

agile badger
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Oh right, Medic wasn't shown yet

lusty venture
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Medic sounds like thats gonna be his job

agile badger
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Though, given the name it probably recovers Ancient Gear Golem from the GY

lusty venture
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Like I'd expect a card named medic to revive stuff, and doing repairs to the field spell kinda seems like it would count

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Ygorg has metarion up, now to do more uploads

agile badger
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Field spell talk got me looking at OCG cards that could help

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...I dunno if Regulus would be a thing.

lusty venture
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All uploaded

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@agile badger down for another?

agile badger
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Sure!

lusty venture
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k

lusty venture
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nice dueling

agile badger
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Thanks for the duel!

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That was really great, loved the back and forth

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Also noticed we had like 3 people viewing at one point!

lusty venture
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yeah

valid cave
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yall still playing? id be down to test against some of the new stuff, would like to see how it performs

agile badger
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I'm probably gonna sleep soon-ish, so I may need to take a rain check on this one

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Metalrion stuff is really neat, though! And they still got cards left in the set to reveal!

lusty venture
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Same, getting kinda sleepy myself

valid cave
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alr

agile badger
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Thanks for the duels~

lusty venture
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No prob

lusty venture
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Is it me or did Legend Saber and Legend Magician swap types with each other?

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I'm guessing its meant to be like a mentor

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but I cant help thinking they are the same two people from the first legend saber/magician

agile badger
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Really like how Legend Saber actually has Legendary Sword

uncut badger
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Man

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The metarion stuff is

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Kinda underwheling?

valid cave
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well, we don't have the full wave yet!
and we've seen the fewest new cards from it in that partial reveal

uncut badger
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Yea

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Altho the fullmetarions are kinda meh for what they are

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Kinda makes me believe that geniustar is a double cyborg fusion

valid cave
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i think it doesnt look cool enough fur that

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i think actor + actor or some sort of generic mats

agile badger
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It's very cool so far, but we don't got every piece of the puzzle yet

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Still was hoping that one card added into such a pack would be something like Goddess with the Third Eye, or Versago the Destroyer as a Legend card

lusty venture
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nice dueling

valid cave
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gg

desert cosmos
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Mask Manipulator
[Level 5/Light/Psychic/Effect]
This card is treated as a Normal Monster while in the GY.
[Requirement] Send the top 2 cards of your Deck to the GY.
[Effect] This card's name becomes the same as the name of 1 LIGHT Attribute Normal Monster with 500 DEF in your GY this turn. Then, you can Set 1 "Monster Reincarnation" or "Fusion" from your GY in your Spell & Trap Zone.
ATK 1700 / DEF 500

I want something like this for metarion honestly

agile badger
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Seems like Ancient Gear Golem was one of the few Legend cards to have a touch-up not immediately present in their OCG art

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I think the other one that got a treatment like this was Buster Blader, in which it's background was seemingly in space?

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At least I think it's space, given the supposed stars in the background?

stuck summit
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i think it's supposed to be on the planet that shewbaha used it on in go rush

agile badger
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Wait he's seriously called that

stuck summit
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ye

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he's an alien so he has a wacky name

agile badger
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Ahh.

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Pretty cool!

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Really wished this card had more cards to work off of it

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About all the use it has in most cases is as a rare side deck pick

valid cave
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granmarg gained a big red portal and mountains in the background that weren't there before, vorse raider's background was colored red, great maju garzett got its abstract shapes background covered with lightning effects, etc

agile badger
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Seems it's just really evident with Ancient Gear Golem. It looks like all that raw power's leaking out of it!

valid cave
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also, are you counting alt arts?

agile badger
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Nope, not counting alt arts

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It's neat finding these differences

valid cave
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(even when they're directly based on tcg arts?)

agile badger
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Speaking of alt arts

valid cave
agile badger
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Still slightly mystified by how Red-Eyes Black Dragon only had like, some slight touch-ups on it's current art, but doesn't borrow from some other artwork it had

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Would love something like this

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Though, it's second art as an Over Rush Rare does call back to the whole "Inferno Fire Blast" at the ready-sorta deal

agile badger
# valid cave

Oooh, I never noticed it before; they didn't include the stone tablet.

lusty venture
agile badger
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Oh whelp

agile badger
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I just, love this lore so much

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They took a monster that had like, zero real relevance in the anime aside from being the one choice against Blue-Eyes White Dragon and being fusion material for Dark Paladin.

And then they gave it an amazing storyline

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Nothing else in Yugi's deck can claim such a thing

valid cave
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RAM Clouder (LEGEND), lv4 light cyberse/effect 1800/1000
[REQUIREMENT] During a turn you have not activated the effect of "RAM Clouder".
[EFFECT] Send 1 monster from your field to the Graveyard. Then, you can Special Summon 1 Cyberse Type monster from your Graveyard face-up to your field.

agile badger
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Wait RAM Clouder!?

desert cosmos
agile badger
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That's interesting!

lusty venture
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Wasnt expecting RAM Clouder

agile badger
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I like it!

uncut badger
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YOU

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WHY IS THE SHEEP HERE?

agile badger
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Imagine seeing this thing on the Ewekai Ranch

stuck summit
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could be good in yggdrago

uncut badger
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notable you can revive any cyberse

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so you could get the fusions back

pseudo burrow
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SHEEPS

proper jackal
proper jackal
uncut badger
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1000 def

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Its monarch support PauseChamp

agile badger
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It's always that DEF stat, isn't it?

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DEF practically is just what Archetypes are

lusty venture
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that or a very specific attribute and type

agile badger
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Learned I can post multiple cards, so I might as well show some off

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Just a couple customs I did to fill up my customs page

stuck summit
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i hope they release speed warrior in rush eventually, its effect is actually decent there

agile badger
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Yeah!

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It's a cool monster

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Even if Synchro Monsters can't be a reality it's still nice in the context of rush duel

valid cave
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abyss soldier reprint

agile badger
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Debating what kind of Legend monster to use with the latest Legend series of cards

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I think Gilford the Lightning would be the best pick, given it's a Warrior monster and can work off of Legend Saber

uncut badger
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Its not a vanilla tho

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So it doesnt have much synergy with magician and strike

valid cave
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gilford is bad though
i think you probably just play the best one (raiza)

uncut badger
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I wonder if you would consider playing vanilla BLS if he got imported

desert cosmos
desert cosmos
valid cave
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you dont need a normal any more than you do in any other deck that plays legend strike

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which, it's an option but not necessarily the best

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and in this deck in particular you'd be wasting the potential of legend emblem

desert cosmos
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But yah if so, that's fair

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How would something like this be for metarion.

Imaginary Arc Transanimation
[Normal Spell]
This card's name becomes "Monster Reincarnation" while in the Graveyard.
[REQUIREMENT]
Send 1 card from your hand to the Graveyard, or you have a face-up Cyborg Type Fusion Monster on your field.
[EFFECT]
Add 1 LIGHT Attribute monster with 500 DEF from your from your Graveyard to your hand.
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Too op or just alright ?

lavish holly
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i think the name change to "monster reincarnation" is too powerful, because the imaginary reactor become a easy pot of greed

agile badger
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I just realized something

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Most of the Legend series of cards are treated as Legend monsters in the GY

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...Malevolent Seller can fetch you any Legend card from the GY so long as Malevolent Catastrophe is in the GY

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Ohohoho

valid cave
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well
finding things to add back off seller was never the problem with it

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still a dead card unless you find your irreplaceable 1-of catastrophe

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and likely without a good way to dig for it

lusty venture
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sadly none of them are vanilla in grave so cant add back with legend magician

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you can do one of the lower level legends though I guess?

agile badger
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A lot of Legend Trap cards I noticed tend to be pretty vulnerable to getting destroyed too. Considering how Magic Cylinder or Mirror Force don't do much of anything else while in the GY, Malevolent Catastrophe might have more use here.

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Either that, or I'm just going off my usual track record in using these things. Which is to say, very infrequent given my luck

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Only real issue is; Malevolent Seller doesn't do much of anything without Malevolent Catastrophe in the GY. So, there's that.

proper jackal
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I once came up with an idea for Cyber Kirin, back when Power Bond for Rush was first released!

dense bolt
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rush duel tcg announcement at worlds

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calling it

desert cosmos
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Mask Manipulator
[Level 5/Light/Psychic/Effect]
This card is treated as a Normal Monster while in the GY.
[Requirement] Send the top 2 cards of your Deck to the GY.
[Effect] This card's name becomes the same as the name of 1 LIGHT Attribute Normal Monster with 500 DEF in your GY this turn. Then, you can Set 1 "Monster Reincarnation" or "Fusion" from your GY in your Spell & Trap Zone.
ATK 1700 / DEF 500

Metarion Empustar 
[Level 9/Light/Cyborg/Fusion/Effect]
"Imaginary Actor" + "Mask Manipulator"
[REQUIREMENT] 
Pay 1000 LP.
[MULTI-CHOICE EFFECT]
● Choose face-up monsters on your opponent's field, up to [the number of face-up Cyborg Type monsters on your field]. They become the same Type as 1 non-Cyborg Type monster in your GY.
● Inflict damage equal to [the ATK of 1 face-up Psychic Type monster on your opponent's field] to your opponent.
TATK 3000 / DED 2500

More of the stuff i want metarion to get.

agile badger
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Pretty neat!

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Once again I'm pretty disappointed with how often Rush Duels get brought up as a joke.

uncut badger
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people in gen kinda just dont like talking about anything that's not the tcg, honestly

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be it master duel, rush, or even the ocg sometimes

agile badger
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Evidently someone took the whole retro games thing that Konami is doing as a sign that Rush Duel would soon just disappear

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Which is... what?

uncut badger
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retro games = retro sets = speed duel replacement = no product space for rush

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which is honestly such a far leap in logic

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its almost impressive

agile badger
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And they brag about it, on top of that.

proper jackal
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Yeah, I personally think they're gonna replace Speed Duels with Rush Duels!

rare silo
desert cosmos
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Can we have a Cyborg Type jinzo Fusion lol

wind harbor
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next manga promo

agile badger
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Card Trooper what

desert cosmos
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So mill to 3. To gain 500 X

stuck summit
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huge for hybridrive and earth machines

uncut badger
wind harbor
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we just had a low level mill 3 non-legend

desert cosmos
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You saw what they did to jinzo retuner

wind harbor
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might just draw 1 after it mills

uncut badger
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I wonder if you can somehow word it in such a way that you can give it both of its tcg effects

agile badger
lusty venture
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Ah so they are ancestors

agile badger
#

I imagine the denizens of the Beast Gear World would be mega-confused at Chiron the Mage.

He's a beast-man, but he's also a mage? How's that work in such a hopeless-looking world?

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I'm a little unsure if Felgrand Dragon's whole additional bit on Special Summoning it from the Graveyard would even work, but then again, there's nothing in Rush Duel that can deny this from happening yet.

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And I just felt like making Red Ogre and Blizzard Princess!

winter ridge
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NEW CARD: Guardian of Order
Level 8 LIGHT Warrior Effect Monster
2500 ATK / 1200 DEF
If you control 2 LIGHT monsters, except "Guardian of Order", you can Special Summon this card (from your hand).
|REQUIREMENT| None.
|EFFECT| None.

lusty venture
#

ooh

lusty venture
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You know what theme would be cool to see in Rush (though would need a lot of rework)? Dream Mirror

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There is no place field to opponent's side equivalent in rush so there wouldnt really be a way to have both field spells out, but the mirror change can be done via tribute to summon their counterpart from GY?

agile badger
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This was a nice card way back then, cool to see it back

agile badger
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I feel like Rush Duel would be a good place for Gradius stuff, but they would need to do something clever with like, the whole Options and Power Capsule stuff

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Really messes with me how the Legend tag goes over Sunlight Unicorn's horn.

uncut badger
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Kinda crazy how we can just get guardian of order as a non legend and its just ok

agile badger
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It is a mite hard to meet the Summon requirement, so I think it does pan out well

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Well, not hard, I guess. More like infrequent?

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Or something?

valid cave
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you more or less want to be playing mono-light with it

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which is perfectly fine because light is a really good attribute and has toooons of good things in it!

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but while sure, a mono-light deck can really easily play guardian of order, it also just has better things to do

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it's pretty much redundant with beidai

agile badger
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Yeah, this'll be a pretty neat pick in a Praime deck, since you're gonna have nothing but LIGHT attribute stuff

valid cave
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(and level 8 is a little awkward too)

agile badger
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All it really does is just battle, but given the level, there's likely something out there that needs a level 8 monster to work

valid cave
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pretty much an unnecessary brick when beidai has free aggression covered

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its a cool card though and its nice that we have it

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even if its a little beyond the point where itll likely see play

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(unless the banlist obliterates the treasures package?)

agile badger
#

Yeah, that's the issue, there's 2 LIGHT monsters that practically are a free special summon already

#

Whereas this has a requirement of needing two monsters on your field rather than 1 of 2 kinds of cards in the Graveyard

#

The fact they're showing this off has me thinking they are up to something

valid cave
#

Ancient Final Battle, spell
This card is a Legend Card while in your hand or Graveyard.
[REQUIREMENT] None
[EFFECT] This turn, up to 3 face-up LIGHT Attribute monsters with 300 DEF on your field gain 500 ATK and cannot be destroyed by your opponent's Trap effects.

Fate of the World, trap
This card is a Legend Card while in your hand or Graveyard.
[REQUIREMENT] When your opponent draws a card or Normal or Special Summons a monster during their turn, shuffle 1 Legend monster from your Graveyard into your Deck.
[EFFECT] Until the end of this turn, up to 3 face-up monsters on your field gain 1200 ATK and cannot be destroyed by your opponent's card effects.

Acid Trap Hole, trap
[REQUIREMENT] When your opponent Normal Summons or Sets a monster from their hand, or after your opponent activates a Spell Card.
[EFFECT] Reveal 1 face-down monster on your opponent's field. If its original DEF is 2000 or less, destroy it.

winter ridge
#

Huh, nice buff to Acid Trap Hole

valid cave
#

Mobius the Frost Monarch (LEGEND), lv6 water aqua/effect 2400/1000
[REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position.
[EFFECT] Destroy up to 2 Spell/Trap Cards on the field.

valid cave
valid cave
# valid cave

<@&681691144509194284> little stream just happened, 4 new reveals including legend theme support and legend morbius!

lusty venture
#

wow that Morbius card is really cool

agile badger
#

They're all here!

uncut badger
#

One still remains

lusty venture
#

send to bot deck

#

we also dont have Ehther, Angmarl, or Delg

#

or Kuraz

agile badger
#

Would there be any requests I could do?

uncut badger
#

All 4 missing neospacians

agile badger
#

Ooh

#

Uh, sure!

#

Could be easy for Dark Panther and Air Hummingbird

Not so much for Glow Moss and Grand Mole

stuck summit
#

grand mole is def way too good for rush

agile badger
#

As is, it would be, but I imagine if it did exist it's effect would be tweaked up a whole lot

#

Same with Glow Moss

uncut badger
stuck summit
#

yeah but it outs any monster and gives your opponent one less draw each turn

uncut badger
#

Yea ik, was just joking

stuck summit
agile badger
#

Oh yeah, lemme fish it up

uncut badger
#

Glow moss has a 60% to just end the bp doesnt it?

#

[Glow moss]

tender orioleBOT
# uncut badger [Glow moss]

level Level: 3
[ Plant / Effect ]

ATK 300 / DEF 900

Effect

If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect.
●Monster: End the Battle Phase of this turn.
●Spell: If this card is attacking, you can change it to a direct attack instead.
●Trap: Change this card to Defense Position.

uncut badger
#

Yea it aint bad

#

The draw matters a lot less

wind harbor
#

Mole could come as a legend, I guess?

#

Panther is weird with maxes

agile badger
#

Here they are!

#

psct might be off, but as a whole it should work

#

I still find it jarring how different these two are

#

One's a Mobile Suit, other one's just, Optimus Prime

#

Given how Clockwork Night isn't a thing, best use would be having Type Change Beam ready to use

stuck summit
#

machine king's arms look like accordians

agile badger
#

oh my god it really does

rare silo
lusty venture
#

Oops didnt see someone else made it 😅

stuck summit
#

yo is that an official physical english rush duel card

agile badger
#

Oh that is super cool

#

waiiiit a minute, English!?

#

Also oh jeez, it's just [Victory Dragon]

tender orioleBOT
# agile badger Also oh jeez, it's just [Victory Dragon]

level Level: 8
[ Dragon / Effect ]

ATK 2400 / DEF 3000

Effect

This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.

uncut badger
#

Btw

#

Look how it says "continuous" instead of "continuous effect"

agile badger
#

Oooh

wind harbor
#

also the font is slightly better

#

than the dl one

#

like

#

even if it's not announced at worlds

#

there is a very very high chance

#

we get rush duels by the end of 2025

agile badger
#

Oh yeah, Summer and/or spirare, up for a duel?

#

I won't lie, this will be using a custom theme, just as a heads up, so feel free to bring some silly cards

valid cave
agile badger
#

Kay-o!

uncut badger
#

Oh yea

#

I need to import my own customs in

agile badger
#

Kay-o!

#

Will be good to go in a minute

#

Ready!

valid cave
uncut badger
#

YELLOW TRANSAMU

valid cave
agile badger
#

Oooh, nice arts

#

Transamu Rainac being an impostor, Necromaid Nana celebrating halloween, and a bunch of cool stuff

valid cave
#

i was expecting some strong fusion aces at furst but this is using imports only i see

#

but that means you dont really have a wincon in here!

agile badger
#

Yeah, it wasn't too well-thought out

#

More of a showcase than anything else

#

Zombie World was concerning balance-wise, since it definitely kills momentum, a lot harder than Vanity's Fiend could do since there's so much tribute summons

#

I imagine if such a thing did exist it would be an offshoot of Zombie World, that has some of what made it famous in the OCG, but not all of it.

#

The real winner in the deck was Fusion Weapon, since there's so few Level 6 or lower Fusion monsters in Rush Duel. It would be cool to see a way to massively increase their ATK to stand on equal ground against a lot of level 9 and higher fusions

#

Mostly, just a coincidence that Skelgon and Great Mammoth of Goldfine were level 6, so I threw it in

#

Your legend deck on the other hand was super cool! Excited to see what I can do with it.

valid cave
#

fusion weapon + spectress would be really neat yeah, itd be cool to see fusion weapon or something of the sort printed!

agile badger
#

oh god you are right, it is a valid target

#

2800 direct damage, youch!

#

Man, I made this all wrong if that was the case, I should have focused on that!

#

But, that's cool!

valid cave
#

mage power can kinda do that already actually

agile badger
#

Yeah! Jury's still out of Fusion Weapon should be a Legend, but given how narrow the requirement is, probably not

lusty venture
#

Golden Rainac

agile badger
#

Well, it was fun making it! I guess now I'm gonna begin on the next thing on the list:

Making Gradius into an actual series, since apparently; B.E.S is hogging all the fun in the OCG

#

I already got Gradius, Cyclon Laser and a tweaked variation of Gradius' Option made, so now I gotta find out what else to do. I could make cards on Vic Viper's other tools in its arsenal, such as the missiles, the shields and a couple others.

#

inb4 I end up borrowing stuff from Parodius instead

#

Also, just gonna say, as someone whose usual decks really love having Deity of Seven Treasures - Ryozai

Having it get played against me really puts how powerful it is into perspective. Ouch.

winter ridge
lusty venture
#

oh just noticing necromaid's alt art is halloween themed, CUTE

valid cave
agile badger
#

Oh! Sure!

valid cave
#

alr, gimme a sec then!

agile badger
#

I'll likely use a more conventional deck this time

valid cave
#

i got somethin else id like to mess with

agile badger
#

Oooh

valid cave
#

just gimme a bit to get some stuff uploaded onto db...

agile badger
#

Righto~

valid cave
agile badger
#

Ok! Will make a room

agile badger
#

Ok that

Was a really cool way to end a duel

#

Nice!

#

Actually sounded like it could be an anime moment too

I completely forgot that Yamiterasu the Divine Ruler would not prevent the summon of a monster in face-up defense position

Weaponizing equips that prevent the destruction of monsters via Torrential Tribute

It was neat!

valid cave
#

fur sure, i love how torrential plays in this deck!

agile badger
#

It's just a very good legend trap card overall, especially given how it's very flexible on when it goes off

#

Making these is pretty fun, since it gets you thinking how they could do in the Rush Duel game if they did exist

valid cave
#

i dont think that phrasing works as a continuous effect on the option!

agile badger
#

Yeah there's no prescedent on this I imagine

#

Option is a weird card

#

[Gradius' Option]

tender orioleBOT
# agile badger [Gradius' Option]

level Level: 1
[ Machine / Effect ]

ATK ? / DEF ?

Effect

This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card.

agile badger
#

I imagine I could just make it so that you activate this if you have Gradius on the field, and it mimics it's stats

#

But after you do that, if Gradius gets blown up, so does the option?

#

I dunno if there's prescedent for that either, but it may work a little better...?

#

Something like:

You Normal or Special Summoned this card this turn, if you control a face-up "Gradius".
[EFFECT]
This card gains ATK/DEF equal to [The ATK/DEF of 1 "Gradius" you control]. Destroy this card if "Gradius" leaves the field.```
#

Still very awkward wording... hmm.

soft nexus
#

This is a match win card so not legal, but if im not mistaken this is the first time we've had an official english card with the Rush Duel Template

lusty venture
#

other then duel links or the switch game yeah

agile badger
#

Also, note the set code

#

RD2024-EN001

agile badger
#

(And yeah, each of the limbs are limited)

lusty venture
#

I'd argue marauding captain should be a legend

agile badger
#

Yeah, it is conflicting

#

Cause it's stats are lower than Magician's Valkyria, but at the same time, having more than 1 on the field means your opponent just can't attack

valid cave
#

pot of generosity should be a legend

agile badger
lusty venture
#

Since magician's valkyrie was (though she did with higher stats, so kinda a toss up if it should be legend to avoid attacklock)

agile badger
#

Can you imagine if there was like, an actual series of cards that can be "Pot of Greed" in the hand?

#

Gets me wondering if that could actually make Avatar of the Pot worth it

#

Would Pot of Generosity have actual play to it?

#

Cause the need to toss out cards in your hand is actually a pretty big deal if it means being able to draw as much as you can next turn, and sometimes you just can't play some cards

uncut badger
#

I dont think it would, no

valid cave
#

nah
going -3 for literally no value can never be a good thing
you ideally want to build your deck in a way that you'll rarely have dead cards in hand, and when you do, you want to convert them into useful resources somehow
e.g. jest, shiny shady, invitation are all staples that can make use of things you dont want
scat thief is useful for other reasons in addition to removing cards you dont want from your hand

there are a few card designs that let you get rid of things for literally no reason, like glacies and manifestation (or more recently most of the berry freshes), and sometimes you'll be happy to do it! but that isn't ever why those cards are in your deck, you'll never dedicate an entire card slot to minusing yourself

agile badger
#

Ahhh, righto

#

When you put it that way, it's got use, but it rarely is going to come into play when you got much, much better ways to lighten the load

lusty venture
#

the berry example is a very good point

uncut badger
#

If you think about it

#

Almost none of the good infernities have gy effects

#

I wonder how well they would do in rush

#

Assuming the monster payoff is like, [infernity destroyer] [infernity archer]

tender orioleBOT
# uncut badger Assuming the monster payoff is like, [infernity destroyer] [infernity archer]

level Level: 6
[ Fiend / Effect ]

ATK 2300 / DEF 1000

Effect

When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.

level Level: 6
[ Fiend / Effect ]

ATK 2000 / DEF 1000

Effect

If you have no cards in your hand, this card can attack your opponent directly.

lusty venture
uncut badger
#

Well

#

I meant the old ones

#

Necromancer, archfiend, beetle

agile badger
#

I'm still unsure what the exact standards are for card text in Rush Duel. It's pretty all over the place unlike the standardized PSCT stuff we got in the OCG

#

As is, Majioshaleon is possibly just not happening.

I just did it cause it looked ridiculous, is all. Just lookit that funny chameleon

proper jackal
tardy mica
#

yes

#

i mean asian english rush cards exist i believe

#

but it's the first one available to westerners

proper jackal
valid cave
#

yup!

#

templating could use some polish, but

#

hopefully it means something's coming soon!

proper jackal
winter ridge
#

Ancient Gear Supplier
Level 3 EARTH Machine Effect Monster
800 ATK/DEF
|REQUIREMENT| Send 1 Spell/Trap you control to the GY, then shuffle 2 EARTH Machine monsters from your GY into the Deck.
|EFFECT| Destroy 1 Spell/Trap your opponent controls, then, if you sent "Gear Section" to the GY for this effect's REQUIREMENT, you can draw 1 card.

valid cave
desert cosmos
valid cave
#

the field spell

proper jackal
#

Yeah, it’s the Rush Duel version of Geartown.

lofty socket
#

[gear section]

tender orioleBOT
# lofty socket [gear section]
Effect

While this card is face-up in the Field Zone, face-up EARTH Attribute Machine Type monsters on the field gain 200 ATK, and both players can Normal Summon EARTH Attribute Machine Type monsters whose ATK equals their own DEF for 1 less Tribute.

lusty venture
#

oh huh that's not medic

#

good to see another low level ancient gear though

tender orioleBOT
# agile badger [Supply]

level Level: 4
[ Warrior / Flip / Effect ]

ATK 1300 / DEF 800

Effect

FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.

rare silo
#

RD/LGP2-JP045 Legend Shooter
Level 4 LIGHT Winged Beast Effect Monster
ATK 1200
DEF 300
[REQUIREMENT] Reveal 1 Legend Card in your hand to your opponent.
[EFFECT] Choose up to 2 monsters on your opponent’s field and change their battle positions. If this card is in Attack Position, then, you can choose 1 “Legend Hunter” in your GY and Special Summon it to your field in face-up Defense Position.

RD/LGP2-JP046 Legend Hunter
Level 4 LIGHT Dragon Effect Monster
ATK 1200
DEF 300
[REQUIREMENT] Reveal 1 Legend Card in your hand to your opponent.
[EFFECT] Choose up to 2 monsters in your opponent’s GY and return them to the Deck. If this card is in Attack Position, then, you can choose 1 “Legend Shooter” in your GY and Special Summon it in face-up Defense Position.

native osprey
#

i only just now saw the legend archetype. do they actually allow you to reveal legend-type cards etc? like monster reborn

stuck summit
#

yes

lusty venture
#

thats the entire point

#

for their cards you even reveal a proper legend or one that count as such while in hand, the strategy revolves around legend cards

native osprey
#

thats pretty interesting

#

how good is that considering you normally only cap out at 3 standard legends? is this going to be an engine to search them out that everyone runs?

lusty venture
#

even legend emblem easily gets back a legend monster to hand

native osprey
#

sounds p strong

#

thanks for explanations

desert cosmos
#

<@&681691144509194284>

agile badger
#

The trooper of cards

uncut badger
#

Mill up to 3, gain 500 for each

#

then you can send this to gy, draw 1

agile badger
#

Ah, that's how they switched it up

#

Pretty cool!

valid cave
#

also you need 10+ cards in deck now

#

thanks potter

desert cosmos
#

The 10+ succs

#

😭

tardy mica
lusty venture
#

so confused (replay for what happened)

#

Idk if he's referring to fusing ephyrai with rainac for power rainac (hardly a "combo"), using threat from to make fodder, or what

valid cave
#

hold on im looking at their opening hand
seller dmg and jewel?

#

if you're playing dark magician you have absolutely no place complaining about busted combos

lusty venture
#

heck my combos are just like basic interactions (the intended fusion mat makes the fusion work, the level 7 that brings back vanilla galaxies brings back rainac and fusion)

agile badger
#

what

lusty venture
#

The double fusion strats too good apparently angery

#

(they also play hero deck which I found earlier, which totally doesnt make 2 fusions a turn)

valid cave
#

King of the Skull Servants, lv1 dark zombie/effect 0/0
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains ATK equal to [the number of "King of the Skull Servants" and "Skull Servant" in your Graveyard x 1000.

Wightbaron, lv1 dark zombie/effect 300/200
During your opponent's turn, this card's name in the Graveyard becomes "Skull Servant".
[REQUIREMENT] Change this Attack Position card to face-up Defense Position.
[EFFECT] Send the top card of your Deck to the Graveyard. Then, if "Skull Servant" or "King of the Skull Servants" is in your Graveyard, you can send the top 2 cards of your Deck to the Graveyard.
reprints: skull servant, shadow ghoul, zombie fireworks

lusty venture
#

ooh

agile badger
#

Oh hey Spook's friends are here

desert cosmos
#

So max 5

#

On your turn

#

Alright i guess

#

Kinda needs protection tho

#

I hope there's more

agile badger
#

I love how they keep running with the whole theming behind Wights being noblemen

desert cosmos
#

Kek (i mean it's fitting)

agile badger
#

Tempted to ping Spooks on this, but I don't think she really wants to keep up with Rush Duel

desert cosmos
#

I mean who would want to live forever... other than rich ppl

lusty venture
agile badger
#

oh that is evil

lusty venture
#

added the spooky skeletons to my gheist&ghoul deck

#

though I am assuming we will get more then just the 2 support cards

lusty venture
agile badger
#

Yeah!

#

also oh my goodness they updated DDM to support Rush Duels

#

Guess now I better get on it with making that campaign

agile badger
#

Dungeon Duel Monsters. It's something like, Yu-Gi-Oh! meets Roguelike, meets Tabletop RPG

agile badger
#

Awwwwwwwww man it finally happened

#

I got a set of Rush Duel cards, in reality

valid cave
#

ooh

agile badger
#

If I can find a camera I'll show pictures of the cards

#

(If you're curious what the variant card I got was, it was Wroughtwyvern. Little disapointed that it wasn't an Over Rush Rare, but that's alright, the odds were not too high I thought)

#

Oh, right, this was Structure Deck: Birth of Hero

#

Getting SD's is likely the best way of actually getting cards, since I would otherwise have to shell out like, 10 USD just for a single copy of Gaia the Fierce Knight or something

lusty venture
#

@agile badger you down to rush duel?

fluid lichen
#

I know it wasn't directed at me, but whatevs. what client do you use?

lusty venture
#

I use DB

agile badger
#

Oh, sure!

#

Give me a sec

#

Unless you wanna challenge new challenger, then that's cool too!

lusty venture
#

ah you ready now @agile badger same

proper jackal
#

I got the Yuga and Luke bundle, and it came with “Sevens Road Witch”, and later, I bought the Dragias Maximum Monster!

agile badger
#

Nice one! How does Skull Servant feel to use now?

lusty venture
#

well played

lusty venture
#

feels like a nice side engine

agile badger
#

Ehh, yeah

#

Most zombie-only decks are hard-pressed for monsters anyways, so using Skull Servant over say, Magical Ghost or Yaranzo seems neat

#

What it really could use is more level 1 support

#

1-Up came to mind but that only works for normal monsters, and if you really are depending on a single summon of Skull Servant to save you, then you got bigger problems

lusty venture
#

One funny thing that came to mind, what if we got a 1-Up for skull servant/king?

#

Name it B1-up or something

lusty venture
proper jackal
#

Nice!

agile badger
#

I really wish I knew Japanese. I have some memory on how these cards I got work, but it's still hazy for some

#

I can tell what their names are, though!

#

Some of these cards are also a mite confusing on their inclusion in this SD

#

I dunno, but I just don't think I would get much use out of say, Max Raider or Horn Knives the Musical Princess

#

Gaia the Fierce Knight too, but it gets a pass, of course

valid cave
#

<@&681691144509194284> banlist banlist! https://yu-gi-oh.jp/news_detail.php?page=details&id=2058
newly limited:

  • Deity of Seven Treasures - Ryozai (3 > 1)
  • Jest of the Cosmos Princess (3 > 1)
  • Machine Inspector (3 > 1)

newly semi-limited:

  • Obsidian Magical Soldier (1 > 2)
  • Secret Investigator Mistake (1 > 2)
  • Abysslayer Quintiamat (3 > 2)

newly unlimited:

  • Legend Magician (2 > 3)
desert cosmos
#

Yo no more Jest masturbation

lusty venture
#

Not my machine inspector and Jest UmaruCry

valid cave
#

jest to 1 🦀

uncut badger
lusty venture
#

also legend magician to 3 lets gooooo

valid cave
#

quint to 2 is very funny
and obsidian to 3 feels like a questionable unhit

#

but im very happy with this list for the most part!

#

machine inspector is a really surprising hit and i didnt really think about it, but i think it's my favorite possible hit to jinzo

lusty venture
#

Adjusted my lists for said banlist

valid cave
#

it has really irritating play patterns, they can easily resolve it over and over again in a turn, it takes a while and is irritating to do and it just leaves you in the duel knowing your future draws are gonna suck forever

agile badger
agile badger
#

I'm gonna feel so off having only 1 of Deity of Seven Treasures - Ryozai in a deck

#

It was just such a cool thing to have when the vast majority of monsters in your deck are level 7

valid cave
#

beidai is still around though!

#

i do think multiple ryozais could lead to some unpleasant boardstates, she's a very defensive card, sometimes she doesn't feel good to play with or against when you have all ryozai and no threats

#

we'll see those scenarios less when youre forced to lean more into beidais

agile badger
#

2700 DEF is pretty hard to get around when cards that reduce DEF are very rare

#

And the only similar cards that have high DEF for a level 7 monster is like, Dicemite Girl Laps, and Hyozanryu

uncut badger
#

Honestly the most annoying part of ryozai is that it protected your backrow

agile badger
#

Speaking of Hyozanryu...

Normal Spell
[REQUIREMENT]
You have 10 or more cards in your Graveyard.
[EFFECT]
Special Summon 1 "Hyozanryu" from your Graveyard. Until the end of your opponent's next turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects```
uncut badger
#

Made so that you always had to play into shady/delirium/legend.trap

agile badger
#

Yeah, Ryozai's protection for level 7 monsters was just a bonus compared to that. But in some decks (Such as Gaia the Fierce Knight, for example), it was really cool

#

But all in all, preventing your spells/traps from being destroyed was huge, especially when 2700 DEF meant only very high ATK values, or card effects that don't destroy stuff can surmount it

agile badger
valid cave
uncut badger
lusty venture
#

[Update Information] "Rush Duel News" updated!
"Yu-Gi-Oh! Rush Duel" new product "Triple Build Pack Evolution Impact (tentative)" to be released!

tender orioleBOT
# lusty venture [Update Information] "Rush Duel News" updated! "Yu-Gi-Oh! Rush Duel" new product...

Rating: Link-2 (⬆⬅)
[ Cyberse / Link / Effect ]

ATK 2000

Effect

2 Level 2 or higher Cyberse monsters
Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.

valid cave
lusty venture
#

red-eyes support part 2

agile badger
#

oh no it's going to try and make another way to play these dragons

#

And I thought they did enough experiments in the OCG!

rare silo
#

RD/LGP2-JP002 強欲で謙虚な壺 Gouyokude Kenkyona Tsubo (Greedy Humble Pot/TCG: Pot of Duality)
Normal Spell Card
[REQUIREMENT] You have not Special Summoned this turn.
[EFFECT] Excavate the top 3 cards of your Deck and reveal them. Choose 1 card among them and add it to the hand, and shuffle the remainder into the Deck, but during the rest of this turn, you cannot Special Summon monsters, nor activate “Pot of Duality”.

agile badger
#

Aw, and I just made this one in custom, too

#

I like how the Over Rush Rare really outlines the "duality"

lusty venture
#

was not expecting pot of duality

agile badger
#

Choccy said it best, I think this card is in a similar boat to Pot of Arrogance

#

Really good when you can use it, but it's very deck dependant

#

I got zero clue if this is a doable concept or not, so it likely does want some testing

lusty venture
agile badger
#

Also, yeah, that also would cause a lot of confusion lol

#

Also this

lusty venture
#

using jersey ritual as an example because it simulates ritual summoning

#

without adding the mechanic

agile badger
#

Yeah, it's pretty cool how that works

#

For the most part this still is just a "for fun" thing, not super hopeful there will be Ritual monsters

#

Plus I don't exactly have much OCG material to draw on, cause I'm not gonna subject anyone to whatever it is Evigishki do

desert cosmos
#

Issue with the rituals is that rush does not wanna deal with "it's not properly summoned" so you can't revive it.

#

There is no Special Summon monsters in main Deck ever

#

And as far as fusion goes, there is no way for a fusion to end up in grave without being fusion summoned.

agile badger
#

Yeah, I imagine that is an issue

#

Though, I think it's mostly that there's no way to throw a fusion monster from the extra deck to the GY just yet, so there's no real precedent

lusty venture
#

duality 100% goes in ancient gears

agile badger
#

na no ne

lusty venture
#

gave it a spin just now, always felt good to draw as my build ignores all of the downsides (other then hopt, in which I can just set the other)

desert cosmos
#

Honestly i think to fix issue of needing to be properly summoned... we just have to copy maximum.

#

So basicly a ritual monster is still NS Able

#

But for its effect, it needs to be Ritual Summoned.

lusty venture
#

points to jersey

#

thats how you do rituals

#

You make them just regular high level monsters, and then reward the player if they use the ritual spell by giving an extra effect

desert cosmos
lusty venture
#

IE you can make something that has
<Requirement> Was special summoned this turn.

#

(or summoned off a certain spell)

#

but still allow it to be normal summonable

#

You can even tie the effect to the ritual spell rather then the monster itself

#

in the jersey case, jersey ritual can only special summon these 2 because of how the levels and stats align. The BLS cards still remain regular monsters you can summon regardless, but they get enhanced when you summon them via ritual's summon

agile badger
#

That would be a neat way to do it

lusty venture
#

this effectively does exist

#

its just unique to the soljersey BLS (especially the normal BLS) right now

#

the BLS basically have their "ritual summoned" effect written on the spell (the 500 boost, protection, and piercing)

valid cave
lofty socket
#

christ that's a really flashy pot of duality

tardy mica
#

Rush kids get all the prettiest cards

lusty venture
#

oh right

agile badger
#

You should check the glow-up they gave to Ancient Gear Golem!

lofty socket
#

surprised it isn't a legend

agile badger
#

It just exudes raw power!

lofty socket
#

I guess they did find a way to give it HOPT even in rush duels though

agile badger
#

We still do plenty of Special Summons, so this much like Pot of Arrogance is a deck-dependant card

lofty socket
#

[pot of arrogance]

tender orioleBOT
lofty socket
#

welp

agile badger
#

It's Pot of Greed, but you cannot use Spell Cards the turn you use it

lofty socket
#

oh this guy

agile badger
#

woops

#

The pot looks like it just presented an Updated Autopsy Report

lofty socket
#

fair

valid cave
lusty venture
#

sword and shield best tech

agile badger
#

Well, that was right unfortunate for them, with no DEF

tardy mica
#

oh yeah does anyone have an ancient gear list i can cop

lusty venture
tardy mica
#

kk

lusty venture
#

and of course random 15 extra

tardy mica
#

god i just ran into someone playing fuckin
thunderbold in 2024

desert cosmos
#

When do we get Dark Paladin in Rush

#

Think they can rework it as a continuous effect

#

We already have jinzo "negating" too

valid cave
#

sevens paladin!

desert cosmos
#
Something like
[Continuous Effect] This card gains ATK equal to [the number of Dragon Type monsters on the field and in the GY] x 500, and each time a Spell is activated, you can negate its effect and destroy it by sending 1 card from your hand to the GY.
wind harbor
#

I'm pretty sure

#

the timing needed to actually negate anything (outside of stuff like Darkness Oblivion)

#

doesn't exist in rush

soft nexus
#

Rush doesn't have negates

wind harbor
#

it does

#

Darkness Oblivion

#

the fish field spell

soft nexus
#

Well negates in response to things

wind harbor
#

those can't happen because you activate the card and it resolves at the same timing yeah

desert cosmos
#

Again that wouldn't be an issue if it is treated as a continuous

#

You wouldn't be chaining anything

#

Also technically jinzo still says it negates traps

uncut badger
#

Could you theoretically import effects like cerulean skyfire to make rush negates?

desert cosmos
#

It could

#

That's what i'm saying

tardy mica
#

playing on edopro and my smile disappeared when i saw a DM player

#

specifically someone basically trying to play a yugi deck in rush duel

#

god i hate DM

#

and of course when i try playing against them again i brick to shit

god DM makes me so fucking salty

#

dude is playing fucking
DM magnet wariror

#

WHY DO I HAVE TO LOSE TO NONSENSE LIKE THIS
WHY DO DM FANBOYS GET NICE THINGS

valid cave
#

wait they arent playing either of the alpha cavalry adds

tardy mica
#

because they're too busy huffing the yugi glue

#

and drawing into all their good cards anyways

#

i probably care about it too much
But i really do not like dark magician as a deck in any format

lusty venture
#

they didnt even commit to the bit and run a DMG

tardy mica
#

yeah

#

like they're not even comitting to the yugi cosplay bit!

that's the worst part!

agile badger
#

Nervously side-eyes Gaia the Fierce Knight

rare silo
#

RD/LGP2-JP015 古代の機械砲撃 Antique Gear Barrage (Ancient Gear Barrage)
Normal Trap Card
[REQUIREMENT] When an opponent’s monster declares an attack, shuffle 4 Machine monsters from your GY into the Deck.
[EFFECT] Choose 1 card on your opponent’s field and destroy it.

desert cosmos
#

We still doing this ?

#

Worst mirror forces ?

soft nexus
#

Spellcasters get Mirror Force, Machines get Raigeki Break

desert cosmos
#

What's worst imo is the shuffle 4

#

Would be dead alot

agile badger
#

This destroys any card, so that's... alright

#

It's no Dark Liberation, but it's unique at the least

#

I remember that for many players in the OCG, they had to set their cards on the main phase 2, cause there's always a very real chance that their opponent would have set something like Malevolent Catastrophe, which would destroy any cards they decided to set during the Main Phase 1

#

Which, I guess explains this card being a thing, and Malevolent Catastrophe being a Legend card

proper jackal
#

Yeah, Speed and Rush don’t have a Main Phase 2, so you have to set all the cards you want to prior to declaring battle.

agile badger
#

Man

#

It feels so weird knowing that Cyber Dragon in Rush Duel came before Elemental HERO and Ancient Gear stuff

pseudo burrow
#

God I love the art of Ancient Gear Tyranno

#

I want it in the main game too

agile badger
#

It's hard to top a dinosaur-shaped machine

desert cosmos
#
Slifer the Sky Dragon
[Level 10/Divine/Divine-Beast/Effect][Legend]
Requires 3 Tributes to Normal Summon and cannot be Normal Set.
[Requirement] None.
[Continuous Effect] Gains ATK/DEF equal to [the number of cards in your hand] x 1000. All face-up Attack Position monsters on your opponent's field lose 2000, and if their ATK becomes 0, destroy them.
ATK 0 / DEF 0
#
The Winged Dragon of Ra
[Level 10/Divine/Divine-Beast/Effect][Legend]
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon and cannot be Normal Set.
[Requirement] Pay LP in multiples of 1000, or Pay LP so that you only have 100 left.
[Effect] Destroy monsters on the field [for each 1000 LP you paid to meet the requirement], or if you paid LP so that you only have 100 left to meet the requirement, this card gains ATK/DEF equal to [the amount of LP paid].
ATK 0 / DEF 0
#
Obelisk the Tormentor
[Level 10/Divine/Divine-Beast/Effect][Legend]
Requires 3 Tributes to Normal Summon and cannot be Normal Set.
[Requirement] None.
[Effect] This card cannot be destroyed by card effects until the end of your opponent's next turn. Then, you can send 2 monsters from your field to the GY. If you do, destroy all monsters on your opponent's field, also this card cannot  attack this turn.
ATK 4000 / DEF 4000
#

How's these ?

uncut badger
#

Small typo at the end of obelisk's effect

#

Yea those look pretty accurate, at least with the constraints of rush duel's formatting

#

Ra is notably a lot stronger in this state compared to its master counterpart

#

Since you can nuke the board and then gain atk

desert cosmos
uncut badger
#

Oh yea right

#

I'm tripping

desert cosmos
#

Kinda funny how u can import them with not much text

uncut badger
#

Yea, the game versions were simple once you actually dissect them

desert cosmos
#

The slifer would be a nightmare honestly

agile badger
#

Y'know, I wouldn't exactly mind these, since they are on-theme for the three-tribute monsters having their process of normal summoning them be refered to as a "god summon"

#

So far, there is this, and Voidvelgr God Requiem. And I guess you could also count God Maju Garzett

#

And the theming behind all these really implies that Gilford the Lightning is also one

desert cosmos
#

You forget the Praime thingy

agile badger
#

Oh yeah

desert cosmos
#

I think slifer kinda overshadows the other 2

#

Excpet for the fact you would totally be left with no cards when you summon it.

#

Then again, slifer with just 1k in rush seems op

uncut badger
#

I think its balanced out by the fact it forces you to play less backrow than average

valid cave
#

https://www.youtube.com/watch?v=RBlvcyiAAF4 <@&681691144509194284> a lil guy? pyro support!

「真・レジェンド覚醒パック」の公式HPはこちら!
https://www.konami.com/yugioh/rushduel/products/lgp2/

★遊戯王ラッシュデュエル 公式X!
https://twitter.com/YuGiOh_RUSHDUEL

★遊戯王ラッシュデュエル 公式サイト!
https://www.konami.com/yugioh/rushduel/

★遊☆戯☆王ゴーラッシュ!! アニメ公式サイト!
https://www.tv-tokyo.co.jp/anime/yugioh-gorush/

©スタジオ・ダイス/集英社・テレビ東京・KONAMI

▶ Play video
#

Legendary Ember, lv1 fire pyro/effect 0/0
[REQUIREMENT] During the turn you Normal Summoned this card.
[EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you have a FIRE Attribute Pyro Type Legend Monster in your Graveyard, you can destroy up to 2 face-up monsters on your opponent's field.

proper jackal
#

Wait, are there any FIRE Pyro Legend Monsters?

valid cave
#

two! flame ruler and thestalos

proper jackal
#

Oh, right. My Baseball Deck in EDOPro has Flame Ruler as its' Legend Monster!

lofty socket
rare silo
#

RD/LGP2-JP009 古代の機械軍医(アンティーク・ギア メディック) Antique Gear Medic (Ancient Gear Medic)
Level 3 EARTH Machine Effect Monster
ATK 1000
DEF 1000
【REQUIREMENT】 Send 1 Spell/Trap on your field to the GY.
【EFFECT】 Choose 1 EARTH Machine monster with a Continuous Effect in your GY and add it to the hand, if you sent “Gear Section” or “Ancient Gear Barrage” to the GY for this effect’s requirement, then you can draw 1 card.

uncut badger
#

Now

#

Question is

#

Why doesnt supplier also get the extra draw when sending barrage?

wind harbor
#

they forgor...

desert cosmos
#

It i had a coin everytime rush duel had a medic monster.... i would have 2

agile badger
#

MEDIC!

lusty venture
#

the medic!

agile badger
#

So, bit of a question:

#

If I were to get like, booster packs of Rush Duel, what sort of set could help in getting a collection of useful cards?

#

So far I'm thinking like, the High Rarity Collection

valid cave
#

useful cards?
are you planning on playing, like, remote duel?

agile badger
#

Ehh, well, I dunno. It's just, I got a structure deck and felt like it could use work

#

The chances of me actually dueling with this is slim-to-none, but having something usable is nice

#

I just don't think Max Raider's gonna be a very helpful card is all, sorry to say about everyone's favorite axe-swinging madman

valid cave
desert cosmos
#

poly ew

agile badger
#

Well, there it is!

Something else that finally mentions Polymerization, and it's completely generic!

desert cosmos
#

I feel like it should have had a bonus for adding poly.

#

Like if you add poly, you get to add a monster too.

#

Cuz poly still sucks as a legend

agile badger
#

There's a lot of situations in which I really would love polymerization, so anything to support it would be very welcome

#

The obvious being monsters in the hand, but Polymerization can fusion summon using monsters as fusion material, even if they are face-down

uncut badger
#

Why did we made worse star restart?

agile badger
#

If I am being honest though, much as this card is very flexible, I really do wish this did more

#

While it has the benefit of allowing you to add Fusion or Polymerization without needing a normal monster in the Graveyard, you likely are going to use a normal monster with a lot of decks that heavily rely on fusion summoning (Elemental HERO, Metarion, etc.)

soft nexus
#

RD/LGP2-JP074 はじまりの星 Hajimari no Hoshi (Star of the Beginning)
Normal Spell Card
REQUIREMENT: Pay 500 LP.
EFFECT: Send the top 2 cards of your Deck to the GY, then, you can choose 1 Level 5 or lower Normal Monster, “Fusion” or “Polymerization” in your GY and add it to the hand.

#

For ppl that don't wanna click

desert cosmos
#

Well "better"

#

Mill 2 then maybe add something is good.

agile badger
#

What bugs me about Polymerization and Fusion is that, for a spell card that was such a big deal in GX, Elemental HERO stuff doesn't need it very much since, barring Elemental HERO Neos (Which can contact fuse with Neo-Spacians anyways), you don't have anything much bigger than level 4 that Polymerization can reach in and use.

desert cosmos
#
King's Knight
[Level 4/Light/Warrior/Effect]
[Requirement] During your Main Phase that you Normal Summoned, and you have "Queen's Knight" face-up on your field.
[Effect] Excavate the top 5 cards of your Deck. You can Special Summon 1 excavated "Jack's Knight" face-up to your field. Shuffle the remaining cards into the Deck.
ATK 1600 / DEF 1200

Would this be a [Legend] if/when ported ?

tender orioleBOT
stuck summit
#

the effect is super situational

#

and sparkman exists so the stats aren't unprecedented for warriors

uncut badger
#

sparkman's a vanilla tho, kinda important

soft nexus
#

It's fine as a normal card

lusty venture
valid cave
#

lotta fun cards here that just arent quite strong enough to see irl play

#

id like to see them printed anyway though

#

(buffs would be appreciated of course)

lusty venture
#

new starfy galaxy monster

#

and yes the thumbnail is straight up exchange, so there is a shot

valid cave
#

no exodia in rush so instead we have to take cannon soldier 😔

#

the card replacements are funny though, why change mirror force for acid trap hole, we have mirror force!

lusty venture
#

interestingly the monsters in the art fuse together

#

all except baby dragon and feral imp PauseChamp

valid cave
#

okay, now whats the baby dragon + feral imp fusion

lusty venture
#

maybe their fusion could be called Feral Dragon?

#

and is like a chimera of the two

valid cave
#

calling it "feral dragon" or something would make too much sense
let's say "Flame Serpent", it's a 2200/2300 fire winged beast vanilla

lusty venture
#

Plot twist, the feral imp is a red herring. And the gaia player took cannon soldier to fuse with their baby dragon to make a new cannon soldier + baby dragon fusion

valid cave
#

Baby Cannon

lusty venture
#

or curse of dragon+cannon soldier fusion

#

Airtillery Dragon

soft nexus
#

Exchange is a funky card

desert cosmos
agile badger
#

I still like how Exchange highlights good choices still

#

One player takes Cannon Soldier, likely due to it being an effect monster and a fusion material for Labyrinth Tank, and the other takes Ancient Rules, since that would allow the opponent to Special Summon Gaia the Fierce Knight

#

Admittedly Acid Trap Hole would have probably been a better pick, but!

valid cave
#

acid trap hole is the much better card to take here, in a vacuum, and i dont exactly fear a labyrinth tank coming down
but it's likely that the player on the right knows that the player on the left will take ancient rules, which would threaten to leave them with a bricked hand without tribute fodder. taking cannon soldier (the best monster in the hand) makes sure they're guaranteed to be left with a playable hand!

agile badger
#

Ah yeah good point

#

...Man, I really wished the older non-effect monsters got it better

#

Flame Swordsman or Labyrinth Tank just isn't very impressive compared to like, pretty much all the first Fusion Monsters

agile badger
#

I really think Monster Gate is just busted. The rest are alright.

#

Also, I am just now realizing that White-Horned Dragon looks way too similar to Red-Eyes Black Dragon. Wow.

valid cave
#

as a legend, monster gate is probably bad
it's a card that kinda needs to be built around to be a legend-worthy payoff, there are no decks that it's just naturally broken in like there are in the tcg
but as a 1-of you can't really build around it because it won't be consistent enough

agile badger
#

Ehhh, yeah, I guess it's mostly the use it had in the OCG talking

valid cave
#

it'd definitely be strong if unlimited though

agile badger
#

Like, the monster you special summoned isn't the payoff, it's the several other cards to throw to the GY that gets it

valid cave
#

here's the thing though

#

there are no monsters in main deck that can't be normal summoned

agile badger
#

And Rush Duel doesn't have any spell or trap cards that would warrant the fearful reaction this getting played would normally get.

Probably.

lusty venture
#

The McDonalds promo legend

agile badger
#

Yep!

valid cave
#

and most of the time, it's monsters that want to be binned

agile badger
#

It was a real winner for the might kids meal, alongside Elemental HERO Electrum

#

Oh right

#

I just put that clause there just in case

valid cave
#

there are some cases where you could benefit from lots of spells in grave but most of the time you're probably hoping to evolve a fodder into a boss, and maybe you can get incidental value from milling something like a seven treasures or a negate attack

agile badger
#

Ahh yeah

valid cave
#

i could see some unfair decks like dark magician wanting it though, especially if it's a 3-of

#

but that's kinda fun and im ok with it?

stuck summit
#

it looked even more similar in the manga

agile badger
#

I'm surprised it doesn't exactly exist yet, since excavating happens a whole bunch, and this card is likely the most well-known card to do the excavation in the OCG

#

Aside Reasoning, of course

stuck summit
#

white horned dragon, that is

agile badger
#

R had a lot of interesting monsters.

White-Horned Dragon somehow ends up memorable and whatever

#

Especially compared to Green Baboon, Beast King Barbaros and the Wicked Gods

#

Also jeez I just realized White Horned Dragon can crack upwards to 3700 ATK, youch

valid cave
#

thats not very good considering the condition on it

#

it'd be fine as non-legend really

agile badger
#

Ahhhh yeah

#

You would have to really depend on it being there during the climax of a duel to get the best use out of it

valid cave
#

it's dependent on the opponent, they could very easily be playing a spell-light deck and now it's just a useless level 6 that cant even be used as tribute fodder

there are other spell-punisher cards theyve printed, usually during the height of a spell combo meta (gate order, dark magician) - oriental tiger, orient statue, orient strike. none have ever seen play, not even in side decks

and worse, placing spells on the bottom of the opponent's deck threatens to help them in a lot of cases, recurring spells is difficult and valuable and you probably don't dare to place common spells like jest or their legend card back. the only spells that are good to put back in deck are, like, seven treasures, or maybe rarely a card that you know will be dead in the near future (e.g. an mst if you have no backrow, legend emblem if they're low on cards in deck)

agile badger
#

Youch. Yeah, when you put it that way, this really sounds way more niche.

#

It has a niche, but that's about it. Huh!

#

I do like these insights on a card's place in decks. Makes designing these relics much more fun!

valid cave
#

:3

#

and its pretty fun to imagine the what-ifs!

agile badger
#

Yeah!

soft nexus
#

Looks like Duel Links is getting Ancient Gear Golem in Rush before its released in the physical game

stuck summit
#

do we know who the english go rush voice actors are?

uncut badger
#

Not yet

lusty venture
#

Go Rush leaks in duel links

#

including a Jointech Tossceratops skill

#

but more importantly, Yuo

agile badger
#

Was gonna do more ports, but I might try asking around for requests. I still gotta find out ways to write in Neo-Spacians from Choccy

#

Though, I think it's just gonna be Neo-Spacian Air Hummingbird, and maybe Dark Panther. Grand Mole and Glow Moss seem like a no-go for now

uncut badger
#

I mean

#

Mole should just pretty easy right?

#

Just make it a continuous effect

agile badger
#

Yeah, but it's mostly just, Grand Mole's effect was just absurd

#

I could retool it so that it's an activated effect akin to like, Excutie Lumiere; Summon it, and if you haven't used its effect yet, you can return it and a monster your opponent controls to the hand.

uncut badger
#

That would be a really big buff

#

Since you are still in the main phase afterwards

#

And can reuse mole as a body

valid cave
#

it's not only a buff, would make it better offensively but grand mole is very strong defensively as a continuous effect
set it and jumpscare anything back into hand/extra, you can recur it with sunset too, and would be hard to actually get rid of (no jesting anymore!)

#

potentially you could do something like

[REQUIREMENT] Return this card from your field to the owner's hand.
[EFFECT] Return 1 monster from your opponent's field to the owner's hand. This turn, you cannot Set monsters from the hand or Normal Summon "Neo-Spacian Grand Mole" face-up.

#

probably still a playable card then, toss anything back to hand and then pitch it to shady/invitation

agile badger
#

Yeah, that'd be better

stuck summit
#

what legendary monster does the legends matter deck run?

#

is it just raiza like everything else or what

valid cave
#

yeah

#

you just play the best one

valid cave
#

https://x.com/YuGiOh_RUSHDUEL/status/1839598356148162641 <@&681691144509194284> 2 ancient gear cards!


ショート動画公開🎥
#ラッシュデュエルカード紹介

初公開❗️
「真・レジェンド覚醒パック」収録❗️
「古代の整備場」
「古代の機械変速」
を紹介❗️

✅ご視聴はこちら
https://t.co/upFEgESVTk
#ラッシュデュエル

#

Ancient Gear Workshop, spell
[REQUIREMENT] None
[EFFECT] Add 1 EARTH Attribute Machine Type monster with the same ATK/DEF from your Graveyard to your hand.

Ancient Gear Change, equip spell
[REQUIREMENT] Equip this card to 1 face-up EARTH Attribute Machine Type monster with the same original ATK/DEF.
[EFFECT] The equipped monster gains 400 ATK. If the equipped monster is "Ancient Gear Golem" or "Ancient Gear Beast", it gains an additional 600 ATK.

agile badger
#

Ooh

lusty venture
#

ancient gear workshop is a good one to get

agile badger
#

A cool thing to note is that Ancient Gear Workshop can add back Yellow Gadget, or Card Trooper

#

...of course you likely are not gonna add Card Trooper back, since if you have this you likely are going to be using Ancient Gear Golem in the deck

desert cosmos
#

Reveal the Cyborg shit plz

desert cosmos
lusty venture
desert cosmos
lusty venture
#

at least highly likely

desert cosmos
#

They could be all 0/0

lusty venture
#

doubt

lusty venture
#

@agile badger down to rush?

agile badger
#

Oh, sure, I can go for a duel

lusty venture
#

alright hosting

agile badger
#

Oh jeez I forgot to adjust for the new forbidden/limited list

#

Gimme a sec!

lusty venture
#

k

agile badger
#

That was real intense dueling! Thank you!

#

Love these back and forth games

#

I guess I better put in Magical Stone Excatation in the deck now. I'd hate to be without it when I do need it

#

I might end up making an Ancient Gear deck too, but I figured I could also throw in more Jointech stuff as well.

Though, I got no clue if using fusion monsters in it will work out too well, since Ancient Gear as it is, isn't with any fusion monsters just yet.

agile badger
#

Given that the Deepsea Warrior I did earlier omitted the Big Umi card, I figured I'd account for it in these.

lusty venture
valid cave
stuck summit
#

isn't that rainac's sword?

#

it has the same hair tentacle things too

valid cave
#

and hair, thats a rainac + galaxy dragon fusion looks like!

#

what the heck happened in this episode

stuck summit
#

yudias gave rainac to yuamu by using exchange at the end of the last episode, so that's probably how this got made

desert cosmos
#

Don't think rush is gonna import "unaffected" any time soon

uncut badger
lusty venture
#

the anime effect

agile badger
#

Ok I'm sorry it does what

#

This reads like something a Cyber Dragon-related card should do!

valid cave
#

<@&681691144509194284> a new legend, graceful charity alt art, and some transamu stuff!

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Graceful Charity (alt art)

Giant Trunade (LEGEND), spell
[REQUIREMENT] None
[EFFECT] Return all other Spell/Trap Cards from the field to the hand.

Transam Assault Linac, lv7 light galaxy/fusion/effect 2600/1600
"Transam Linac" + 1 non-Level 7 Galaxy Type Effect Monster
[REQUIREMENT] If this card's Level is 4 or higher, shuffle 2 monsters from your Graveyard into the Deck.
[EFFECT] Reduce this card's Level by 3 until the end of this turn. If you shuffled "Transam Raiker" into the Deck to meet the requirement, this card inflicts double piercing battle damage this turn.

Transam Buster Linac, lv9 light galaxy/fusion/effect 3500/1600
"Transam Linac" + 2 Level 7 or 8 Galaxy Type Effect Monsters
[REQUIREMENT] None
[EFFECT] Destroy 1 face-down card on your opponent's field. If you activated this effect during the turn you Fusion Summoned this card, this card gains 2600 ATK until the end of this turn.

Transam Nebula Fusion, spell
[REQUIREMENT] None
[EFFECT] Send 1 Galaxy Type monster from your hand to the Graveyard. Then, you can shuffle 1 monster from your field and 1 or more monsters from your Graveyard into the Deck to Fusion Summon 1 monster that mentions "Transam Linac" as material.

stuck summit
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is transamu rainac's english name seriously "transam linac"

uncut badger
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Yes

stuck summit
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bruh

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did they at least keep galactica oblivion the same

lusty venture
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also theres the extra 2 fusions for my Linac fusion deck

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❤️

stuck summit
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this is so transamu phobic

agile badger
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Giant Trunade sounds bonkers. Given you just return those spells and traps to your opponents hand, that's less cards they'll be drawing next turn. And it'll return anything you want to reuse!

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...Which admittedly is very few in number. But, it is possible

lusty venture
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You up to rush duel?

agile badger
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Oh, sure

lusty venture
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alright hosting

agile badger
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Nice dueling!

lusty venture
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nice dueling

agile badger
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The new galaxy stuff was cool

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Still really messes with me how the dub changed Rainac's name to Linac

lusty venture
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yeah

agile badger
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Is it like, some space-term and "Lilac" that the name is how it is?

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I dunno what kind of plants are behind Transamu "Linac" but I was guessing it was a Lilac

lusty venture
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I think its more so because L/R

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which is like the same sound iirc (In Japanese)

agile badger
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Ahhh, cool

lusty venture
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And the fan translations went with R over L because samurai

uncut badger
agile badger
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Oh that's neat

valid cave
# agile badger Giant Trunade sounds bonkers. Given you just return those spells and traps to yo...

i think it's not really about "reuse" - rush just doesn't have cards with beneficial on-activation effects that stay on the field
but it means you get to keep which backrow you want while potentially replacing some of your set cards with others (and use some of the things you had set previously to discard, maybe), and it notably damages your ability to read what backrow they have set (especially in an online client)

agile badger
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Yeah, I changed my mind about that one, since there's really not any kinds of cards that could do that.

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You could probably reuse the requirement of an equip spell that sends something from the deck to the GY, but that's about it

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It's definitely a step-up for how much bad news this could be for the opponent compared to Heavy Storm

valid cave
lusty venture
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(shuffle and discard respectively)

agile badger
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Come to think of it, we don't got any equip spells just yet that are designed to be equipped to your opponent's monsters

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Legendary Sword looks to be the only one, and that's likely incidental owing to it being 1:1 how it is in the OCG, and really, not ideal to give to an opponent's monster in the first place

valid cave
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theres a few designs in the anime that work that way!

rare silo
agile badger
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I'm just now noticing that Jointech Leo has box cutters for claws

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Now that is painful-looking

lone junco
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Anyone who’s watched go rush

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Explain

tardy mica
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He’s a kappa alien

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So he both has to keep himself constantly moist but is constantly thirsty

tardy mica
lone junco
tardy mica
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Just wait until they add George Jersey

agile badger
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The funny thing is, he owns a dry cleaner from what I heard

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Yet it's a very terrible business cause the clothes just come out soaked in water

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Also, he uses a bunch of Kappa-related cards; not just Rush Duel exclusive Kappas but also OCG ports like Kappa Avenger and Hyosube

valid cave
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https://x.com/YuGiOh_RUSHDUEL/status/1841417854094127272 <@&681691144509194284> after so long, finally a piece of metarion!

\ 収録カード公開‼️ /
🟥─ ─ ─ ─ ─ ─
真・レジェンド覚醒パック
10.12 𝓢𝓪𝓽
─ ─ ─ ─ ─ ─🟥

◤メタリオン・メデゥースター◢
◤イービル・ボーラー◢
収録❗️

✅HP
https://t.co/cHvVUCTavg
発売まであと🔟日
#ラッシュデュエル

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Metarion Medustar, lv9 light cyborg/fusion/effect 2800/2500
"Imaginary Actor" + "Evil Baller"
[REQUIREMENT] Return 1 monster from your Graveyard to the bottom of your Deck.
[MULTI-CHOICE EFFECT]

  • 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of their next turn.
  • Destroy 1 face-up Fiend Type monster on your opponent's field.

Evil Baller, lv4 light fiend/effect 1400/500
[REQUIREMENT] Reveal 1 LIGHT Attribute monster with 500 DEF from your hand.
[EFFECT] 1 face-up monster on your opponent's field becomes either Fiend Type or the Type of the monster revealed to meet the requirement until the end of this turn.

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\ 収録カード公開‼️ /
🟥─ ─ ─ ─ ─ ─
真・レジェンド覚醒パック
10.12 𝓢𝓪𝓽
─ ─ ─ ─ ─ ─🟥

◤メタリオン・ゲニウスター◢
◤アトラクト・ゴーレム◢
収録❗️

✅HP
https://t.co/cHvVUCTIkO
発売まであと🔟日
#ラッシュデュエル

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Metarion Geniustar, lv9 light cyborg/fusion/effect 2800/2500
"Imaginary Actor" + "Attract Golem"
[REQUIREMENT] You have 10 or more cards in your Deck.
[MULTI-CHOICE EFFECT]

  • Draw 1 card.
  • Shuffle up to 6 Rock Type monsters from your opponent's Graveyard into their Deck. Then, inflict 1400 damage to your opponent.

Attract Golem, lv4 light rock/effect 1400/500
[REQUIREMENT] During the turn you Normal Summoned this card, reveal 1 LIGHT Attribute Normal Monster with 500 DEF from your hand.
[EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, you can inflict 500 damage to your opponent.

crystal sleet
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evil baller

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What an icon

valid cave
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(images, if twitter previews dont work)

lone junco
desert cosmos
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Kinda disappointed

lusty venture
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huh, didn't expect fiend and rock

tardy mica
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I assume this means we’re getting more rock types soon

desert cosmos
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I wish baller was searchable or supported by the deck