As the Title says i did a fresh run and made it very close to the end, lost somewhere after the greed fight. I realy like the concept of the game but some things dont feel balanced/unfun atm.
My first Issue are the random recruit events that you are forced to accept. Pretty sure i got realy unlucky since i had 5 random recruits out of 7-8 random events. My party was full after the second event and i just had to tank Hope and lost units from my sqaud because of it. The rate of random recruits gets even worse in the second act and i had an constant issue of no hope because there is no good way to get rid of squads. Maybe add a limit for certain events within 10 random events idk
Imp Lords are way to strong once i had 2 of them the game was way to easy by just killing the first enemy squad with 2 imps and after that wait for the second summon to have 4 frontline squads (sady both ran away after the recruit spree left me with no hope). They need a dmg nerf and Cooldown increase in my opinion
Warlord battle seem to random, meaning eary in act 1 i faced a Troll with a club that nearly 1-shot my units. In the middle of act 2 i faced one of those tree that dont do anything once you park a unit next to them Togehter with the above mentioned imp spaam which i didnt have an act 1 it basically was a normal fight
Yara and Elani felt like a burden to keep alive (another hope sink). I know they get stronger the more loops you play and you can get upgrades for them. But for a reset profile in act 2, they just couldnt do anything and i had to keep them behind my ranged character.
The Map for Raid battle in act 2 is way to big. Felt like 4 times the size than in act 1. The only good way of doing them for me was by parking all but 1 unit somewhere in the middle and have 1 unit with a lot of speed upgrades run around collect loot and bring enemies to my team