#Choose Your Path

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meager jolt
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https://akela-morse.github.io/temple-hall?id=6148512

Hello All! Creator of the Pot Delivery Service Series with my fifth installment, Choose Your Path.

This level was an attempt to bring about a new, experimental way of implementing replayability to a dungeon.

At the beginning, you have a choice to go one of three ways, with the door locking behind you each way. Using the item you've chosen, reach the end! There's a room each path leads to to instill a want to play the level once more and see down the other paths.

Of course, three paths basically means three levels, so it's pretty short, and I wanted each path to be unique, so the boomerang path has little boomerang murals, the bow path has sharper spikes to represent the sharp arrows, and the bomb rooms have a blocky look to seem more... blow-uppable? (still working on that)

Let me know if this is something you liked, or if it needs more fine-tuning! And don't worry, Pot Delivery Service is my passion, and will continue with it until at least 10 or something (for better or worse).

Oh and I'd totally be down for brainstorming sessions with other builders sometime, feel free to reach out!

sullen grove
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... Ah crap, just started a temple the other day with a very similar idea. Now I'm gonna feel like I'm copying someone... 😅

Guess there's only so many different ways you can make a dungeon with what we have, though