#Temple of Ascension

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rose hedge
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This is very much a concept dungeon that I've been making since the release of this demo, one that I've spent an undisclosed amount of time on, and what I've been using to specifically test mechanics and puzzles, so there isn't much of a theme behind this one...

It plays like a child-like OOT dungeon, so no keys are required to beat it (besides the Gold Key) and there isn't a huge amount of backtracking involved. However, there are several 'secret' chests hidden throughout, which will have keys in them that are just a way to mark how many secrets you've found. There are 7 in total if you are trying to find them all!

Some puzzles might be a little obscure with their solution, so let me know if you get stuck in a room.

green dagger
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Patrick... Holy cow. What a fantastic dungeon. I didn't find any of the secrets on this first way through because I was too busy having smoke come out of my ears from my brain going into overdrive. None of the puzzle felt unfair but they were difficult and wow were they SO SO creative. The fact you were able to make this with such a limited set of items and possible puzzles is crazy. I guess if I had to critique anything is that at some points I did find myself going in circles from some of the rooms doorways being too similar.

Awesome work man, I cannot wait to see what you do next. FloppaHeart