#Attacking through cliff unclear

4 messages · Page 1 of 1 (latest)

modest flax
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There's no warning nor clear distiction when the meele attack you're trying to perform is actually over cliff, which makes your unit just run around, usually leaving commander vulnerable on top of that.

The game doesn't say that it's a cliff, nor that there's something wrong, just provides dmg calculation

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Attacking through cliff unclear

somber night
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You can check damage calcs from any unit to any visible unit o.O

modest flax
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Then you could have the combat stats somehow greyed out

Why would I be interested in combat stats that include commander, terrain and flanking bonuses when the unit is literally going to run away

Also that doesn't inform me that right clicking attack would result with said movement, and the cliff is covered by all the banners, there's literally 20% of it visible

The combat sumarry was mainly to point it out, literally for scale

The game currently is not very readable on first glance and that's just one additional issue from current graphic design, as pretty as it generally is