They are so annoying, and with numerous civs/leaders pushing you towards settling besides rivers and mountains, the constant floods and volcano eruptions are so annoying. I just played an Inca game where I had an eruption in 2 of every 5 turns. I spent more time repairing buildings than building new ones. That isn't fun at all, and the fact that there is nothing you can to to prevent it like buildings dams in previous games means it is not intuitive at all and has no place in a strategy game. There should be at MINIMUM an option to turn them off because even on the default lowest settings they are way too freqeunt.
#Way too many natural disasters, and no option to turn them off
7 messages · Page 1 of 1 (latest)
At the very least have the buildings repair themselves after a few turns, it's too tedious having to keep repairing stuff every turn for multiple turns after a disaster
Agree, it's very frustrating. I'd like the option to automate repairs, with a notification (on the right, not needing action) that said something like "due to a flood in Paris, 156 gold was spent repairing the granary and 2 farms". It would HAVE to be an option for me though - in the early game when my gold per turn is 30, I don't want to automatically spend 120 gold to repair a building if I was saving that money to buy an archer before my capital got captured. But in modern when my income is like 2,000 - yeah crack on. And yeah an option to turn them off in the map generation for those that want that, perfectly reasonable.
I fully agree that there should be a setting to disable them, if this can be implemented.
But also I personally still will play with natural disasters.
I played a cool game with max level of disaster intensity, it adds up a new layer of comlexity for settlement management and troops movement/placement.
And it also easier to win. Lol
I just want them to be less intrusive - I don't need a zoom in video every time, maybe only when significant damage occurs - and easier to recover from, from a UI perspective. Otherwise I really like what they do.
Also please add tsunamis, thank you. And maybe rarely ash clouds, like what destroyed Pompeii.
I don't think automation will get it right often enough to be worth it. I'd rather just have a smooth UI for it. A quick interface to select repairs with a "repair all" option would make them way less annoying.
THIS!... Yeah, I felt the same way. I can’t understand how in Gathering Storm it was possible to remove natural disasters (even though that was the theme) but in CIV7 it’s impossible 😦 ...The problem becomes bigger because since you have to build adjacent districts each other I have been forced to build on tiles where rivers flood or volcanoes are. In CIV6 at least it was possible to avoid building important things in risky areas and also repairing rural tiles was completely free since it didn’t cost any charges to the builders. As you mention, this has nothing to do with a strategy game because there is no way to avoid it.