#Order resources in towns / cities based on order they are added in, not what they currently are

10 messages · Page 1 of 1 (latest)

twilit peak
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This suggestion has absolutly zero impact on gameplay I just think it would be nice. Currently resources when allocated to a city are shown listed based on city / town of origin, they are all grouped together. This basically serves no purpose as all resources, unless not connected to the trade network, are global.

I think it would be nice to display them in the order added, this would also serve no gameplay purpose but would look nicer 👍

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Thinking about it, the ordered list would make it easier to, at a glance, see how many of X resource you have in a settlement

worn laurel
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This actually bugged me alot, it wasnt keeping them in basically any sensical order. I would add three and the fourth would suddenly become the first resouce. The 2nd and 5th resource would be cotton with random stuff in between.

twilit peak
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I think it groups them by settlement of origin at the moment

twilit peak
wintry locust
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It seems as if the sorting of resources are as of where they come from, not when they are added.
I have multiple times tried to add 5 cotton, 3 camels, 4 whales, and so on, but it mixes up like your first line anyways

raw hearth
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Yes please. There is no reasom i would ever want them be random, but organizing them is too much work

twilit peak
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Can confirm, mod works great. Feels MUCH better to have resources grouped

indigo crow
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i made a small update today, only affects settlements that start with a lowercase letter, like al-Fustāt. previously they were being sorted after all of the capital letters

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glad you're finding it useful