civ7-feedback

3632 threads · Page 58 of 73

Re-Selecting A Specialization Shouldn't Prompt As If First Selected 2 messages
UI/UX
I can't liberate my suzerained city states 2 messages
Leaders Civs General Feedback Seen UI/UX
AI settlement needs to be fixed 10 messages
Seen General Feedback
Instant exit to desktop on windows 8 messages
UI/UX Closed
Thoughts on removing needed requirements to pick a civ and the next age 3 messages
Leaders General Feedback
Railroad system 6 messages
Seen General Feedback
Decorations? 3 messages
PC UI/UX
Add ability to leave peace proposal to see map and diplomacy screens. 4 messages
PC Seen General Feedback
Add settings option for turning off Settlement Limit 16 messages
Seen General Feedback Settings
Unique Units do not Complete Quests as Normans 4 messages
Civs
Strategic View option is dearly missed. 2 messages
Seen General Feedback UI/UX
(Minor) Focus Fire / Coordinated Attack commands: highlight which units will be used 2 messages
Seen General Feedback
Bug or working as intended - Commander Earning XP 28 messages
General Feedback
Add "The City of X was attacked!" notification, same as "X unit was attacked" 6 messages
Seen UI/UX
Change Kiev to Kyiv please 21 messages
Seen General Feedback
the AI is a jerk 13 messages
General Feedback
Ages need option to continue with the same civilization 4 messages
General Feedback
Independent Powers randomly disappearing 2 messages
General Feedback Closed
Have a menu where you can view all of your units, similar to VI's 43 messages
Seen UI/UX
Retaining the Placement of Units and Commanders upon Age Progression 2 messages
General Feedback
Add a reminder of what was just produced. 4 messages
Resolved General Feedback
Enhancing the Modern Age: Force the Ideologies 14 messages
Seen General Feedback
"Save config" shouldn't save the map seed 4 messages
Seen UI/UX
City borders indistinguishable from neighbouring city borders 10 messages
Seen UI/UX
Different nameplates for cities and towns. 4 messages
Seen UI/UX
"Continue Game" option should consider manual saves 2 messages
Resolved General Feedback UI/UX
Show what yields are generated by policies 41 messages
Seen UI/UX
A way to give away conquered city. 2 messages
Victory Conditions
Changing outfits by Civ 2 messages
Leaders Civs
Ways to "train" commanders other than actual battle 8 messages
Seen General Feedback
Mining Town specialization should say it gives a gold bonus, not production 7 messages
Seen UI/UX
Add back scenarios 16 messages
Seen General Feedback
Dlc contents not working with Switch offline 14 messages
Seen General Feedback
The Legacy Path feels too repetitive 4 messages
Seen Victory Conditions
Have autosaves continue through age transitions (instead of keeping in folder) 6 messages
Seen General Feedback
Money system might need an adjustment 3 messages
Seen General Feedback
Rome Unique District (Forum) Graphic Glitch 2 messages
General Feedback Closed
Military Victory should be about conquest, not a city project. 12 messages
Seen Victory Conditions
Not able to move capital to distant lands 9 messages
Seen Civs
Gigantic UI elements 7 messages
Seen UI/UX
Exploration Age Resources 2 messages
Seen General Feedback UI/UX
Factory Resources are confusing 39 messages
Seen Victory Conditions General Feedback UI/UX
Add Firaxians as civ and/or Sid Meier as Leader 23 messages
Seen Leaders Civs
Religions should not only benefit you from spreading to other civs 10 messages
Seen General Feedback
The names of cities began to disappear. 8 messages
UI/UX Closed
Add a left-right slider between Independent Powers, or some kind of full list of found IPs 11 messages
Seen UI/UX
City State Bug 8 messages
UI/UX Closed
Don't auto switch from the purchase menu/screen to the production menu/screen 7 messages
Seen UI/UX
Infinite Overbuilding 2 messages
General Feedback
Treasure Fleet Piracy 4 messages
Seen Victory Conditions