civ7-feedback

3632 threads · Page 51 of 73

Navy Vanishes 3 messages
General Feedback Closed
Penalty for destroying conquered cities in war is too high 8 messages
Resolved General Feedback
The Modern Age is too easy 15 messages
Resolved General Feedback Victory Conditions
Radical changes to modern era resources strongly suggested. 2 messages
General Feedback UI/UX Victory Conditions
Please let me save after I pick a civ in age transitions but before I load the age 8 messages
UI/UX General Feedback Settings Closed
Can computer opponents compete for economic victory in the exploration age? 7 messages
Victory Conditions
Please don't let the AI act on the last turn of an age. 6 messages
General Feedback
Biggest Console Pain Points 34 messages
Seen Console Settings UI/UX
Military Victory 3 messages
Victory Conditions
Game feels incomplete. 14 messages
General Feedback
Connected Settlements and their requirements should be much more clear 3 messages
Seen UI/UX
[QoL] Exit to system 6 messages
PC Seen UI/UX
XP storage for isolated units 2 messages
Seen General Feedback
Prompt the player to specialize towns at the start of an era 2 messages
General Feedback UI/UX
Should you just be able to change policies once when you get a new civic 7 messages
General Feedback
Army Commanders completely gone 2 messages
Civs Multiplayer General Feedback Closed
Pehaps a countdown until an age transition? 7 messages
General Feedback Closed
Add game mechanics to the civlopedia 2 messages
Seen UI/UX
Advance options explanation. 4 messages
Resolved UI/UX
Legacy points to spend and nothing to spend them on 3 messages
Events & Challenges Victory Conditions Console General Feedback Seen
Remove artificial nerfs between ages and make the crisis system brutal instead 6 messages
General Feedback
Strategic resources 5 messages
Seen General Feedback
Be clear about buffs and whether they are "ageless" 13 messages
Seen UI/UX
Narrative events 7 messages
PC UI/UX
Allow the ships to travel at deep ocean tiles during antiquity. 17 messages
PC Seen Console General Feedback
Show which tiles a ranged unit will be able to target from a hex if they move there 3 messages
Seen UI/UX
Self-Religion Benefits 8 messages
General Feedback Closed
QoL Suggestions 4 messages
UI/UX
Civ 7 is a Beta build to a good video game and we paid money to be unpaid beta testers 54 messages
General Feedback
Add Gandhi and Ancient Greek leaders to the game. 11 messages
Leaders Closed
TURN TIMER - biggest problem in multiplayer, please allow us to change it during game 9 messages
Seen Multiplayer
"Brahmanism" Reliquary Belief has unforeseen (?) drawback 6 messages
Resolved UI/UX Victory Conditions
Exploration Age suggestion 3 messages
General Feedback Victory Conditions
Hard to distinguish between already researched Techs/Civics and ready to research Techs/Civics 3 messages
UI/UX
Civ 7 or Did i paid 100$ for being a beta tester ? 62 messages
Leaders Victory Conditions Civs Announcement UI/UX
Want option for Dynamic Turns during multiplayer warfare (not Simultaneous) 77 messages
PC Seen Multiplayer
Staatseisenbahn 3 messages
UI/UX
Hub Town bonus is unpredictable 11 messages
UI/UX Closed
Aircraft Carrier appears too late to be useful 9 messages
General Feedback
Get rid of "traps" ability of Jaguar Slayer 6 messages
Civs
No walls each age until discovery 43 messages
Seen General Feedback UI/UX
How do you do this. 2 messages
Multiplayer
Why does the modern age have things which don't matter? 3 messages
Leaders Victory Conditions
Zoom farther out 8 messages
Seen General Feedback
Please give back unit promotions (at least some basic ones) and early Admirals. 84 messages
Seen General Feedback
Canals, dams and aqueducts 7 messages
Seen General Feedback
crash 2 messages
PC Settings Closed
option to not research anything 14 messages
Victory Conditions
new intel drivers introduced a hot of the presses game breaking visual bug 18 messages
PC Closed
Several Changes for the Attribute Tags for Civs 13 messages
Civs