civ7-feedback

3632 threads · Page 3 of 73

Leader name blocks description 2 messages
UI/UX Closed
AI Decision Making 10 messages
PC Leaders Civs
Tech/civic tree screens need UI improvements in line with the rest of the UI improvements. 5 messages
UI/UX
Keyboard Binding labels need updating 2 messages
UI/UX
AI too week after update 2 messages
General Feedback
Rogue Period 2 messages
UI/UX
Update ToT - It did not fully deliver on its main promise. Score 6.5/10 9 messages
General Feedback Civs
v1.4 Game won't begin 5 messages
General Feedback Closed
so I just tried out Test of Time update. 3 messages
Civs Closed
Test of Time Military Victory 7 messages
Victory Conditions
Egalitarian Victory Path 6 messages
Multiplayer Victory Conditions
Civ color palette options 24 messages
Leaders Civs General Feedback Seen UI/UX
the game now has unplayable lag stutter in between turns on ps5. with (test of time update) 3 messages
Console General Feedback Closed
Make music persist when meeting a new civilization (have whatever track is playing actually finish) 2 messages
General Feedback
Please open feature workshops to console players 2 messages
General Feedback
Feedback/ suggestion - All things Peace deals 4 messages
General Feedback UI/UX
Trade tiles in Peace Talks, not cities. 7 messages
Seen General Feedback UI/UX
Diplomacy and spies and update 3 messages
General Feedback
Civilization 7️⃣ zombies mode needs a flamethrower unit., Civilization 6️⃣ retroactively needs 1️⃣ 3 messages
Multiplayer Console General Feedback Closed
Add a steppe biome 9 messages
General Feedback
Clear out the Feedback once Test of Time is released on May 19 15 messages
General Feedback
Add New Modern Military Units (Stealth Bombers, Advanced Tanks, etc.) 2 messages
General Feedback Closed
Civ 7 to hard 6 messages
PC Civs Closed
Basic things 2 messages
Multiplayer Closed
Too many militaristic leaders 8 messages
Seen Leaders General Feedback
Set an action for treasure convoys to automatically path towards the nearest homeland territory 3 messages
General Feedback UI/UX
We want your Test of Time questions! 130 messages
Announcement
Improving the Top Bar Visual Design 5 messages
PC General Feedback UI/UX
Nerf: Mausoleum at Halicarnassus 12 messages
Multiplayer Victory Conditions
Feedback from a Longtime Civilization Player (Since Civ II) 3 messages
PC General Feedback
Add a Firaxlish language option for leaders 5 messages
Civs
Confucius Is Boring 5 messages
Leaders
Allow us to change multiplayer settings in lobby 2 messages
Multiplayer General Feedback Settings UI/UX Closed
Bug, this is imposible, feedback. 3 messages
General Feedback Closed
Instead of Punishing Wide builds, why not reward tall builds 6 messages
Resolved General Feedback
In the ToT (Transfer of Technology), remove the age requirement for all civilizations. 16 messages
General Feedback Leaders Civs Victory Conditions
Add a "Common Enemy" Relationship Buff 8 messages
Leaders Civs General Feedback Seen UI/UX
Nerf Burning Arrow 33 messages
Multiplayer Civs
Historically, Trung Trac (and sister) bonuses should be more oriented towards defensive combat/war 21 messages
Leaders Victory Conditions
I wish cities had specialization like town focus 4 messages
General Feedback
Their hats are falling out of their circles 2 messages
UI/UX Closed
New Leader Concept: Jonathan Swift 2 messages
Leaders Closed
Civ Relationship Web UI Addition 3 messages
General Feedback
New Competition ideas? 6 messages
Events & Challenges General Feedback
Hoover Dam Return? (new twist) 7 messages
Seen General Feedback Civs
Adding Benelux 2 messages
Civs Closed
Make the AI more aggressive, and make the conquer civs actually conquer 29 messages
Console Resolved General Feedback Victory Conditions
Why are popular UI mods not included in the game??? 17 messages
UI/UX
Combat and Commander tweaks could improve Cavalry and Promotion balance. 31 messages
General Feedback
Adjust how towns connect to cities over the ocean when sending food. 4 messages
Seen General Feedback