civ7-feedback

3632 threads · Page 16 of 73

Cities not connected to trade network cannot assign their own city resources? 4 messages
Seen General Feedback UI/UX
Display city-state icons on the list 2 messages
Seen UI/UX
Improve Map Generation with New Settings 6 messages
Seen Settings General Feedback
Leader Attribute rework idea 4 messages
General Feedback
civ 7 6 messages
Civs
I decided to give a new try to CIV VII today but impossible to play the game 6 messages
General Feedback UI/UX
Go for more era 14 messages
Civs Leaders General Feedback Victory Conditions
Roll back the building cost penalties - let "wide" players have fun too! 15 messages
Resolved General Feedback
The climate zones are banded too neatly by latitude on the new "and island" maps 3 messages
Resolved General Feedback
Airplanes and merchants on console 5 messages
Console UI/UX
Keep the building style of the previous civ until you overbuild 2 messages
Seen General Feedback Civs
Reduce Excessive Civic Costs in Exploration Age 4 messages
General Feedback
Show which city owns a tile on hover 8 messages
Seen UI/UX
Drag to reorder build queue 2 messages
UI/UX
Rename "Leader Attribute" to improve immersion with a name related to Government 16 messages
General Feedback UI/UX
I'm not agreeing to terms to take your survey. 7 messages
General Feedback
Religion rebalance and reformation rework 8 messages
General Feedback
Persist Map Yield Display Setting Across New and Loaded Games 7 messages
Seen Console Settings
Allies Shouldn't Be Able To Spy On You 14 messages
Seen General Feedback
Aoe damage is fun but too strong 4 messages
Console Multiplayer
Make turns remaining visible post notification 2 messages
UI/UX
Overhaul AI Behavior for Smarter Settlement, Diplomacy, and Military Strategies 2 messages
Console General Feedback Closed
Lvl System is buggy 5 messages
General Feedback Closed
The failure of providing intuitive information. 12 messages
General Feedback
Improve multiplayer lobby tooltips 6 messages
Multiplayer UI/UX
Drag-click shouldn't register as a click 4 messages
PC Seen UI/UX
A Critique on Commanders 8 messages
General Feedback
Add Civs for Top 10 Historical Scenarios from Player Feedback 37 messages
Seen Civs
Attributes 8 messages
General Feedback UI/UX
Adding Expansionist and Diplomatic legacy paths and victories + puppeting and liberation mechanics 40 messages
Resolved Events & Challenges Victory Conditions
Military unit tracking 2 messages
General Feedback Closed
Urban Decay (Destroy Old Buildings Option) 11 messages
Seen General Feedback
Higher number of AI players, above default for map size (more crowded) 25 messages
Seen General Feedback
One of the Mughal's unlocks is impossible 15 messages
Civs
The New Yield Preview Is Too Confusing 5 messages
General Feedback UI/UX
Attribute point city state option 4 messages
General Feedback
Additional "Commander" style units 2 messages
General Feedback
Low-quality UI at the end of era screen 3 messages
Seen UI/UX
Allow the construction of an aerodrome in Fort Town. 21 messages
Seen General Feedback
Add photo mode 2 messages
PC Console UI/UX Closed
Distant/Suboptimal AI Settling needs to go 2 messages
General Feedback Closed
Victory Animation Feels Dull 4 messages
Resolved General Feedback Victory Conditions
Navigable Rivers, Rivers and Trade Networks. 14 messages
General Feedback
hide warehouse button 3 messages
UI/UX
Game Lacks Challenge in Later Eras 2 messages
General Feedback Closed
"Demand Tribute" should be accessible to all players 2 messages
General Feedback Victory Conditions
Relocate Independent Peoples 7 messages
General Feedback
Mississippians should have a navigable river starting bias. 4 messages
Civs
Millitary Golden Age entering modern creates units in all settlements 3 messages
General Feedback Closed
Change Qajar's civ type to be something other than expansionist (i.e Militaristic or Scientific) 3 messages
General Feedback Civs