#Weapon Balance (not a Misriah thread)

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lunar hare
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For season 2 I would like to see some underappreciated guns get some love, rather than handing out nerfs to weapons people enjoy using why not increase the pool of weapons people enjoy using to add more actual variety to the game.

A few things to say before getting into specifics: I think the availability (or lack thereof) of some weapons is a good idea to an extent but it can also cause problems, + the base credit value of some weapons is way too high.

I would like to see more availability/use of weapons like the copperhead, the outland, the impact, the two-tap, etc + some increased viability to go along with it.

examples: The copperhead could really use some more range out of the box, the impact H-AR takes 2-3 business days to ADS which is simply way too slow in this game with its low ttk, you are already dead by the time you even aimed.

I think having tons of weapons gated behind schemas makes the game kinda dull because 99% of bodies have the same weapons on them, I appreciate some stuff should be rarer so you can also have those 'oh wow' moments when you loot one - not sure of the specific fix here but I am sure you can think of something.

Shotgun balance: I don't think the misriah is OP personally (gold mod could maybe use a bit of a nerf but not a giant one to make it useless), it does what a shotgun is supposed to do which is kill you fast up close, if shotguns don't do that job they are useless. I think the real problem with the Misriah is it's hard to acquire (so they all end up in the hands of invincible sweats) and there are no real alternatives to counter it, the wstr is easily accessible but lags FAR behind in power, as does the circuit breaker.

Also I think some of the prestige weapons should be looked at to make them stronger/more viable, many right now are sorta like joke items honestly.

Anyways my overall feeling is I would rather see buffs than nerfs and some increased access to these items, maybe add more barter variety each day etc.

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Weapon Balance/variety for s2 (not a Misriah thread)

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The reason I don't wanna see nerfs is I feel it's a cycle that never ends, people cry about what is killing them til it's nerfed into the ground, and something takes its place for people to cry about instead, would rather have broader variety than musical chairs meta each week.

Also some weapons are just really rare inexplicably, I think I see like 1 stryder every 2 weeks?

PS BUFF MAGNUM

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  • allow green meds to stack to 6 like grey and blue ones
wild badge
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I think that which weapons are considered "rare" by the game should be reshuffled, and that some balance changes should be done. Say, the M77 swaps places with the H-AR, or the Copperhead with the Bully.

It's also irritating that, even in a purple key room like Drone Wing's with at least 2 arms lockers, it's very rare to see a weapon like a Misriah, H-AR, or Circuit breaker. Schemas, too, should be more common overall, especially for rare weapons like those.

lunar hare
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I think it's nice the game has some reasonably accessible good weapons, I don't wanna see everything that's nice to use become rare

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I just want more stuff to be nice to use

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game becomes unfun when 90% of time you are running with some horrible weapon that does no damage and has ass recoil, would hurt the game more to make good-all-rounders rare than it would to just buff all the unloved/rarer stuff

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And please give hardline pr a better default optic