The developer stated that this game was supposedly inspired by Elden Ring (in terms of scarcity) and horror. In most of my time during the beta, I did not really feel that. If anything, most areas of the game felt uninspired and empty. It was great when you started off on the beach and were thrown into the conflict, but after reaching the first town it fell off and I forgot what the game was about. After reaching the first town, you mostly see empty plains from thereon and it just felt boring. I didn’t feel the excitement from exploring or the constant pull to explore more because everything looked and felt the same with the exception of the occasional village or ruins which were very far apart.
Suggestions:
- Add more horror themed elements and original ideas into the world. For a horror themed game, I didn’t feel much or see much outside of dungeons and Chrono Gates. If anything, it felt like the world was fairly peaceful other than the bandits and spider caves.
- Do not feel afraid to put some more original ideas into the game that make each area unique. Expedition 33 was great in that every map felt different and I could tell what map it is from a screenshot. Chrono Odyssey on the other hand... most areas look the same.