💬feedback-and-suggestions
Visual bug with the Interest growth card
Bug
Priority
Convert exposed mine to random tile converts ALL mines
Bug
Priority
Screenshake does not turn off
Bug
Priority
-1 mines
Bug
Priority
Upgrades don't expand properly, making clicking Sell button difficult
Bug
Priority
Buying 4th Tile stretches out right panel
Bug
Priority
Selling a Tile makes Trap appear
Bug
Priority
Fullscreen/Resolution/CRT options broken
Bug
Priority
3x3 card bug
Bug
Dice tiles should roll automatically
Suggestion
umm double shop? oh soft lock.
Bug
Classes (Don’t know if someone made this suggestion yet but 🥺)
Suggestion
Card wording for permanent trap removal card
Feedback
Can't see full game on laptop
Bug
Game crashed after/during puzzle tiles revealing mines
Bug
Combine same cards
Suggestion
Rarity name unclear
Feedback
Boss timer not stopped after death
Bug
Revealing non-dangerous tiles
Bug
game wont open
Bug
Bomb counter tile should show remaining bombs
Suggestion
Different counters showing different numbers
Bug
Weird UI panel scaling
Bug
very cool game i am so addicted
Bug
Suggestion
failed a run and hit the wishlist button, I came back to start a new run and got softlocked
Bug
Priority
Rare tile that uncovers mines (the crown one) should be chordable
Suggestion
chording rapidly sometimes turns in to panning the screen
Bug
Can dig/chord tiles if you click wrong with instant show
Bug
trap tile idea: timed bomb
mine counter
Suggestion
more tactile chording
Suggestion
Lost with 3 hearts left
Bug
Death screen shop
Bug
Priority
"Playing Cards" upgrade doesn't work
Bug
Fixed
Time bomb timer continues to run during the win animation
Bug
Fixed
Game should remember settings
Feedback
"Reveal one good tile" is hilariously bad
Feedback
Findings on "clicking on finished numbers doesn't always reveal all of the tiles" issue
Feedback
Bug
Priority
Clicking too fast on new level
Bug
Fixed
First tile in the grid
Feedback
Suggestion
clicking on numbers to clear tiles
Priority
cant sell tiles
A way to force "Playing cards" to be wrong
Feedback
Bug
Mystery tile is too over powered
Suggestion
Priority
Trap ideas
Suggestion
Change texture for revealed dangerous tiles
Suggestion
Priority
crash
Priority
Traps getting removed by trap tower messes up the generation
Bug
Priority
Popup stayed on screen
Bug
Priority
everything should be gray in the first shop
Suggestion