#Marksman Raid Performance
1 messages · Page 1 of 1 (latest)
looked at paladins fight
opener can use some work: start by pre-casting aimed shot ~2.5s before pull. in your log you cast it after the boss is pulled. you then want to cast an arcane shot to trigger sentinel's mark, then rapid fire to get 20 stacks of bulletstorm since u have more than 1 target. Then you want to trueshot into aimed shot, arcane, volley, aimed shot, arcane, aimed shot... etc. Your opener is completely wrong in the sense that you dont pre-case aimed shot, you use volley which grants you double tap, you dont consume the double tap, then cast true shot which overrides the double tap (so you waste one) and then you instantly cast chakram when we are supposed to delay it to nearly the end of TS. You dont cast rapid fire until after 3-4 aimed shots thus losing a lot of dmg by having them be buffed by bulletstorm
you have a bunch of cancelled aimed shot casts
also casting volley into rapid fire on a 2+ target fight is not a good idea since volley's only purpose is to gain 18 stacks of rapid fire on a pure single target when going into trueshot - in this case u waste the volley and the double tap it grants on rapid fire when it wouldve done way more dmg if it was used on aimed shot (so in this scenario you would do rapid fire first to gain 20 stacks of bulletstorm, then volley into double aimed shots)