Off Ball: T.B.L.B. disrupts all enemy beetles hearing within a pretty far range (I think about 3/4’s map from where T.B.L.B. Is?) to be flooded with some sick beetle beats for 15-20ish seconds, causing enemies to be unable to hear crucial game noises. (Such as rabbit landing, dung merging, dung breaking, things like firefly wind-up, cyborg beetle wind up, bombardier q, fungus mushroom, rhino spikes, ebb path, etc., headbutts, gliding, and the little ding when shooting a ball).
On Ball: T.B.L.B. infuses his beetle beats into the ball for 7ish seconds. When shot this ball has a small aura that makes beetles dance uncontrollably for a second, using their built-in emote. If an enemy grabs a beat-infused ball they drop it after 0.5 seconds and dance for 2 seconds.