I'm working on reverse engineering of the game La-Mulana (Remake) Linux version and live streaming my progress.
I'll show some coding live stream and reverse engineering with Ghidra and other tools. The fun bit is that the game has debugging symbols, which makes it a bit easier.
For the code I write, I'm trying to clean up the "old style C++" code with more modern C++20 utilities.
The code is not yet published as I'm trying to get some base systems working, but I'll open source it as soon as I get rendering working or get requests about it.
Come check it out on https://www.twitch.tv/Orphis_Flo