#Bomb update for balance

9 messages · Page 1 of 1 (latest)

fallen jewel
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Since sams are nerfed into oblivion with the new hydrogen range stuff for the next update, i think the game should introduce flight range for atom bombs and hydrogen bombs. This way, a player from the other side of the map wont be able to shoot its teeny weeny atom bomb and ruin your game for no reason. placing silo's would become a more strategic this way. Hydros could shoot 2 times the distance of atom bombs

idk how this would work for maps like baikal or smth

hallow nebula
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No, unless you put more thought into this.

royal juniper
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Could be interesting, an issue I see is not knowing how many bombs could be dropped in a specific location. For example what if you want to use atom bombs on three sam sites to then drop a hydrogen bomb but because there are so many overlapping range circles, you don't realize your fourth missile launcher is out of range and you aren't able to launch the hydro.

An alternate idea could be to restrict the range of normal missile launchers and they can only launch atom and hydrogen bombs. Then add intercontinental launchers for 2 mil. gold that have unlimited range and can launch MIRVS

amber scroll
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Also why the heck are SAMs so expensive like I get it, it’s a defence against nukes but some people don’t get it unless they rich as heck or it’s late game I think they should be the same price as silos or make it so their price goes to 2M rather than 3M after you buy one

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Or make it so SAM range is visible

misty apex
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bombs need a limited range, and it should expand based on the tier of the silo.

spring pawn
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Bombs do need a limited range mostlie becouse they can shoot from one side too the other but then you can add a new nuke what dont get efected by range wha can shoot the hole map cost like 1mil is the same as atom But becouse you mostlikey kill 2 or 3 bulding

fallen jewel