#Add an Artillery Cannon

4 messages · Page 1 of 1 (latest)

neon birch
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At the moment, the only way to destroy enemy structures is by dropping a nuke / hydrogen bomb / MIRV on it. Doing so is not only expensive, but also creates a large area of “wilderness” at ground zero (or in the case of the MIRV, everywhere), putting both you and any of your allies near the bomb at risk of losing territory.

But what if there was a safer, more cost-efficient method to destroy enemy structures?

Case and point: An Artillery Cannon

Unlike missiles, they would be range limited, forcing players to strategically position them closer to the target they wish to hit. They would start out at 250k, then 500k, then 1m for each subsequent cannon. Firing the cannon would cost 100k.

The shells would only be able to destroy structures, not territory, and they’d only be able to hit one structure at a time. (Ex: If an enemy has 2 cities stacked on top of eachother, and you fired an artillery shell at it, instead of destroying the whole city, it would only bring the count down by 1)

TLDR; add big gun

west fjord
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.Hell yeaj

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By the way nuke have 250 profit

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sice civ and ports cost 1mil