#Gamemode with movable troops and more buildings

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wicked galleon
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Buildings, a wonderful expansion I was considering for the game:
Fixed points on the map that gives bonuses to their holder.

Examples:
City - +20% interest income
Military base - +10% troop production, +10% attack speed

Expansions:
Having fixed positions per map across every round versus randomising them every round - possible gamerule?
Buildable control points - might be too complex for the average random to understand.

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Depending on which buildings you build you could be classified a farmer, defender or conqueror

These buildings have the ability to build different kind of units or to transport troops more quickly.
We can add streets to increase mobility across your country.