#No more IK "backstabs"

1 messages · Page 1 of 1 (latest)

shrewd hatch
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When someone breaks their alliance with you, they have to wait about 15s - 30s to be able to attack you

shrewd hatch
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maybe it should work only when the bots/npcs are betraying you, so it doesn't become overwhelming to players

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and seeing it now, 30s is too much, 20s should be better

quiet tangle
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#1325297441871761500

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try to work in this framework

quiet tangle
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btw
i didnt mean to tell you post your idea in #1325297441871761500
i meant that a new diplomacy system is coming, so "alliances" wont be the same anymore
your idea works with a system that is confirmed to be reworked

shrewd hatch
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oh sorry

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it was a mistranslation from my part

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I'm not that good at english