#concept plane (im not looking through the un readable github to intagrate it)

13 messages · Page 1 of 1 (latest)

slow pasture
#

class Fighter {
constructor(x, y, radius) {
this.x = x;
this.y = y;
this.radius = radius; // Detection radius
this.speed = 2;
}

// Method to move the fighter towards the target
moveTowards(target) {
    const dx = target.x - this.x;
    const dy = target.y - this.y;
    const distance = Math.sqrt(dx * dx + dy * dy);

    if (distance > this.speed) {
        this.x += (dx / distance) * this.speed;
        this.y += (dy / distance) * this.speed;
    } else {
        this.x = target.x;
        this.y = target.y;
    }
}

// Method to detect and eliminate nukes
eliminateNukes(nukes) {
    nukes.forEach((nuke, index) => {
        const distance = Math.sqrt(
            Math.pow(this.x - nuke.x, 2) + Math.pow(this.y - nuke.y, 2)
        );

        if (distance <= this.radius) {
            console.log(`Nuke at (${nuke.x}, ${nuke.y}) eliminated by fighter at (${this.x}, ${this.y})`);
            nukes.splice(index, 1); // Remove the nuke from the list
        } else {
            this.moveTowards(nuke); // Move towards the nuke if it's not in range
        }
    });
}

}

class Nuke {
constructor(x, y) {
this.x = x; // Nuke's X-coordinate
this.y = y; // Nuke's Y-coordinate
}
}

// Example
const nukes = [
new Nuke(50, 50),
new Nuke(70, 70),
new Nuke(30, 30)
];

const fighter = new Fighter(10, 10, 10); // Fighter at (10, 10) with a radius of 10

console.log("Before elimination:", nukes);

const interval = setInterval(() => {
fighter.eliminateNukes(nukes);
console.log(Fighter position: (${fighter.x.toFixed(2)}, ${fighter.y.toFixed(2)}));

if (nukes.length === 0) {
    console.log("All nukes eliminated!");
    clearInterval(interval);
}

}, 100);

slow pasture
#

particle system next?

tulip juniper
#

your suggestion, not mine

slow pasture
#

i allready have one made i can juuuuust copy it and past it

#

like when a battleship hits somthing

tulip juniper
#

if planes are added, than there should be carriers

slow pasture
#

@tulip juniper took me a few hours but i think i got a good design

slim sedgeBOT
#

@slow pasture has reached level 3. GG!

slow pasture
regal plaza
#

good suggestion

#

i think