#Aurora
1670 messages · Page 2 of 2 (latest)
I do run Aurora with weapon crit dmg, fortune on shoot, perks mostly whatever gives crit or weapon dmg
Bullet count is great, except for the barrage potential i dont like that one
he may not be good for CA since he aint that great at bursting down bosses (and the fastest clears rely on skipping second zone and just going to the next boss) but he's very nice for viral frenzy at least.
also quite tanky with his extra shield generation and hp recovery
yeah thats why I like his kit, very versatile on the fun modes 
Think music build is just broken in general but here are my modules for weapon build
Oh i hadnt realize i made it to the board, if u want to check details through there
I think arbiter of desire and thunder go really well for her
Congrats
ty
If you want any aurora tips or just have any questions just ask
I changed the modules left is the old one hopefully it runs better
does someone have any idea what produces this purple effect that spins?
ive managed to get it randomly maybe 2-3 runs in my life?
something like this
finally got some decent pieces
although game wont drop me a common piece
Whats better build for aurora? skill dmg then music all the way or weapon damage then fortune?
idk maybe im doing something wrong but aurora feels oddly weak when i try to play music
at most my dash does 700K
Yeah same here, I'm new to aurora and I can't seem to get many music arbiters in my runs. What am I doing wrong? I select music at the start and its like I never get another active perk for music again in the entire run.
It seemed slow as hell for me doing music perk
hi, lowkey stuck at ca17 solo. I m trying music reload/dodge builds but dmg seems too low. Am i doing smth wrong?
@golden lark got any tips?
Playing dash music its mandatory go always roll for Echo Shock, playing primary Music for aurora youd need to roll for Twinkle Blimp Potential
dash alone early will carry most of the clear but youll need Echo shock to turn it into a single target monster
for Reload Music, either roll for Rapid Reload and have a decent amount of reload(this only matter if you have full Reload speed spec in CA Breakdown points) to make it into a decent dmg dealer and you can combine it with Music dash. Other than that you pray for thunder arbiter and pray to get Duo perk for for "insane" single target 
Oh... So I gotta roll echo shock
like i couldn t clear it here
so with echo would ve been fine
What is twinkle bimple tho...
go to data bank and check potential it should show there the potentials for each skill/passive
Ah I see, E buff
So I just clear the first two red nodes and If I get bad skills I restart the run Ig
Dash builds more or less takes Nova Strike(if you have crit modules and perks from fortune), Skill amplification, Arbiter's Power (if you manage to get a decent music only rolls or atleast not more than 2 different arbiters), or Rapid Reload Potentials.
If you can find and slot in a module with Music Blessing it makes getting higher rarity perks for music easier basically more dmg
doesnt make encountering music arbiter more common.
if youre doing CA runs might as well just ignore the first line for music blessing 
its not mandatory its just nice to have one
im not running one on my setup right now 
Good luck, with weapon its mostly just having the fortune on shoot if you ever wanna try it out, then there is a couple of strats depending on what u get
Crit conversion with smg set, individual relics that increase shoot count, or the one that gives 100% more weapong dmg, bow set, perks that increase crit/dmg from a distance

There is also a module effect that gives crit for a few seconds after landing E
And its worth noting that some bosses get a lot of their stagger bar reduced by Aurora E despite being a shoot build so it can be worth spamming it regardless
So for this OP music build to work the requirement is echo shock, twinkle simple, and what else? Anything at all?
Those are two separate builds (music is strong enough that everything it does is broken)
Echo shock is for the repulse build, which is spamming music dash. you probably want shadow evasion for this
Twinkle Blip is for the charm build, which is spamming music primary / E
If you take the charm skills at the start, you probably won't ever see echo shock in CA. Because it requires you to have a repulse skill to show up.
I guess I don't understand this about the game. How does choosing your arbiter selection in the beginning affect things later?
It's all random after the first selection. There are modules that can force the first arbiter to be a specific one, but after that it's rng.
I haven't figured out how to strategize because it all seems like total rng to me
CA in particular is very short (only 4 stages) so you don't get a lot of chances to pivot your build.
Before you start a run, you should decide if you're going to build weapon or skill damage. (or wealth, but I wouldn't advise this for new players)
Then you should choose a starting arbiter that fits your playstyle and character. If you're going for a weapon build, I recommend taking a starting perk that includes Shoot for your weapon.
For new players I really do advise fumbling along and trying a bunch of different things rather than looking up a guide. The early stages are extremely easy, EVERYTHING works, you should really take that time to familiarize yourself with all the arbiters instead of just choosing the meta build.
But if you really need to do the best thing..
Standard: Skill build, Start music arbiter. (dash) Reroll for Shadow Evasion potential. Reroll music arbiter until you get echo shock.
Corrective Action: Skill build, Start music arbiter (primary skill). Reroll for Twinkle Blip potential
Weapon build, Start wealth or fortune. Use Nebula. Shoot the gun.
I don't understand that last sentence. When you start a game and choose music arbiter isn't it the same every time? (Reroll music arbiter)
In standard mode you can only start with the dash/shoot (repulse build) for music arbiter
In corrective action you can reroll the starting perks for that or you can also get the charm build (reload/primary skill)
For whatever arbiter you start with, you're basically guaranteed to meet them again during the run. That's when you would reroll to try and get echo shock
What is the difference between weapon damage and skill damage and power?
weapon damage is your left and right click, skill is E C and Q
I c
"Power" unspecified buffs both, but at half the value
What about triggers on dash? Is that skill?
That depends on the perk. The perk has tags that will tell you. I think they're pretty much all skill damage except wealth though.
What about all the cuties? How do those scale off of? For example the archer vs the missle
Cubies omg
Also tagged, but they're skill damage
You can look at the data bank from the lobby and check all the arbiter perks to see what they scale from
Thanks for your help, this game has been confusing.
I think my only other question right now has to do with those mods. It seems like 4x slot mods are most efficient
Like a 4x is better than 2 2x
You will later get 5x slots that come with a trait
And yea you want to fit 3 of those in
How does crafting this stuff work? Is it worth it?
It is worth it but ignore it until you are at CA30
Maybe even 40
Just focus on maximizing either as much damage/crit/crit damage for either one of skill or weapon power, your preference
Hey whats the best passive perk to pick for Charm e
what is that
crafting?
what does CA 40 unlock 
Nothing, just an achievement
Deceleration shoot kinda sucks / its unnecessary. Archer Cubie is really good if you have a high rof from modules
And don't even worry about getting duo perks in CA, its quite rare
oh
achievement only
I got bored of trying to farm I4 modules and went ahead and pushed to 40
In the end I only had one usable i4 module. Hell, I used an i2 the entire way cause I wanted to keep the arbiter refresh instead of spending reroll cores on other stuff
Blip Charm is just that good
Not sure I want to continue the grind or wait until next season. Might try some other things
im just waiting till new season of my main game comes out
which is "perfectly" aligned to Terminull season end
Rizy, as someone who is new and just starting out, what AI should I be keeping an eye out for when choosing perks?
If u are new before comitting to a build try them all out, so u can have a good idea what perk will synergize with ur build later on
Any of note Arb of Games perks I should look out for?
Deceleration, look at the special effect for that floor of CA
spamming thunder build
full skill damage
fish for twinkle then its gg
try to fish for the energy card that gives you % chance of resetting E
music is indeed better for spamming E, but i find it really hard to get past the first boss, it really scales once you get twinkle, but until then its a nightmare
thank you
Theres a immortal module that gives you 30% of your e charge back every second, sadly its broken so if you run out of charges it doesnt give you them back till you pick up a charge from a boss area
thats crazy tho
how could you even drop such a thing
nearly beating the ca and never dropped any crazy modules
how this aurora did so much damage 59bil in 25mins
Dash is broken
all the damage is just from that dash skill? idk when i do it doesnt do much and cooldown is 2sec per dash
Specifically its Echo Shock that breaks it
Its supposed to do % bonus but its multipliciative instead
i see, so its a bug?
yes
Battery set & axe set for her
Aurora does have ca50 clears the runs are getting deleted cuz of some issue
From the leaderboard
Echo shock & dash build is the answer
No it's not a bug it's just an ability better than others
his dmg wouldve been more if he didnt take random perks and rolled for arbiters power 
Hey guys what build do we run for corrective action? Still music? I'm on lvl 1
Weapon putting most into crit should be pretty consistent for early but its preference if you want to start learning skill builds
What are these locators for and are they worth the price?
They're for playing chains of disorder and are not worth the price. You can farm them fairy easily
Not too easily, but you will get enough... its not worth real money
For corrective action, what's the ideal wait to attain these? Module for Music but select deceleration at the start?
declaration is only there to get rapid beat and rapid beat is good in my opinion even tho its rare
btw whats high rof
ok following all these tips i think i finally managed to get a good build in a run lol. is this fine?
first time trying standard level 9 i melted everything
is the winter weapon bad for aurora?
its mostly for skill builds 
aurora ain't bis with skill build thou?? or weapon power? i always felt skill aurorabetter
Thunder Surge X Flight Strategy very op for aurora, u can also pair it with Domineering Thunder which will make it even more OP
does anyone here have smart brain and to help me in combat terminull , idk how to combine those 4 and still have space for differnt thing
@wraith spindle how come that winter wep is skill build..when i cleary see that her skill does: weapon power damage based?
emit a light wave that emits x20 of weapon power.
its the passive that skill builds want
holy 

need to reroll that final stat since its weapon crit

Winter is currently best for aurora cuz you only use skill builds on these chars for most damage output
You can't pick one and reroll it
You gotta trust your luck and reroll
rezonn , aint that an fn player
@desert bluff i like winters passive a lot. Like when i do abnormal condition increases final damage. I guess by abnormal it means cc/debuffs... so if i use primary i put abnormal condition on mobs
Ive tried that one with weapon one time, my first thoughts is that it melts bosses weak parts but cant beat the auto aim of first weapon for mobs

Then reroll it 
now thats good 
I only have one 
Worth
now just need to farm for purple/red modules, and a fk ton of unique perk rerolls just incase 
What build are you running now?
im still doing music dash for farming but im doing security/lightning primary when the game allows me so 

Are there any perks from the Forturne AI worth getting?
Deleted last comment cause I misread >_>
Yeah if you're weapon build, the shoot skill is good. For skill build having anything with lucky burst (probably C) is very useful
As your modules improve you will likely reach 100% crit or close to it without needing fortune perks, so keep that in mind so you dont overcap
Weapon Rate of Fire
Anyone have or seen Aurora specific immortals? The only one I know of is for data stream tho I forgot what it does
are there any must have modules to keep an eye out for? Im only Level 13 and just hit Diff 5 and noticed new legendary modules with naming conventions
This really depends on how you want to build her.. but for the most part, try to focus on only skill damage or only weapon damage
Generally you want to have damage/crit/crit damage as much as possible.. the 4th stat can fit your playstyle
Do u mean the intensity? Try to have the highest intensity possible in modules, sometimes substats will roll poorly though
Ty! This is what I was gonna go for but I wasn't sure
Sorry for the constant spam of dumb questions but if I can't find a perk I want and I'm out of refreshes to you just skip the perks selected or do you just choose from what you have? How do you guys go through logic in that situation?
I choose any passive thats just okay. Don't force an active skill you dont want because it will make it harder to rank up what's important.
Its not super relevant for Aurora but the more perks you have improves your ultimate so it's worth taking something
can u choose which mod to reroll? or it jsut rng
The thing I used to reroll it is a specific one that rerolls only the last mod but the normal one reroll any of the mods
there is some item that can target reroll in higher level i guess?
Ah ok, I was wondering if I should try and skip AI's so I dont get their perks and more of the ones I want
does weak spot damage multiplier affect aurora skills or music damage?
boss fight so much easier with primary build lol . but dash build are easier clear .
its fair cuz its damn op for perfect module
How does multiple blessings from modules work if they're all the "1st perk is xyz"?
As far as i know the first one you put in overides the others
i just couldnt put in a second blessing module after putting in the first 1 
If you click the right option on the popup it allows it
no point putting a second one in anyways
music is so broken u can take it into a weapon build
it was that duo perk with fortune prob
why did it have to be orange 
it's always orange
for some reason most of my good skill damage always shows up on orange

Spot the Sussi in this picture

it is not editted, it was simply bugged
its such a big power lost too in general 
I run shield cores, feel like most bosses will only hit u once if the shield holds then it proceeds to recharge over health that will not get refilled at boss fight, at least thats my reasoning
Does someone prefer health
I'm also prefering shield
This effect doesnt seem to work 😭
Ahhhh actually I was looking at the wrong stat, it does work! yaaaaaaay
this is just nuts
I wish
im just looking at leaderboard modules
Just saw blade & max & hyknes & Gloria ones till now
This build went hard. Final boss was a couple of seconds. Music reload with the thunder duo and the crit+lightining duo went absolutely nuts. The music crit duo was just icing on the cake. I was chunking the boss for 40% (Ring 8 worm with t2 modules, so geared matched level).
finally got in there
Moved up 40! 
coudlve gotten rank 8 if I didnt fumble around in the last two floors 
Wish we could convert cubes into coins or something ugh
or the module dismantled mats to coins since legit dont have use for the old ones when you get a decent amount for 3 and 4's
such a solid setup
twinkle on max e
paralyzes the boss so much more
each proc on e takes such a large amount of the paralysis bar
each proc dealing 10 milion minimum
fish for everything that gives % skill damage
and always make sure to click follow on the duo perks, so you can be able to get them
thats how i get to 100 milion +, but very rare since its rare that they drop
I actually have no idea how theyre getting 6~ min runs 
skip some upgrade and shop and you could do it.
I wish I knew what I was doing wrong with this event thingie, I can't get pass Floor 2
@wispy thistle is pro
Of of the three weapons, what do you all prefer touse for Aurora?
Oh neat they fixed the leaderboards
Anyone cooking with something other than music lately?
Or have any new Aurora immortals surfaced 
Wish i had some immortals for her
Just too rare 😔
Im not going to grind for them cause I won't get them but it's sad no one here is getting the drops 😭
im out here still farming for locators 
so close
I can help you get below 5:50 but untill i get a skill based immortal im not trying for sub 5
And by help i mean tips and tricks
nah im only aiming for sub 7 for now ill try for sub 6-5 when I actually get to replace my modules with decent ones, im just farming right now and limit testing my current setup 
any recommendations for solo builds ? im just starting at CA6 now
Ah yes, the fun build finally
What is a Aurora Immortal?
Red Intensity 4 modules can have character specific traits
Only from chains of disorder hard. But theyre quite rare.. like very rare. Expect to do a lot of runs to get even one on average.
You also get two from the weekly if you've progressed far enough
CA30 maybe?
did anybody cook an aurora cubie build
i've been trying with archer cubie but it's so hard to scale all it needs
and idk other builds lmao
idk about cooking
but i just run standard 10 with cubies
did like couple hundred mils per hit and dodge
ah you running dodge
no
i am wondering about archer build
cubies have a perk, you dodge and all cubies do a powerful atk
it just cube perk XD
and what cubie do you max first? archer?
since missile or the energy one do way more dmg
its energy
oh, didn't even notice lol
i see i see
kinda sad, the archer one seems really cool to use
and i think it gets affected from weapon stuff like rof, weakspot dmg
i see i see
my viral frenzy run on max with treasure cat hit 700-1b a shot
yes, but C wealth is best perk for any build
yes, ALL dmg
ty
with lvl 1 shoot perk
i hit 22mils at 15 stack
and shoot + dodge desire perk stack with eacch other
rip reload music 
music haven''t got nerf yet lol
also, thunder+cube + wealth XD
holy melt
Unfortunately burn is not an "abnormal condition" so it doesn't proc Winter.
They really should have translated it to "crowd controlled"
Winter's the best for any skill build, regardless.
can i see your stats ? in lobby
in termi module
and your passive perk if you can see them , im interest
Oh man thats incredible, Im not very far, Im still in the very beginning of the game. Im doing those shorter runs now, Im on Diff 7
Good news is that they are buffing the drop rate tomorrow, so when you get to that point it will be much easier on you!
Nice! D-did they say they're nerfing ||muisc|| yet? 
Anyone else have better success on aurora with weapon damage than anything else?
it's specifically echo shock that goes crazy and I didn't see a mention of it in patch notes :/
thats why I said relod music 
Hopefully it stays that way for a few more updates 
Neat! Firsttime coming across Shadow Evasion I think
tbh the reload nerf isn't a big deal. The damage is still there, you just cant afk behind a wall. Its still highly abusable
yeah a nerf
some spots are only accesible to aurora
anyone could be so kind to show me a image of the meta aurora build
was the reload really that absolutely insane
On blade in particular yes it is, but this change is more of an exploit fix than a nerf
is her reload speed that high or what
doesn't aurora have that thing which autoreloads
AND increases dmg dealt
Yes
And I think every character gets rapid reload
Blade doesnt need it tho
isee
What's difference between Power and Skill Power? Is Power overall?
Btw, should I be focus leveling Speed of Sound?
yes
power is both skill power and weapon power if I understand correctly
so your effective skill power is skill power + power
Ah! Ok! Ty!
lmao

couldve been the sub 7 min run but game said no and didnt give me arbiter till like last boss
nvm sub 6 
anyone know what makes the music calling build work? I see some aurora's do mad damage with it on the boss?
it's the potential that leaves behind a blackhole on each E
twinkle blink? or smth like that
so very RNG or is there a way to get that duo perk easier?
oh
the one you get after bosses
i'm trying to figure out a solo build for CA lol. since its so hard to find groups
you also need echo shock for it to deal the insane dmg
passive music perk
tho up to like 20 you can clear without it too
thanks
the potential call "Twinkle Blip{
ty
Music Primary and Music Dash builds are two different things
dont need echo shock for Music Primary but its almost mandatory for Music Dash
either way just play both and be OP either way 
Oh.
I see
My apologies
what s a recommended amount of skill dmg % to have for music builds? i m at around ca 38 now @wraith spindle
Ig skill crit can be ignored? not sure
like above 200% for sure idk I play skill and primary skill setups with my modules, but yeah crit is nice if you can get a decent multi with it or if you have the module perk thats gives like 80% crit chance that mostly solves most skill crit and can just go full on in with crit multi 

i have like 230%skill dmg rn but didn t work on crits
maybe I ll try to find a compromise
also... what s minor skill and main skill? if I do the E build with Twinkle, is that main or minor skill?

and.. is dash considered a skill... (?)
you can do whatever really, energy/desire/security/fortune etc etc. alot of them works just have to play which ever one you get
I like thunder the most since by the off chance you can get duo perk its a total monster
everything that isnt your normal shoot attack is a skill from my understanding
What was the build for this?
is there a mandatory perk for music primary besides the potential?
nothing really other than skill dmg/charm dmg perks from music or other arbiters
isee
Hello I need help to make my aurora stronger soo I have a question I only need skill crit damage multiplier and rate and skill power and skill damage? For modules stats
Sorry for such dumb questions but what are some good perks to grab outside the previously recommended ones? Anything I need to prioritize?
Also, when doing the one specific game mode with the four levels, should I just buy only the perk upgrades during the shop or do I buy the health too?
From what was told to me it goes Skill Power>Power>Skill Crit Rate>Skill Crit DMG
Anyone know how toget rid of this weird red greyed out thing on my module?
No
Refactoring modules gives those
And is permanent, can only trash it
Greyed out means theyre dead stats/isn't applied to the character
for aurora just run thunder and spam normal attack only?
what stats are we focusing on for aurora? i need to change it up for a bit from heynckes
did you went weapon or skill dmg?
skill damage
cube + wealth and burn
but i dont recommend burn since u need specific perk to be good with it
ty
np
what did you pick at the start, thunder?
alright about to try it out
for some reason, archer cubies suck for me XD
yeah im branching out from blade a bit
i also just bought her 3rd weapon so gonna try out music E afterwards
also work on ice E or thunder E ^
oh nice then
I see Ty
does echo shock effect Musical Calling damage?
I've finally reached a roadblock for myself on Aurora. Im stuck on Diff 17 of the Four Level game mode. Im just not doing enough damage it seems and the annoying missiles just destroy me even when I think Ive dodged them and my game rubber bands me back an d I die
I go for Music and into Echo and then try to find any and all perks related to my E or Skill Power/Skill Crt Rate
Honest to god this is what my runs have looked like for the past dozen or two on Diff 17
what do your modules look like?
I just go by Skill Power>Power>Skill Crit Rate>Skill Crit DMG really
It goes smoothly until I hit the last boss then its a slog
Does the shop let u get the next intensity modules at that point?
yes but no , you will be able to get intensity 3 but not 4
that way he can get some intensity 3 modules to get through those levels
can go up to 800m and then more, its pretty fun 
For music build isn t the C skill just better than evade?
U can even extend it so it s almost always up

Less damage per tick, and I think its half uptime since it lasts 6s and cd for aurora is 25s?
C Also has extremely strong supportive options such as fortune c or wealth c
Heavy upgrading evasion and getting a support C is better
Ohh.. Roger that
having the module to run into fortune seems to work nicely for weapon build, im trying out floor 43, starting with wealth and then i grab the shoot from fortune
it took really long, i went with energy instead it was helpful to survive Blade
well not the start but later got double c and chance for it to not consume
FAT ROLL
what is aurora's best weapon?
good or meh?
meh
idk what the trait type is, dont think a lot of skill builds search for fortune
Max would love that 
skill damage is a bit low, aurora ult does zero damage so the secondary effect is useless
Wait, really, I thought her ult helped with DPS?
I got this one too.. Maybe I can reroll first skill.....
I don't think it does
haven't tested though
that's a big gamble though

Might be the "Additional Damage" then, I notice a nice uptick in damage output but I haven't tetsted it enough really. I only pop it when bosses are prone
its additional damage to your passive/data stream and not really to your overall damage
Hi there, I just wanted to clarify / check the current best build for Aurora please. (That's a lot of conflicting information scrolling back).
Weapon 3
Modules and cores for skill power>power
Which is currently the best arbiter for skill, weapon and reload?
Best starting arbiter set.
What would be the top three potentials to go for in any given run.
Many things in advance! 🙏
music music(maybe not for weapon, don't use aurora for weapon build) music,
top three potential depend of your perks too, if you are building with primary as your dps source, twinkle blip is a go to
Funny enough music weapon works too if youre doing music dash 
Music cheese dodge with echo for bosses?
if you're making a reload build, then the perk which empties your magazine and speed up your reload is good
music dash is, a league of its own xdd
Weapon 3 only works if youre doing either Music Reload/Primary or any skill with "CC"
not really dash its more of echo shock being busted 
Made a skill damage and power build so weapon 3 looked the most relevant of the three?
Will try with music on E
Thank you for the tips!
i enjoy a lot thunder on E and desire on E/ on reload too
My go to strat is always start music dash and if I get echo shock on start then its the go to if not then roll for potential from the first boss to pivot to another build (CA only)
Alot of Primary skills are so fun with twinkle blip even Games 
true
lets not talk about energy
the up time for orbital is just 
i don't remember ever trying energy build, i only take one main perk so i can grab Level Up! if i ever meet it
I always like getting energy to grab the chance to not consume skills and skill dmg increase per skills
it is, I just like seeing it 
when you're in a team and both your teammate just cycle their orbital lrquhgslqergrjbhfgwjdgbgsligrtg, can't see the boss anymore
malcolm straight up disappears 
Could someone tell me which attributes to focus on in the aurora?
I tried to understand the previous messages but it wasn't very clear.
What attributes to look for in modules.
skill dmg, skill crate, skill cdmg, if u meant main stat its skill power in the blue ones, then purple and red are neutral power, avoid orange with weapon power
then look for music, idk the details but there is dmg on the dodge or on the E(main), and usually a support on C from wealth or fortune
energy nice for spamming
Oh niceee ty
I think its Okay for now but I'll update more later
What is the average damage with these statuses?
immo is more on based on what unique trait they have 
the baseline stats looks good as is, so personally id just be hunting for immortal pieces and/or replacing non 5p pieces with like good rolled modules with refactor 
But again thats just good as is, just build a new character 

Gaming build, main DPS coming from Archer Cubie ; try to keep the gaming Minor active 100% of the time (re-activate near the end of the duration) and build up Winter stacks while Archer clones are off
Is the aurora damage when you focus on skill damage based on E?I changed the weapon damage modules to skill damage, I couldn't quite understand what happened but it was weak
hmm what do ur modules look like?
E searches for the potential that makes E leave those dmg areas
missing 150 skill damage x 2 doesn't look like it worth
you mean the Immortal traits?
I don't have them 🙃
which weapon Perks did you try?
imo gaming and thunder work well, but burn and music are underwhelming
-# (unless you get the bugged music perk)
the others do not benefit from skill damage
I tried starting with thunder and then adding a musical comb. But it was quite disappointing.
My modules are still bad, I only got 180% skill critical damage multiplier, and 90% skill damage only.
But I only did 900 million damage.
Using Arma 3
Weappn 3
with the right perks it can get pretty strong
(Malcolm fight at Ringed City 10 using Thunder I recorded yesterday)
pretty sure it's using the same tetris I posted before
not sure why it's showing one perk duplicated in the post-game activated effects though, iirc I upgraded it rarity though (not sure if in the gold shop before the boss fight or a Trial)
What modules blessings/traits would be more desirable on a primary(E) music build?
Wow, creepy.
I understand how you play, I was saving the E. But the question is that I need more resources, like the items that improve modules and cores, what is the best Aurora weapon to do viral frenzy?
The first weapon seems good to me for killing the mob horde. But for the boss it's kind of bad.
What would you recommend for someone just starting out? Do more standard mode? More corrective action? Where to focus their time?
I'm terrible at viral frenzy, could use some tips for it myself :/
I just did a few runs on each standard difficulty to fill up my modules as I unlocked them, then climbed CA as high as I could
you might want to do enough Viral to get 5 of each core type + upgrade the ones you care about to level 3 or so, but definitely look for a team instead of going solo
personally I didn't bother with normal Chains at all
also about crafting: do not bother with Refactoring, but do consider crafting modules to reshape if you get something good that you cannot fit in your modules, or reroll stats if you get a low roll on good categories

what build did you use?
is general consensus to go music with aurora? is music E spam worth doing?
I did my first music run on diff 9 on wasteland and got 17 bil damage
its stupid broken
Not really fun since it is really broken
echo shock evasion spam or?
yeah to see how it was
Now im doing a crit build which is pretty fun to use
not as good but fun
skill crit or weapon crit?
dunno if it's complete but its super helpful. thx
weapon
how long did it take you to get the skin omg
ive opened 36 and have gotten so many duplicates
I got it 2 times in liek 40 packs
Send some luck our way 
lol
What arbiters am I looking for on Aurora?
it's banner right
fr ive only gotten 8 original items and the rest as duplicates ive opened it 24 times 😭
which is the best weapon for her?
What's the go-to build for earlygame?
music evasion, start with trait music first perk and you good to go
Does stats scale with perks? What do i need then?
Is Winter the best weapon for her due to final damage scaling?
he's an update on my stats I hate it but I'm working on it
Traits are ass right now but I'll fix that soon
doesnt that mean u only need 20% skill crit rate to get 100%, so having 67% is a bit overkill or how does it work
Overkill but I can’t really do much with what I get lol
Modules 9/9 Blue (5 piece and a 4 piece) for max skill power main stat rest purple and reds for power.
I gambled until extra line on the 2-4 pieces then rerolled stats, followed by rolling for range. Not brave enough to reroll the 5 pieces with traits.
Cores prioritise skill power > power > I prefer shield filler. Mine are mostly level 10-15 so still lots of room for stat gains.
Build was music abuse for climbing to CA 40+. Start with the evade boots, with Music's Blessing very likely to get Echo Shock, rest free style. Mostly a mental battle dealing with the lag and game freezes.
Secret tech reroll ur purples and reds if they dont get skill power
it actually skill dmg and skill crit dmg should be on every pieces
with music on primary E and reload, its important to note reload is interrupted by skills so u can maximize by doing reload, E, reload, dodge, reload, E
and u can max penalty on reload if u want to use it for other stuff
how is that relate to his echo shock build
no this would be the other music build
Is this immort effect good or is there better?
those are better
you can gain skill crit rate from module
ok, time to farm some more thanks
I know music crushes everything atm. But say I want to make cubies work. Still want skill on everything right?
what the best weapon for aurora on skill build?
winter because 50% final damage from weapon
ok
skill dmg imo
finally finished the tower
how does e-sports expert immortal work?
Add primary damage type to data stream
So now you can play with security primary
which boss drops e-sports?
Jory
There are different immortals per boss? where is all this info
Can some of you guys please confirm whether this perk works with Aurora debuffs and if it also works on bosses? Thank you very much!
@primal basalt I have the suspect that the Rescue Helicopter might not be that great, any thoughts?
update: Malcolm damage taken drastically changes between phases so the above experiment requires further investigation
Not perfect but I think this is as good as ima get before season end. Been having a blast with Aurora
noice, lemme know if you want a suggestion for ur build
Always down for suggestions
One question what Modules you use?
What is the best perk build for Aurora? Open for help 🙂
Music dash + echo shock perk or the new arbiter with primary skill
aurora is a strong weapon user as well
Anyone know any good Winter weapon builds? I was trying to figure out a security build since I got an immortal module with a security stat/perk
Heyy I’m searching an Aurora build what perk should I chose when I start the game what my module should look like thing like that
What equipement should I take
anyone got ultimate/ability spam builds? think having the ult up constantly and just spamming her primary skill/weapon skills feels like a potentially good way to play aurora
in s0 there was an immortal that made it so data stream was considered primary and was one of the best builds
I dont know if you can recreate something similar with what is available at the moment but it would be interesting
I only know what 1/2 of the aurora immortals are
i never got to immortals before in any of the seasons and i'm still early in on here too
day 5... still didnt drop a Twinkle blip potential chip... im starting to believe it is but just a dream ~ imma bout to actually pull my hair 😂
anyone got a good aurora build to clear d10 wasteland in 26 min?
Is it just me or is aurora the hardest character to get potentials for? I have tons for everyone else and only gotten a handful for aurora.
same -_- her potentials are rare for me too and i only get her worst when i do ...hers and max are the rarest to drop for me
I have a bunch for max, colonel and rebella. Trading should be a feature of the rng is going to be so slim and so many options.
Of about 200 int 6 and immortal potentials I've got 3 with aurora name. Literally.
Build dump inc.
Aurora Esports Expert build (Data Stream)
Main build around is (Pretty much necessary)
there are 2 potentials you consider for this build
For life of the party it doesnt require ult set up but you will have to cast primary for data streams to start hitting
Spotlight has a higher potential damage but requires gear setup for ult charge. (important note you can stack ultimates)
Ideally you want a active set up of
-Security primary is one of the best primary scalars
-For shoot I recommend running Security because it applies decel which allows you to proc data stream without casting primary
you can get higher damage running something like energy with the energy crit duo perk
-For minor you can run security, fortune, or wealth for more dmg
I prefer security because it does not require activating the minor for the effect to be active but fortune or wealth has higher damage potential
Other aurora dedicated immortal traits I would recommend are:
The main stats you want to build around are: Primary damage, Skill crit damage/crit chance, Security primary damage, Rate of fire
Amulet traits to look for:
If you have the ability to control mobs without the use of primary this trait gives you a 3x multiplier
Gives you ult charge in exchange for less potential damage
Gives you fire rate and potential for more projectiles. Recommended if you have no fire rate
I do not have the main immortal to do a build video but I have played it in s0 where we could just run straight to our potential and then kill the final boss
should easily be capable of hitting for billions of dps
winter
that one is worse than the gear one
yea
the gear one just gives you 2 projectiles and that one is A) on an amulet slot and B) requires you to be flying and slows
i'll try to get the other one
Does this mean there is no more twinkle blip? That was easily my favorite potential and made a huge difference
there is still twinkle blip
Newbie here How to I select different perks it stays on Harold of lightning







