ideas
Limit player speed
implement a feature.yml/json/toml file
Fixing exploits and/or bugs?
no Pumpkin Script untill feature full
competitions for publicity
wasm build
Allow bedrock players to join by default
Update feature
Minecraft server testing
Let's add github cli check for i686-unknown-linux-gnu
content content content
Personalize the World Generator
End Dimension Toggle
Minehut 2.0
Vulnerability Reporting
starter house
Retain bugs to following vanilla properties?
PersistentDataContainer
Make it mandatory to write function and logic documentation when contributing to pumpkin
Modding API
More ECS Less Hidden Spawns
Redstone
GUI
Plugin Management
WebAssembly target
Purpur-like config options
Block IDs as opposed to string keys
GUI
TPS command
Translate text on runtime
Native & Abstract API (Scripting, Modding, Plugins)
2 World types(for advanced users)
Suggestion on Improving the Codebase
(Plugin API) Cancel packet, but not the event
(Plugin API) Hidden NBT Tags
Development tutorial
Spigot-like permission system
Add a world edit like addition
Anticheat
Add Raknet support
Redstone implementation
Pumpkin as Proxy
Web server
Re-make the client, make it faster
Broadcast to lan
Mod/Plugin website
Multipumpkin?
Player Configuration Variables
Development and Testing tools
Combat Optimizations When added