ideas

152 threads · Page 3 of 4

Limit player speed 46 messages
implement a feature.yml/json/toml file 24 messages
Fixing exploits and/or bugs? 2 messages
no Pumpkin Script untill feature full 12 messages
competitions for publicity 2 messages
wasm build 39 messages
Allow bedrock players to join by default 30 messages
Update feature 15 messages
Minecraft server testing 2 messages
Let's add github cli check for i686-unknown-linux-gnu 12 messages
content content content 11 messages
Personalize the World Generator 20 messages
End Dimension Toggle 3 messages
Minehut 2.0 45 messages
Vulnerability Reporting 32 messages
starter house 16 messages
Retain bugs to following vanilla properties? 7 messages
PersistentDataContainer 10 messages
Make it mandatory to write function and logic documentation when contributing to pumpkin 57 messages
Modding API 18 messages
More ECS Less Hidden Spawns 10 messages
Redstone 79 messages
GUI 47 messages
Plugin Management 62 messages
WebAssembly target 18 messages
Purpur-like config options 6 messages
Block IDs as opposed to string keys 2 messages
GUI 32 messages
TPS command 13 messages
Translate text on runtime 7 messages
Native & Abstract API (Scripting, Modding, Plugins) 1003 messages
2 World types(for advanced users) 8 messages
Suggestion on Improving the Codebase 31 messages
(Plugin API) Cancel packet, but not the event 7 messages
(Plugin API) Hidden NBT Tags 12 messages
Development tutorial 69 messages
Spigot-like permission system 6 messages
Add a world edit like addition 3 messages
Anticheat 42 messages
Add Raknet support 11 messages
Redstone implementation 15 messages
Pumpkin as Proxy 40 messages
Web server 18 messages
Re-make the client, make it faster 82 messages
Broadcast to lan 9 messages
Mod/Plugin website 167 messages
Multipumpkin? 3 messages
Player Configuration Variables 11 messages
Development and Testing tools 5 messages
Combat Optimizations When added 2 messages