#game crashes when i select a card

13 messages · Page 1 of 1 (latest)

charred hearth
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i just installed the mod following the tutorial and when i select any card in the first blind the game crashes. i got the latest version of steamodded from faq and still nothing. help.

final pebble
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an actual crash report would be helpful

charred hearth
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it now crashes on startup

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Oops! The game crashed:
main.lua:1530: attempt to index local 'big_e' (a number value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0427a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
1: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0~dev, Uses Lovely]
2: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.5b, Uses Lovely]
Lovely Mods:

Stack Traceback

(3) Lua field 'exp' at file 'main.lua:1530'
Local variables:
x = number: -0.413753
big_e = number: 2.71828
(*temporary) = Lua function '?' (defined at line 1476 of chunk main.lua)
(*temporary) = nil
(*temporary) = number: 2.71828
(*temporary) = number: 0.00827506
(*temporary) = string: "attempt to index local 'big_e' (a number value)"
(4) Lua upvalue 'gameUpdateRef' at file 'game.lua:2802'
Local variables:
self = table: 0x38d2e100 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
dt = number: 0.00827506
http_resp = nil
(*temporary) = table: 0x38d2e790 {r:0, scale:0, xy:0}
(5) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:84'
Local variables:
self = table: 0x38d2e100 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
dt = number: 0.00827506
(6) Lua upvalue 'gu' at file 'main.lua:1865'
Local variables:
self = table: 0x38d2e100 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
dt = number: 0.00827506
(7) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x38d2e100 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
dt = number: 0.00827506
(8) Lua method 'update' at file 'lib/overrides.lua:259' (from mod with id Cryptid)
Local variables:
self = table: 0x38d2e100 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
dt = number: 0.00827506
(9) Lua upvalue 'oldupd' at file 'main.lua:1006'
Local variables:
dt = number: 0.00827506
(10) Lua field 'update' at file 'main.lua:1898'
Local variables:
dt = number: 0.00827506
(11) Lua function '?' at file 'main.lua:934' (best guess)
(12) global C function 'xpcall'
(13) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 905 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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it didnt crash so early up until now

final pebble
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did you turn off talisman's bignum thing

charred hearth
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i did

final pebble
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it explicitly requires bignum on

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says so in github (or it should)

charred hearth
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so fresh install?

final pebble
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at this point yeah

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too lazy to guide how to change manually

charred hearth
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understandable