#Candy sticks crash after selling/playing hand.

7 messages · Page 1 of 1 (latest)

crimson haven
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Im having an issue with candy sticks im playing against the mouth.
Im only using cryptid and talisman, installed with balatro mod manager.

Crash when i play a hand:
Oops! The game crashed:
main.lua:1972: blind.lua:786: attempt to index local 'blindTable' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0323b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
1: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0~dev, Uses Lovely]
Break Infinity: omeganum
2: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.5b, Uses Lovely]
Lovely Mods:

Stack Traceback

(3) global C function 'error'
(4) Lua field 'update' at file 'main.lua:1972'
Local variables:
dt = number: 0.0431715
success = boolean: false
msg = string: "blind.lua:786: attempt to index local 'blindTable' (a nil value)"
(5) Lua function '?' at file 'main.lua:934' (best guess)
(6) global C function 'xpcall'
(7) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 905 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

signal juniper
jagged tide
merry bramble
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Something to do with Candy sticks blind.load being card.ability.extra.boss instead of card.ability.immutable.boss

#

At line 1733 items/spooky.lua, for now, change G.GAME.blind:load(card.ability.extra.boss) to G.GAME.blind:load(card.ability.immutable.boss). That should resolve it

old zenith
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make pr, i'll merge (its 1 am)