#Ascēnsiō v.0.1.1

1 messages · Page 8 of 1

coarse blade
#

if you want

#

i can dm the link to you

agile flint
#

Imo, having server is nice, but if majority of attention can be achieved in cryptid server forum it'll alr kinda serve the purpose of "it", since having diff server could also meant dividing contribution attention to the mod itself and could hurt progress of it a bit, but can ignore me since probably just me overthinking abt it cat_owl

coarse blade
#

with the last message being an invite to the server

#

idk

agile flint
#

am not sure, its not up to me anyways, since I am not a head of this mod, it just mere personal concern cat_owl

coarse blade
#

kay

river fjord
#

yea good idea

safe sapphire
#

I wasn't too concerned about having a separate Discord server. ATM, things have been running well as they have been. That being said, separate places for art and the like would be beneficial. If this does go through, I don't think we should close the thread. Many people (rightly in my opinion) don't want to join another server just for another mod, and so just cutting off communication here means cutting off communication to those people entirely. At the very least, notable updates and the like should still be prominently posted here.

coarse blade
#

kay

#

will dm you the invite jic

#

y'all fw the public worship hall chat

opal hazel
# coarse blade

yes (the contents of these worship halls should only be their respective emojis (cryptidm, 🌞 , [Bulgoe], [Gros michel], etc)

coarse blade
#

wait hold on

river fjord
#

im ascending it so good

river fjord
#

holy PEAK...

river fjord
#

celestial globe

peak escarp
agile flint
#

TIL that even that if I manage to rebuild my pc, I still probably have to do spritework on my laptop since recent aseprite build didnt like my win 10 system, some feature just bugs out, its not much but will probably irks me in the lobg run cry_sob

opal plank
winter bear
#

I'm adding some name ideas, is that okay?

safe sapphire
#

Sure!

peak escarp
#

Gula's already taken by Gluttonous Joker!

winter bear
#

I suggested the name "Tournesol" for the Exotic Solar Dagger based off an FF sword of the same name

#

it's literally a sun sword, so yeah XD

#

the art could be based on it as well

steep flame
#

thats like my childhood game

winter bear
steep flame
#

its so underrated

#

ive 100%ed it multiple times

winter bear
#

it's very underrated

#

so, naturally, an upgrade to a 'sun dagger' would be a sun-themed sword, and Tournesol is the first one that comes to mind

steep flame
#

true

winter bear
#

even if it breaks the Latin naming convention

steep flame
#

i think it can be vaguely translated from latin still

#

specifically "sunflower"

winter bear
#

yeah, but then it loses the reference XD

steep flame
#

it's one of those things that google translate doesn't like much

#

you can translate it from latin to english, but not from english to latin

tribal moth
# winter bear even if it breaks the Latin naming convention

I did some etymology backtracking on wiktionary; maybe something that's a bit more latin but still stays similar to the name would be "Tornasol"?

Tournesol (French) <- Tornasole (Italian) = torna (Italian) + Sole (Italian)

  • torna/tornare (Italian) <- tornāre/torno (Latin)
  • Sole (Italian) <- sōlem/sol (Latin)

Then torno + sol = Tornasol (not Tornosol, since the last "o" in "torno" is often replaced with an "ā" (or "a") in conjugations, i.e. change the word a bit)

winter bear
tribal moth
#

nah it's fine, dw

winter bear
#

I updated it and added a note about the origin of it for anyone who hasn't read this chat

safe sapphire
#

Throwing this out there, for the beyond ascension equivalent, Ruby and a couple of others mention transcend as the name. I think this would work fine! The only thing is that other mods are going to have their own equivalent of that card as well. My thought for this: What if we save transcendence for a future "all-in-one" togglable 2nd upgrade card that can be set to favor a certain mod over others if there is a conflict? As a replacement, what if we called the card apotheosis instead? Spit balling ideas at the moment.

winter bear
#

That's good! I like it. I just proposed "Apotheosis" as the Exotic name for "Metamorphosis", but I like your idea better

#

or maybe swap it around?

coarse blade
#

try exultation?

winter bear
#

again, just thoughts

safe sapphire
winter bear
#

I'm quite fond of my Caviar Exotic name, though. I was thinking about what might be the Latin/Roman equivalent to ambrosia when wikipedia shone a light on that little nugget

coarse blade
#

vote now on your phones

peak escarp
#

Chose apotheosis for reasons only evident to hssr

coarse blade
#

so trueeeeee

opal plank
#

hey, @safe sapphire, i have a question
are there any plans for some way to be able to see what jokers evolve from what in terms of ascension? currently, some jokers like sine fine venari and magnum opus are a little hard to tell what they're an ascension from, expecially from newer players. some kind of indicator to show that "hey, this exotic joker is an ascension of this joker" would be really cool to see

grizzled tiger
#

you could add it like this

safe sapphire
opal plank
grizzled tiger
#

either route works

safe sapphire
#

While I really appreciate the tool tip system Hexa allowed us to use, I wonder if there would be a subtler way to communicate that info. You know how for chocolate dice, a system was created to only show text when the number it is hovered over? I wonder if we could do something similar with a symbol added to the end of the name or description of a joker to give that information.

opal plank
#

chocolate die's mechanic for that doesn't even work anymore to be fair

tribal moth
#

might be a pain in the ass b/c ui, but what about a subtitle under the joker name?

steep flame
#

you can just

#

turn the name into a table and use multiple lines

#

like you would with a description

tribal moth
#

wait

#

you can do that???????????

steep flame
#

mhm!!!

tribal moth
#

holy hell, til i guess lol

steep flame
#

you used to have to do some generate_ui jank but smods added this feature recently

tribal moth
#

ah, okay makes sense

steep flame
tribal moth
#

I see

safe sapphire
#

While that is neat, I fear what happens if you have two or more transformations on a Joker. Let's imagine a Joker not from entropy has both an exotic and an entropic version of itself (I know we were talking about showing its pre-evo, but bear with me). That you mean its name would be like:
Joker
-# Ascends Into Balatro
-# Apoths Into Balala
Plus any other mod that adds a version of it. I feel that, in combination with other mods that add similar labels, it will become overly clunky.

fervent sierra
safe sapphire
#

Would there be a way to only have that info show up in the atlas like stickers can?

#

Or, maybe we can have that info show up only when the joker is clicked/selected?

#

It could act similarly to how the double sidded button is handled

tribal moth
#

something something "if in collection slots" (<--- pseudocode)?

steep flame
weak sleet
#

is there any restrictions on me taking a shot at making a joker for this?
I dont think my art skills are up to the task, but it seems fun
(other than the obvious of trying to pick a joker that dosen't already have art lol-)

weak sleet
#

cooleo

safe sapphire
#

This is just a mock-up, but what if this extra window appeared under the Joker description when it is selected? In this state, it would scroll through all viable transformations. For ascensions, it would have a plus in the middle instead with the original joker(s). I know this would require ui work, which would be difficult, but I think this could be a neat way to convey the info.

opal plank
#

you could definitely steal from aikoyori's stuff for this kind of ui

agile flint
#

Guess, who got to touch their pen tablet back monopoly_money , god I miss the feel of free moving the cursor to draw without making my hand feel like it'll snap anytime cat_owl , anyways, this is my rendition for Marble Joker X, I made the composite layer have "simulated" shadow as to how I feel it'll look in the game because I can't do the "in game" vis, so I have to do some redneck engineering for it jimball

agile flint
#

well, considering crossmod potential, might as well jolly

fervent sierra
#

i could probably word that better

#

but theres probably a example out there

#

like sunny joker --> solis --> chamogelastoulios (thats probably not its name)

agile flint
opal hazel
agile flint
#

Its like ancient idol statue or smth, ok, now I did that idrk what am gonna do with actual Idol X jimball

coarse blade
# coarse blade
poll_question_text

should we have a worship hall

victor_answer_votes

14

total_votes

15

victor_answer_id

1

victor_answer_text

ye

victor_answer_emoji_name

👍

opal hazel
#

Grahkon, Making Gifs in this economy? [teaser for Exotic M() ]

#

-# also how do you add empty pixels theres a dead pixel in the first frame I put to make it the right size for the atlas pls help

coarse blade
fervent sierra
#

i kinda forgot M() was a thing

opal hazel
fervent sierra
#

big fan of how it switches through variations of m (Dekatria, M and m)

coarse blade
#

can't find it anywhere

fervent sierra
coarse blade
#

ohhh

#

yeah now i see it my bad

agile flint
opal hazel
#

can't talk for 1 hour now brb

agile flint
#

Rendition for 8ball X (this is a repost because I noticed error on some frames), I make it alternate between the number and eye to reference the name agreed upon for this one jimball_roll

agile flint
opal hazel
#

here's the background and border for Exotic M()

#

(and here's the full joker but probably done wrong)

#

(yeah I kinda got lazy with not adding tredecim or cursive m, first time doing an animated joker :p)

#

also all frames aside from the M's are at 10fps (0.1 sec delay) while the non-glitching M's have a delay of 1.6 sec (or 1.5 if that's easier)

agile flint
opal hazel
#

-# I love it

agile flint
#

Looks 🔥 ngl monopoly_money

wintry owl
#

dekatria reference :D

glad fable
#

Gaudium Litterae (Scrabble Tile): When card is scored, 1/4 chance to create a random negative uncommon or better joker. Jokers created from this card are considered Jolly. (cannot create Exotics)

grizzled tiger
#

I'm kind of surprised that exotic Red Bloon isn't a BAD

#

or hell, a BFB to keep its red theming

safe sapphire
#

I agree with that assessment. I also think it should be a BAD.

opal hazel
#

what do we think of this (kinda bloated) Exotic M() idea: "When a Non-Jolly Card is used, Create a Jolly Code Card and a Double M tag. Jolly Cards give +1 Consumable slot each."

#

idk it producing 3 things at once might be a bit- wait this idea produces 3 things, like the amount of M's it shuffles through oh I'm such a genius -much for one exotic, but what do you guys think?

opal plank
coarse blade
opal plank
#

I agree with that assessment. I also think it should be BAD.

#

ASS, even.

coarse blade
#

fuck red bloon

#

all my homies hate red bloon

opal plank
#

it’s good early game when you have open joker slots

#

but after like ante 3 it’s useless

coarse blade
#

trueing

opal hazel
#

Drew like a dark, fucked up version of the Exotic M() haha. Just a glimpse into my dark cryptidm . A full stare into my twisted cryptidm would make most simply go cryptidm Imao

#

-# this is just for fun

steep flame
#

this is better though

opal hazel
steep flame
#

i really wanted to keep the bloons theming for the exotic

#

so I kinda rushed to take the spot

coarse blade
safe sapphire
#

So many Jokers, so little time

opal plank
#

real...

coarse blade
#

fortunae risus spotted

weak sleet
#

welp, I've taken my shot at a exotic Chaos the Clown.
imo it dosent exactly feel "exotic" but I'm still happy with it
t'was ultimately just for fun anyway :p

safe sapphire
weak sleet
safe sapphire
weak sleet
coarse blade
# coarse blade
poll_question_text

2nd form ascension (spectral) name

victor_answer_votes

11

total_votes

19

victor_answer_id

1

victor_answer_text

apotheosis

agile flint
#

Rendition for Dusk X (Crepusculum a.k.a. Twilight) I have an idea coming from the name to make a rendition of "twilight zone" from an eclipse event viewed from space, else is just a sci-fi flair etc etc jimball

opal hazel
agile flint
#

My first one probably demicolon x iirc, but I'm kinda forgot jolly

steep flame
#

~~thank god, i needed a reference for how 3 layer animation was implemented for my mod 😭 ~~

#

anyways this is peak

#

i love the idea

agile flint
#

Rendition for Blackboard X which refers ancient stone tablet, the stone texture have been really fun to do with bunch of custom brushes I made jimball

opal hazel
celest wraith
#

vro might be pregnant
because damn tattered is delivering every single time

agile flint
# opal hazel this is pretty peak but the center joker blends in with the BG a lot (same with ...

my actual concern actually, I, to start want to color it gold or ivory referencing the carving to stone usually colored bright, but I thought, "its kinda weird to have engraving floating" so I have to scrap bright color, but the color is so blended in, so I had to put sheen animation on the bg to separate it, in my head in game render would suffice to differ it just from layering depth alignment, but I'll try make another variation to see if it gonna looks more discernable

#

Second variation jolly (using futhark might just be slight astronomica reference)

gleaming herald
#

please tell me there will be a steammodded version

opal hazel
safe sapphire
gleaming herald
#

ye

#

wait

#

there already is a steam modded version?

opal plank
#

what are you talking about exactly?

#

ascensio (and a whole lot of other mods) already use steamodded

#

there is no dedicated "steamodded" version as far as i'm aware

gleaming herald
#

oh

zinc lodge
#

tried actually doing something with this

#

(if i ever release the mod i put this in it will not contain this btw)

agile flint
#

Yoo, someone actually went on reviving it monopoly_money , wish I could put more effort to the sprite, I was abt to ask why it looks so blue until I saw the foil jimball

zinc lodge
#

lmao

agile flint
#

We're have been on talk once on resurrecting it here in ascensio but, it such an old talk, can say it also went cold along the way cat_owl

zinc lodge
#

:(
i think non verisimile is a really cool idea
coding it is gonna be a pain since i have to account for things like editions and enhancements, the banana sticker, gamba tag, a bunch of boss blinds, etc.

#

also doesn't have any animation code currently

agile flint
#

Yeah, I have no speck of an idea how to code, but I can see that'll be hell to do too cat_owl

#

I once did Pascal at midschooler, but not even that have any trace left in my head

zinc lodge
#

definitely need to decrease the scaling a bit though

karmic bough
opal hazel
river fjord
#

im in the kitchen rn

river fjord
opal hazel
river fjord
#

big version just so yall can see it a bit better

ebon minnow
#

M ❌
W :correct_symbol:

opal hazel
opal plank
safe sapphire
weak sleet
#

Cooleo!

fervent sierra
#

Sum (body once told me)

#

was considering against posting this because i thought it looked lazy but eh i already made it so might as well

#

almost forgot to post the layers

safe sapphire
#

Thanks for this!

fervent sierra
#

np

agile flint
blissful finch
#

Ima do the delayed gratifitaion one

#

Looks like dna

tribal moth
#

i should have clarified this sooner, but i did trace over the original logo to draw the staff; i still had to take some liberties with a couple of details considering the smaller scale of the sprite

opal plank
#

yea yea

river fjord
river sluice
#

I love how ascensio has literally ascended past cryptid in terms of exotic art

#

we got the most beautiful cards ever

agile flint
#

I need to learn to not do smth way too extra when it gonna get covered later on cat_owl, anyways, rendition for Constellation X, inspired and derived from unexian's design of Gemini since the name constellation remind me of zodiacs, and some ascension's gonna have zodiac theming, so might as well create one of them, though this one is not specific one but trying to have all the symbol in one art (which is hard to fit in with limited space) jimball

tribal moth
#

Gonna submit the Ace of Game sprites before I get taken away into a dense forest never to be seen again go on vacation

#

OH YEAH I also had an idea for TEFD XMult Joker X sprite; basically you know the game intro animation where all the cards get sucked into the middle of the screen

coarse blade
#

hey gang

#

bit of a problem

#

how the hell are we gonna handle 2 rubys lol

karmic bough
#

Rubies

coarse blade
#

true

agile flint
#

Wip for Throwback X jimball

river fjord
river fjord
worn loom
#

instead of making them be based on my characters just make them based on the second part of the title

#

so the first one can just be based on homestucks hope aspect and the second one uhh

#

i can come up with an effect eventually

#

alternative idea

#

make them descend into the same joker

#

when that joker ascends pick one randomly

#

the only issue is that there might be other zenith jokers that arent myself/my characters in the future

coarse blade
#

where's cass

peak escarp
#

Oh, I'm not in.

#

I would like to see Cass in the mod, though!

worn loom
#

i can probably add both of them

#

i dont want to go too crazy with it though

#

i dont want to set a precedent for submissions in the mod

#

but id like to recognise a few people

coarse blade
#

lest you resseruct polterworx-like nepotism and self insert overload

worn loom
#

i actually might remove the dreamweaver one and make the lord of hope one have that effect instead tbh

#

1 billion mult is interesting but it fits with the lore less

#

i made up my mind i think i will do this

#

the descension now probably needs a new effect

#

but thats fine

#

heres my idea

#

Ruby - Legendary
This joker gains X0.25 Mult whenever a spectral or code card is used
Whenever a blind/boss blind is defeated generated a random spectral/code pack

#

simple enough

peak escarp
# worn loom i can probably add both of them

SLIPSTREAM, HEIR(?) OF TIME - [Zenith] - Maybe makes a negative rare consumable every round, and makes consumables in your possession give ^^2 mult. Will also silently judge your inner character as you play.

worn loom
#

peak

peak escarp
wintry owl
#

i am quite fond of this

worn kindle
#

the voices are telling me to do stuff for this so im gonna art

#

blur joker is gonna be arted to the best of my mouse drawing ability

coarse blade
peak escarp
# coarse blade any ideas for the mortal form or

LO - [Legendary] - creates a non-joker (anything if you have parakmi) drawn by Lil. Mr. Slipstream every round.
In all seriousness, It probably makes omen and spectral cards give X2.5 mult and creates an omen and spectral at the start of every boss blind.

worn kindle
#

i forgot that aseprite is on steam and got scared when i fatfingered f12

#

uhh anyways bg first bit also looking at some of yalls stuff, why must my art style be so simple, color wise?

#

also in bottom left is my mandatory hidden loss

#

PROGRESS

#

the more vibrant ones are on 2nd layer

coarse blade
#

now you're cooking

tribal moth
worn kindle
#

not sure if i should make the sapphire be more resemblant of a joker or an acutal gemstone

#

im leaning towards gem

tribal moth
#

Maybe make it an actual gemstone, since Exotics usually lack a Joker caricature

worn kindle
#

yeah, fair

tribal moth
#

maybe more could be done? If anyone wants to expand on it, here's the sprite for that Joker

worn kindle
#

holy shit this is awesome

#

gonna add some corners

tribal moth
#

that's looking pretty cool so far

#

Is it okay if I give a suggestion?

tribal moth
#

tattered pls we dot no animate every joker in thsi mod /j

worn kindle
coarse blade
tribal moth
#

I was thinking that for the center subject, you could add some highlights to make the thing like shine a bit more

#

i.e. close-to-white blue

worn kindle
#

okiee

worn kindle
tribal moth
#

i'm taking about something like this (using red as an example of where the highlights might go)

worn kindle
#

ooh. gonna make it a more minty teal for color variety

agile flint
#

easiest way to do it probably duplicate the layer replace the specific color, and erase unnecessary part :)

worn kindle
#

boom its peak

#

any other suggestions? if not, i wil finalize some of the bg colors, and be a silly gooebir\

tribal moth
#

oh hell yeah

worn kindle
#

and also gotta move my loss because of the sstupid bottom left corner

#

done. its now on the topleft mg rock. here is sprite sheet n lil thing. thank you voices for tempting me to make peak

#

uhm

#

the voices are not calmed

#

time to code

#

wait nvm the effects not approved

#

uhhhh

#

here is the current effect

#

suggested by hssr

coarse blade
#

hologram synergy

coarse blade
worn kindle
#

i feel like it could take an approach similar to inanis and make it gain at end of round, and the cards increas the per card effect

#

just a thinkle

worn kindle
#

using the base code from drivers, idk if this will work (which it likely wont but im just fumbling around in vsc because of bordeom)

worn kindle
#

okay for some reason there isnt a global value for xchips modifier so idk whar to do. uuh.... help me

nocturne ridge
#

You put g instead of G

worn kindle
#

oh

nocturne ridge
worn kindle
#

then how do i modify xchips

#

if i cant im gonna be angery

nocturne ridge
worn kindle
#

the effect i was going for is when a card is added, make the per card xchips go up by 0.1

#

ohhhh

nocturne ridge
worn kindle
#

like card_count = #G.deck.cards?

nocturne ridge
worn kindle
#

oh

#

so G.deck.cards = #G.deck.cards or flipped?

nocturne ridge
worn kindle
#

tyty

#

it crashes when viewed in not the game

#

im just gonna ifelse it out

#

nvm how do i name it not crash

#

make*

#

its crashing when brought up in the collection outside of a round

worn kindle
#

that and for some reason in localization when i try to show #2# it returns nil

#

uhm just compiling issues.

  1. crashes when deck isnt loaded (likely easy to fix idk how tho)
  2. the x_chips_mod isnt showing up in the desc. only returns as nil.
  3. still needs to be coded so that the xchips/card goes up by 0.1 per added card (help me someone)
#

any help appreciated

#

here is the lua file as i have it, its mostly done just needs the kinks sorted out.

nocturne ridge
worn kindle
#

okie

#

i didnt test that, i assume thats for clutter's sake?

nocturne ridge
worn kindle
nocturne ridge
worn kindle
nocturne ridge
worn kindle
#

and the if G.deck then is in the loc_vars?

#

but shouldnt #2# be xchipsmod?

nocturne ridge
nocturne ridge
worn kindle
#

and how do i get #2#

nocturne ridge
worn kindle
#

@nocturne ridge can we just go in vc it feels faster than this

#

and less cluttered

#

fair point.

nocturne ridge
velvet widget
#

i return from my slumber

#

(i must consume art)

worn kindle
#

and i am making peak (sloppily)

velvet widget
#

i've eated all the arts

#

great work

worn kindle
#

im doingng to coad

velvet widget
#

you guys are all foated

worn kindle
#

nvm

agile flint
#

Ok this take me like 10+ hrs to figure out from the concepting to the finish, good god I dont realize it takes me that long cat_owl , anyways, rendition for Throwback X, Capitalchirp put a suggestion of art direction of referencing breaking through dimension and time and also Back to The Future movie and I think it's good idea to pitch, so here we go jimball (and yes that is Jimbo riding the hoverboard)

safe sapphire
#

@opal hazel I think I might have misunderstood your revision. Is this what you meant?

peak escarp
#

(Khm.)

OH MY GOD OH MY GOD OH MY GOD OH MY GOD OH MY GOD

worn kindle
#

why

#

line 20 is the playing card added if statement

peak escarp
nocturne ridge
# worn kindle

For the credits I think you can put them like ```lua
code = {
"hasu <3",
"Somethingcom515"
}

#

But the problem is you're trying to put an if in a table.

#

The if would go in calculate

worn kindle
#

ohhhh tyty

#

what is the thing for the upgrade message

#

@nocturne ridge

nocturne ridge
steep flame
worn kindle
nocturne ridge
worn kindle
#

yes

nocturne ridge
worn kindle
#

in vsc?

nocturne ridge
worn kindle
#

i think?

nocturne ridge
worn kindle
#

not showing any

coarse blade
#

could you reskin jimbo to have the throwback pallette

nocturne ridge
worn kindle
#

also it loaded

#

so i think its just working

agile flint
worn kindle
#

also how do i stop it from crashing when there isnt a deck loaded (menu collection)

coarse blade
#

get some rest

#

you deserve it

nocturne ridge
worn kindle
#

so the whole thing would be G.deck and #G.deck.cards or 1 * card.ability.extra.x_chips_mod

worn kindle
#

works! tysm

#

supposed to be 5.2

#

this is the value it takes it from

coarse blade
#

just divide by 10

worn kindle
#

lenient_bignum(lenient_bignum(card.ability.extra.x_chips) + (G.deck and #G.deck.cards or 1 * card.ability.extra.x_chips_mod) )

#

i did

#

the last value is 0.1

#

and its still 52

#

uhm

#

fixed. it took the or as (or 1 * 0.1) and it chose the better one. parenthases shifting fixed it,

#

just finishing up some last code fuckery

#

holy shit its actually done i just gotta make the description not be a pladceholder

#

how do i pull request

#

or waity

nocturne ridge
worn kindle
#

kk

safe sapphire
#

Added the Apotheosis omen card and Sunny Joker's Entropic: Iliakos to the Github! Ensure you download the latest entropy build directly from the repository, as it relies on a feature that isn't currently included in a release.

#

Also, this is why I was taking about GUIs earlier

peak escarp
#

AAHHHHHHH CHECKING IT OUT

worn kindle
#

i dont know how to move files KASJYDHGSDFJG

safe sapphire
worn kindle
#

oh

safe sapphire
# worn kindle oh

I see the pull request. I can take it now and add the missing elements if you are fine with that

worn kindle
#

the branch is ready gamers

peak escarp
#

Thank you!! :'>

safe sapphire
#

A typical Joker addition in Ascensio usually changes / adds 6 files:
New or updated atlas in 1x
New or updated atlas in 2x
Joker file in items
Updated localization file
Include Joker in the loader
Include joker in ascensioable list in main lua

worn kindle
#

oh damn i forgot some things

safe sapphire
#

I'll fix it, no worries

worn kindle
#

tyty

#

im happie my peak is in the game

#

as soon as the branch updated with the things i (forgor) i am gonna download that so fast

#

also, fixed sumn that was bugging me in this. there were some missing pixels. fixed them here.

safe sapphire
# worn kindle tyty

It seems your localization file only added an extra copy of the midas description. Do you have the actual description by chance?

worn kindle
#

oh shi

#

j_asc_blue = {
name = "Magnus Sapphirus",
text = {
"{X:chips, C:white}x#2#{} Chips for each remaining {C:attention}card{} in deck.",
"Gains {X:chips, C:white}x#3#{} Chips when a card is",
"added to deck.",
"{C:inactive}(Currently: {}{X:chips, C:white}X#1#{C:inactive} chips)"
}
},

safe sapphire
#

Thanks

safe sapphire
#

Thank you, Hasu, for both your art and code for the Blue Joker exotic! Feel free to check it out on the GitHub now!

blazing tendon
#

this shit is so ass...

worn kindle
#

i have set blue joker as implemented in the doc. lets go, gamers

peak escarp
#

Stake satellite

coarse blade
worn kindle
#

alos the square joker exo doesnt have localization

#

wait i think thats just my version nvm

worn kindle
peak escarp
#

Fixed some holes in the anim

coarse blade
#

i feel like the middle bit of the sapphire could be shinier

agile flint
#

Revised throwback x, while I change the color, I decided to also give him his neat google, and he looks cooler now jimball

coarse blade
#

matyr regina tomorrow

opal hazel
opal hazel
safe sapphire
#

One thing I want to add is a card that temporarily turns a card you have to its exotic form for like 3 rounds. What card type should it be?

opal hazel
safe sapphire
opal hazel
#

after using ascension to create one, they could be found in the store very rarely

#

(or from booster packs n stuff, maybe they also get generated by some tags or actual exotics?)

safe sapphire
#

I see. That definitely seems super ambitious, especially with the cross mod stuff we are doing. Definetly something that would need to come after most jokers have been implemented.

opal hazel
opal hazel
#

also @safe sapphire I think this message should be unpinned now seeing as almanac is gone 4ever

#

-# the msg isn't invalid but no point in having it pinned after the fact

worn kindle
#

hey, blue joker blueprint compat doesnt work

#

it doesnt triger

worn kindle
#

and also some other issues with my shitcode

safe sapphire
#

I think I spotted the blueprint issue. Will upload a fix soon

velvet widget
#

Polterworx is gone forever?

worn kindle
#

another issue, scalae doesnt work on it\

#

so thats sucks because it would be busted

#

wait..

#

yeah its not scaling

tribal moth
velvet widget
#

i've been away for too long then i've heard no wind of it 😔

opal hazel
# velvet widget i've been away for too long then i've heard no wind of it 😔

yeah first Jen melted down then his PC melted down and then we all melted down (no but on a serious note Jen is actually through with Polterworx and nuked everything, all the Polterworx channels and downloads are gone besides a single channel for talking about Balatro (and by extension Polterworx), and asking for distributing a copy of PWX on the server is banned. All the server's being used for now officially is Jen's Gmod projects.)

opal hazel
spring grove
opal hazel
#

-# i'm bri'ish so I also deserve obliteration tbh

river fjord
#

whats this thing in the assets meant to be

agile flint
#

Supposedly sprite for the 4 finger x, though idk why it alr there, afaik the joker isnt even implemented yet 🤔

dense escarp
#

Idea: Priora Tromocratias (Prior Terrorisms) (Exotic version of "bobm" from Myst's Jokers)
The art could be a Toyota Prius mixed with a Toyota Terrorist Truck
Effect: Increase every operator by 1 after 300 seconds

mental veldt
#

All of them, or just the visible ones?

peak escarp
#

I can't stop with the weird horror references, can I?

tribal moth
#

house of leaves mentioned ‼️‼️‼️‼️ what
_ _
_ _

zinc lodge
#

i still have a hold on it at the library and have been waiting for eons

river fjord
#

heres Bestia Tenebrarum (nyctophobia exotic)

outer inlet
#

are we still doing ascensioposting

river fjord
#

heres the big version too

river fjord
#

i feel like making an entropic now ngl

river fjord
#

entropic abstract alert! entropic abstract alert!

peak escarp
#

Oh that's actually pretty nice.

river fjord
#

tried my best to make it seem like its made up of different parts of jokers/cards pretty much

(the face on the left from jimbo, theres an m there too, bits of jester hats sorta fused in with it, card sticking out of its face too)

silent mirage
#

photograph [pictum hominis]
this joker gains ^^0.01 Mult for every score face card

#

cavendish [ariera deorum]
gives ^1.25 mult. fixed 1 in 4 chance to create a negative copy of itself at the end of the round.

#

ancient joker [Ioculator Antiquus]
Each played card with [suit] gives ^1.5 Mult when scored, suit changes at end of round

opal hazel
silent mirage
#

ceremonial joker [Pugio Sacrificii]
when blind is selected, create a duplicate of the joker/card on the left, then destroy the joker (not the duplicated one), then gains 1/50 of it's sell value as ^^x

silent mirage
#

oh good can i submit a duplicate?

#

i see that some joker already has idea

opal hazel
#

also @safe sapphire this isn't something to focus on right now, but currently Iliakos's hand count is immutable, meaning you can only scale at 1 operator at a time. I was thinking that maybe it could function like Dekatria where reducing the hand count below 1 allows you to scale the operator multiple times in one go (but the number of ascended hands increases to compensate), I kinda thought this was the case until I tested it idk. (but again, this is not a priority, just something to think about. I won't be responding since I'm going to sleep, gn)

silent mirage
#

gah, how do i propose a name change?

coarse blade
silent mirage
safe sapphire
blazing tendon
#

hello mario

plucky elbow
#

where can i find a download to this mod? it looks amazing

silent mirage
#

press the green code button and then press download zip

plucky elbow
#

thx

mental veldt
#

Are Exotics in Greek or Latin?

#

Or both?

safe sapphire
#

Exotics are latin. Entropics are greek

mental veldt
#

Ah.

silent mirage
#

air fryer

fervent sierra
#

is optimus gonna use the old primus sprite like accomplice 🤔

safe sapphire
#

Yes

agile flint
#

Gotta be kinda hard to rewire your brain the old primus sprite is not exotic anymore because how long its there alr /j jimball

silent mirage
#

Dimensio Quattuor status isn't updated

river fjord
#

new sprite for Aynchonefsi, nothing much rlly changed, just fixed up the borders a bit and added a few details here and there

gleaming herald
#

will his mod be on the mod manager?

safe sapphire
karmic bough
#

strange, rex midas isnt giving the exponential mult

safe sapphire
#

Odd, will look into it

nocturne ridge
#

The problem is still that it is Emult instead of emult

opal plank
#

seeing that this hasn't been fixed yet, i'll just do it now

safe sapphire
#

Apologize for the abscence. Been working on an important paper and have had difficulty balancing it and everything else. Will be back on Friday.

opal hazel
#

Reposting an important note for the animated jokers in Ascensio ^^

worn loom
#

why isnt xekanos here

#

weird

#

it wouldnt even let me add it

worn kindle
#

wait guys im cooking

opal hazel
tribal moth
#

Huh, you should be able to upload PNGs and GIFs with the same file name (excluding file extension)

worn kindle
#

how the hell do i draw flowers

#

i hate art block

#

yeah art block sucks so here is what i have

safe sapphire
#

An update on things. I have a deck made that acts like the wormhole deck but gives you an ascernsion card instead of a random exotic. The current issue is that there are not enough jokers to easily chose one at the start of the run to ascend. Should I add it to the github in this state or should I wait to we have more ascensions made?

#

I am also considering an alternative deck idea to instead act like the glowing deck, where after x amount of boss blind completions a random viable joker is ascended.

opal hazel
worn kindle
#

also, i got code done for mortal circulus! all it needs now is the art (i fixed that typo btw dont worry)

peak escarp
worn kindle
grizzled tiger
worn kindle
#

hollup

#

shit someone else can do that im gonna continue making stuff

grizzled tiger
#

also maybe make it xchips to better fit the blue

#

its a blueberry pie in the exotic because exponential mult/chips uses dark_edition which is a shade of blue

safe sapphire
peak escarp
#

Slay the Princess. Theres a character named The Tower. And considering there's also a character named The Apotheosis, I thought I'd continue this weird naming scheme.

safe sapphire
peak escarp
#

Oh cool! It's fully fledged now, if you were wondering! (On sale, too.)

worn kindle
#

also, i just saw that there was another gemstone (green joker exotic's name is great emerald) and i just had to make another gem. my brain is too silly

#

some colors need to be changed but it is made

peak escarp
#

Sounds a bit too much like spectral.
Resplendent is a word that comes to mind.

grizzled tiger
#

Divine Deck?

river fjord
#

i wanna make a sprite but no motivation

safe sapphire
#

(I may have spent more time then I should have on this)

hearty adder
#

I don't believe it, you guys are implementing pluey

safe sapphire
#

I would need to figure out how, but it would be fun to have basically "shiny" versions of cards the have different text and designs on them that rarely appear in place of their normal versions.

void tapir
silent mirage
silent mirage
#

Ascended Fibonacci:
Gains it's previous ^Mult value at the end of turn
Starts at ^1 Mult.

grizzled tiger
#

Okay that's actually really creative

#

it itself is making the fibonacci sequence

safe sapphire
# silent mirage Ascended Fibonacci: Gains it's previous ^Mult value at the end of turn Starts at...

I think we need to clarify something. When you say end of turn, do you mean after each hand played, or after each blind cleared? If its the former, that could work balance wise if it rests after each round. If the latter, we would need to limit it to each boss blind clear I feel. Also, this effect would probably work best for webonacci given the shared gaining nature. Maybe we do it per hand and it increases per fibonnaci value played?

silent mirage
silent mirage
safe sapphire
silent mirage
#

My mod's pretty unfunny anyway

#

(if it isn't straight up bad)

#

Stay tuned for more idiotic idea from yours truly

tribal moth
#

It should be noted (especially since the idea involves expMult) that the fibonacci sequence increases with exponential growth

silent mirage
#

Hmmm what about Xmult and scales at the end of blind

safe sapphire
#

Ideally, the fibonacci Joker exotic would still be related to card scoring. I personally think an Xmult fibonacci that increases the value based on the sequence per fibonacci card played each hand would be best approach to the Joker.

grizzled tiger
#

Gains previous XMult when fibonacci numbers scored

silent mirage
#

In Latin it means sequence

#

This is a subtle nod to the fact that it produces a sequence

#

Jk it's bad

safe sapphire
#

I like this concept! I think I might get on this right now

silent mirage
# safe sapphire I like this concept! I think I might get on this right now
SMODS.Joker({
    key = "fibbonacci_joker",
    loc_txt = {
        name = "Fibonacci Joker",
        text = {
            "At the {C:attention}end of round{},",
            "Gains it's previous {C:mult,E:1}+Mult{} value.",
            "{C:inactive}(Currently {C:mult}+#1#{} {C:inactive}Mult){}",
            "{C:inactive}(Previously {C:mult}+#2#{} {C:inactive}Mult){}",
        },
    },
    atlas = "jkr",

    pos = { x = 1, y = 0 },
    config = {
        extra = {
            cur = 1,
            prev = 0,
        },
    },

    loc_vars = function(_, _, card) return { vars = { card.ability.extra.cur, card.ability.extra.prev } } end,
    cost = 16,
    rarity = "cry_epic",

    blueprint_compat = true,
    eternal_compat = true,
    perishable_compat = true,

    calculate = function(_, card, context)
        if context.end_of_round and context.main_eval then
            local cur = card.ability.extra.cur
            card.ability.extra.cur = card.ability.extra.cur + card.ability.extra.prev
            card.ability.extra.prev = cur
        end

        if context.joker_main then return { mult = card.ability.extra.cur, message = "+" .. tostring(card.ability.extra.cur) } end
    end,
})
#

Use my slop

#

I suppose a little modification would be good to go

safe sapphire
#

Thanks! Also, please dont degrade yourself like that. We all start somewhere. It is better to try and fail then never try at all as they say.

grizzled tiger
silent mirage
silent mirage
brisk violet
#

Quick question: what jokers do not have ideas yet

brisk violet
#

A

coarse blade
#

use comments when suggesting ideas

coarse blade
wooden mulch
#

This mod is so peak

#

Especially art

safe sapphire
#

Working on fib exotic, right now I got it so it follows the fib sequence as mentioned. This means, however, that with 5 scored cards of fib ranks, each card gives X1, X2, X3, X5, X8 mult respectively. This results, for example, in a hand with a base mult of 4 multiplying up to a total of 960. I think it is fine the way it is, as it gets way more powerful as soon as you get retrigger jokers or more card selection to really increase it. What are your thoughts?

opal hazel
# safe sapphire Working on fib exotic, right now I got it so it follows the fib sequence as ment...

While I don't think all exotics need to have the same power level, this card does get (almost) powercrept by Iterum in my opinion, since it Gets to X1024 from the get-go and procs retrigger bonuses. the only thing I think needs changing about Sequentia is it resetting every round instead of every hand (or every 2 hands if that's too powerful) ...though then again I suck ass at balancing (Sine Fine Venari can give like a total of X40+ Mult to all[-1] scored cards in one turn 😭 ) .

#

Also, as always, the art is peak 🔥

safe sapphire
#

Art by missingnumber

river fjord
#

might make a new sprite soon, just dunno what joker to do it for

safe sapphire
#

Should we start at 2 then? That way 5 cards would produce X2. X3, X5, X8, X13 which would be 3,120?

#

I think a X3 advantage on iterum would be a little much

#

Given how it doesnt give any benefit to other jokers unlike iterum, I think it would be fair?

safe sapphire
#

I think I am going to do this: I am having a bit of trouble finding a way to easily express the concept of starting at 2 in the sequence, as I want this joker to remain mutable. As a result, I think I will keep it in the first form mentioned and increase it after people mess with it a bit.

silent mirage
#

Personally I still prefer scaling

#

But I honestly don't understand balanced design anymore

safe sapphire
#

The main reason I am avoiding it is that not only do we already have alot of scaling exotics, but the weebonaci probably have scaling anyway so I am doing my best at the moment to differentiate it.

silent mirage
#

Average Cryptid player syndrome I'm afraid

#

Another idea but what if we can ascend consumables

#

Hmmm I should try this in my mod

#

Toodles!

fervent sierra
silent mirage
#

Allilouchia

#

Same meaning

#

Ascended Baseball Card:
All jokers give +mult, Xmult, and ^mult based on their rarity.

brisk violet
#

Insatiable Dagger --> Fames Insatiabilis

Meaning: Insatiable Hunger

Effect: Banish all jokers to the right of this joker, 5% of their sell value in ^Value to all joker to the left of this one.

safe sapphire
#

@blazing tendon Looking at your Fibonacci art, the back layer isn't used that much. Would it be fine if I used this modification to help it pop?

blazing tendon
#

you can do whatever

safe sapphire
#

Thanks. I dont want to mess with another artist's work if they have a problem with it.

safe sapphire
#

Added Fibonacci's Exotic: Proportio Aurea to the Github! Also fixed an issue with Blue Joker's exotic. Please test Proportio out and let me know what you think. While it is a bit difficult early on with no supporting Jokers, it really does numbers once you have a few retrigger or stat increasing Jokers.

safe sapphire
silent mirage
#

Iirc it's aleph now

safe sapphire
#

I'm on the latest release. As well, I don't want to test things with additions that aren't finalized.

blazing tendon
#

aleph is from entropy isnt it

safe sapphire
#

I believe. It did show up when I had it enabled

blazing tendon
#

oh mario did you get my (low quality and honestly pretty much contrived) magia faba thingy

silent mirage
#

Didn't know

#

Sorry

#

:c

blazing tendon
#

aight

silent mirage
#

Stuntman Ascended - Corpus Duplex / Body Double

+2 hand size
At the end of the shop, gains xchips chased on hand size.
At the end of round, gains +1 hand size

#

I'm on phone rn so I don't wanna go to the gdoc

#

Burnt Joker ascended - cineres ardentes / blazing cinder

X2 level of every hand played.

errant gust
peak escarp
#

Oh thanks. (Sorry for not asking! (And sorry, which one?))

errant gust
#

do you like my effects

peak escarp
#

I mean like, which name do you recognize, if any?

errant gust
#

oh the house of leaves reference was cute

#

dunno abt the other one

peak escarp
#

Yeah the other one's a Magnus Archives reference, where a panopticon's an important location / ritual artifact.

errant gust
#

ah

silent mirage
#

@safe sapphire apparently he forgot that the starlight deck thing still needs to have the atlas 😭

safe sapphire
#

I thought I disabled it. Apologies for that.

#

If you want to fix the version before I can tommorow, just comment out where the deck atlas is defined in the main file.

safe sapphire
#

I believe I fixed the issue

safe sapphire
#

Trying to implement exotic throwback. The version on the doc has factorial mult, which is very cool. It easily becomes overwhelming, though, after a few skips. I know it might seem lame, but what if we kept the factorial but changed it to plus mult?

#

Actually, nevermind I think it is on par with other exotics. I might be fair since it limits other scaling Joker's growth?

#

At the moment, it completely outclasses duplicare

#

Idea, what if we have it also lose mult when a blind is played?

thin heron
#

wouldnt that just make it have only x6 mult

#

unless you mean like -1 mult from the x(blinds skipped)! formula which in that case yeah thatd probably work

silent mirage
#

So uhh yeah

worn loom
#

approximations for factorials have the same growth rate as x^x so yeah x^^2

worn kindle
#

idea for eternal flame exo:

flamma perpetua
this joker gains x1 mult when a card is sold, increasing by x0.25 each increase

worn kindle
#

fuck

river fjord
#

i already put this as a comment on the sheet but
nyctophobia exotic:
Bestia Tenebrarum (beast of darkness)
Add 3 random Dark cards to deck when using a consumable
Dark cards still scale and give xChips even when not held in hand

worn kindle
#

yeah thaus just faster scaling campfire

safe sapphire
safe sapphire
#

Another idea: What if the ante increases alongside the mult with each skip? In that case it would be like you are going back to the future

worn kindle
#

oooh

indigo helm
#

i remember you guys were talking about trigger animation for exotic demicolon

#

is it animated on trigger?

agile flint
# indigo helm i remember you guys were talking about trigger animation for exotic demicolon

Uhh, to start the joker isnt implemented yet, so I cant really talk abt how it gonna be executed, but for design standpoint in animation for me personally because I sort of the one who ideates it, it should have an animation from idle to start spinning as the scores begin a.k.a. wind-up animation which should be triggered when the scores proceed (including the first one if it wasnt demicolon x) and same as when the score ends, the animation stops when the final joker score is printed to the screen via a wind-down animation, I scrapped that because I also think the inclusion of talisman's/nopeus animation skip/ speed increase gonna make the animation looks jagged if I include the wind-up animation or just transitioning from idle to spin, and now I make it constantly spinning and just have extra flair when the the score proceed, well, atleast that's what the last iteration of the art is cat_owl

tribal moth
#

I've considered making cardanim a library mod and then I remembered that the modding ecosystem pretty much has a dependency hell situation, so uh

indigo helm
#

well, i was about to suggest that it triggers only when outputting the effect, since i also have this

#

credit to bepisfever

agile flint
#

it probably would be easy if the anim frame would directly stop or running depending on condition yeah, which current demicolon x art alr have (though its up to Mario on what the trigger condition for both idle and running animation when it gonna implemented),
||the one I have originally envisioned melting my mind quite a bit since, there's quite a scenario if I want to use transitionary animation, like if you spam hand fast the wind-down animation need to instantly transition to wind-up animation again which gonna be jank to animate, moreso to code in my head just by thinking the logic hoops, it could probably easy to do, but am not a coder myself that I can project that in my mind ||

safe sapphire
#

Added Throwback's Exotic: Desiderium to the GitHub! I messed with potential formulas for a bit and settled on this summation one. Once we get acheivments, defiently gonna add one where if you each 88 skips it sets your ante to like -8 or something.

opal plank
#

similar to identity crisis in terms of usig exponential scaling

#

actually wait identity crisis is 2^n nevermind

#

tbh i should probably nerf it 😭

safe sapphire
#

That defiently is fast scaling

opal plank
#

i think the most reasonable thing to do with it is have it start at a low value like 0.25

#

though, it wouldn't decrease your score <x1

karmic bough
#

me when my hand size is the whole deck that identity crisis has no effect:

safe sapphire
#

You thought that was it for tonight? ||WRONG W̵͑͠R̵̐̀Ơ̶̆Ṅ̵͘G̸̍̈ W̴̑̅R̸͛͗O̴NG||. Added Blackboard's Ascension: Tabula Lapidea. I thought about boosting the extra gain to X3 to match its mortal counterpart, but I believe it is currently at Duplicare's level. Might buff later if needed.

safe sapphire
#

Heading to bed, but I will throw this out for people to brainstorm. The current canvas exotic effect is "Retrigger all Jokers once for every Joker to the right of this Joker". This is fine, but I think it needs something extra to distinguish itself from its mortal counterpart. I think duplicating a random-held Joker would be a good way to keep it in line with its blueprint and brainstorm brother. Is there a more effective or updated version of this? Let me know what you think.

peak escarp
#

Retrigger all Jokers once for every Joker to the right of this Joker, Duplicate randomly picked jokers for every rarity above common you have (must have room) ??

silent mirage
celest night
#

thanatos is currently not working for me

silent mirage
#

mario what the heck is this indentation

silent mirage
nocturne ridge
silent mirage
#

should i make a pr for ascensio just formatting the entire codebase

coarse blade
#

for clarity

#

hope this helps

silent mirage
#

I take that Mario has read it

brisk violet
#

Insatiable Dagger-->Avaritia Insatiabilis

Banish all jokers to the right, 1% of sell value in ^Values to all jokers to the left

silent mirage
#

request for comments

silent mirage
#

Supernova Ascended - Destructio Stellaris ("Stellar Destruction")
Whenever a hand is played, this Joker gains ^0.1 Mult for each times that hand has been played.

safe sapphire
#

Merged the pull request

silent mirage
silent mirage
#

now i can call myself the ascensio janitor guy

safe sapphire
#

For canvas, how about instead of trying to force duplication, we just double retriggers on boss blinds?

karmic bough
#

making a blueprint copy the fibonacci exotic makes it scale twice as fast

#

why? i dont know

opal plank
#

somebody forgot an ... and not context.blueprint lol

safe sapphire
#

I noticed that. I'm debating if it is an actual issue, though. I think it might be fine as it's not permanently gaining that mult. I think it's similar to any other xmult copying in that it is copying that value listed. I think the main issue is the description on the Joker to communicate that.

#

It might still be a good idea to make a seperate context for blueprint though

opal plank
zinc lodge
#

i fixed a bug like this with zooble a while ago

silent mirage
#

Y'all better remember to use git

#

Oh yeah apparently git had a rce

safe sapphire
#

Gonna try to fix the fib issue soon. Also, thoughts on this canvas idea?

tribal moth
#

canvas X is a canadite?

safe sapphire
#

No. To avoid confusion on what I ment by "Joker" since I was refering to the default joker, I thought it would be best to include its description in the info queue. As a result, it brought along the fact regular Joker can be ascended

tribal moth
#

Ah

frail totem
#

is it not spelt candidate

safe sapphire
#

Gosh darnit, I thought I made sure to double check that.

frail totem
#

😭

agile flint
#

I honestly still quite surprised its not changed into candidate yet since the first I mention it as a joke, well, I guess I make it as a joke which probably gonna make it sounds vague jimball

safe sapphire
#

I thought you were just poking fun at the fact this game was made by a canadian

agile flint
#

yeah, well I mean, I also don't really know that time, who knows we play a wordplay so to make it sounds different than just a "candidate", thats why I'm kinda hesitant pointing that out directly jimball

#

Ngl, might keep it as canadite and count how many ppl gonna mention it lol /j jolly

frail totem
#

^n mult where n is the amount of times the misspelling of candidate has been mentioned

tribal moth
#

old membership X fx

safe sapphire
#

This might be a bit much. I think the core idea is fine. I think the only thing is to activate it only after a boss blind or so many antes.

safe sapphire
#

Also, the way the mod is handling caching is seemingly causing problems with other mods. We need to figure out why this is happening.

peak escarp
safe sapphire
#

Kind of, but I would say the effects are noticeably different in how you interact with them. I also don't think this exotic effect would get in the way if we were to make one for that Joker.

nocturne ridge
#

What does "Seal cards effects can be triggered during scoring at any time" mean for Seal the Deals exotic?

grizzled tiger
#

sounds like it force-triggers the seals

#

so purple seal gives a tarot

#

could be wrong tho

silent mirage
#

blazing fire

old drum
#

is an ascensio balance check planned next to cryptid's

agile flint
#

It probably gonna happen at some point, but ascensio's focus probably finishing all the vanilla joker ascension first before branching into other stuff (well balancing will happen alongside it if there's a joker that have power that's really gamebreaking), though idk if ascensio have plan to differ every ascended joker power dependent on every cryptid's gameset since we havent talk abt that yet 🤔

safe sapphire
#

Like Tattered said. Right now our current balancing is around madness, which I believe will stay the same. (Correct me if I am wrong). We will, at some point, create moderate and mainline versions, but we need something first to base those off of.

blazing tendon
#

you know it would be great if google docs worked on my ipad without having a stroke

tribal moth
#

maybe try the google sheets app?

#

google office suite doesn't really work well on mobile browser

zinc lodge
safe sapphire
#

I see. In that case, we may have to prioritize balancing. I need to see how exotics have changed in mainline and modest

safe sapphire
#

I don't know why madness would be "forked off". That just seems needlessly disruptive to me. I don't understand why it wouldn't just be an option especially because it is in essence the original version of the mod.

old drum
worn loom
#

the only tangible difference from mainline and madness other than unlocks is that madness keeps around worse designed things just because they are stronger

#

i dont see the point of facilitating people playing a worse designed gameset in the main mod just because they really really really like big numbers or something

#

people who like it just because its old or because it was always like that simply like it for the wrong reason and i dont see any other redeeming qualities that arent kept around in mainline anyway

#

keeping around bad changes just because theyve been around for a long time and no one thought to change them yet to me just seems like needlessly clinging onto the past

#

people who are new to the mod dont really need or deserve to experience a worse designed version of the mod just because some people have nostalgia for it

#

who actually benefits from peoples first impressions of the mod being the current version of equilibrium deck

#

it definitely doesnt help anyone in the wider modding community or the actual player that much

#

youll have fun once or maybe youll do the exact same thing for 5 runs and then give it up because if all you want is to get bignumbers its extremely easy to get there and not care about it anymore

#

i dont really like the reason that what boils down to basically nostalgia is a good enough reason to not do something by itself

#

its pretty baseless if there arent other arguments supporting it to me

#

cause you can just be nostalgic about the state of anything before any change and stop anything

#

if they went through with making madness not auto unlock all which i wanted them to there would be even less distinction between madness and mainline other than a gameset specifically designed to get 0 changes which isnt even true because it already got changes

#

so its not even the same as it once was

iron cipher
#

I think it'd be way better to just add madness back rather than arguing on the exact same thing again

worn loom
#

whats the point of changing anything if people can give 100 dumb arguments and prevent it

#

thats dumb

#

its not better just because you dont want to think about whether its actually better or not

#

ill argue for 100 years about the same thing over and over if it means a better final product

old drum
#

I have to agree with ruby here tbh

#

madness feels like its just keeping things strong for the sake of being strong, not for the sake of being fun

safe sapphire
#

I would like to move on and get back to talking about Ascensio in this channel, but I find the line no one thought to change them yet to be disingenuous. People did think about changing them, that's why we have multiple gamemodes to choose from.
I understand the points you made on why you would focus on the mainline. I think you have done a lot of great stuff for the mod thus far. But I think you need to consider Chesterton’s Fence in this scenario. Consider why madness is the way it is, why people play it, and what the mod would lose if it were removed.

old drum
#

yeah I do agree it should stay in some form

#

I think the whole "adding a triple warning" or "making it an easter egg" thing would work fine for what youre trying to do

#

like, forking it off is not a bad idea (as it still exists that way) but it might be a little misleading if its not indicated that its a fork ingame?

peak escarp
#

Yeah. While I get un-OPing stuff if it's just op, i feel like we're losing out on a lot of funny business. I like the funny business! (The harder to acquire, the better, maybe? Legendary jokers are already quite difficult to obtain in vanilla.)

old drum
#

I feel like the funny business is still there

#

plus im mainly working on buffing/reworking a couple of boring things

#

(brittle candy)

#

ruby was mainly working on nerfs (deserved ones) and a couple of needed reworks

worn loom
#

but yes this is offtopic

#

i tried to leave in a lot of funny business with the exception of stuff that is like ridiculously easy to pull off aka mostly just pointer duping

#

most other weird shenanigans are still there

#

i generally think it should be somewhat difficult to break the game no matter what gameset youre on

#

i also think it is a little deceptive to say that mainline is replacing madness since the specfic purpose behind mainline has shifted from what it was before

#

being able to get 4 es in one hand on round one is not something you should be able to do ever on any gameset regardless of how much further the balance changes extend beyond that this isnt really about making the mod not unbalanced so knowing why madness was kept around is irrelevant i know why madness is kept around its kept around so people can play something thats as extreme as possible, which i think is a bad reason to keep it around since its not as extreme as possible and already got changed, its really funny actually because a statistically significant amount of new ideas for jokers were came up with by math directly

#

i just didnt say that because i didnt think its relevant but people keep questioning if its straying too far from whatever vision there actually is right now so i keep remembering it

#

the number gets even higher when you add in things inspired by what math and other people said in the very early days of the mod in its forum post

#

which i went out of my way to look into for this reason

#

acting like i dont know why madness was kept around is wrong i know why its kept around and its just a bad reasoning

#

and it weighs everything else down

#

if gamesets never existed this wouldnt be a problem

safe sapphire
#

Added Canvas's Exotic: Oluem Pictura to the Github! Also, fixed the mentioned issues with Proportio. As well, it now starts at 2x when scoring so it should be more useable early game.

#

Proportio may be one of the rare times redprint is better than blueprint

safe sapphire
#

Added Banner's Ascension: Conquestum. It was a very simple Joker to implement. From what I can tell from my testing, it is about the same level as Duplicare. The X2 chip bonus on scoring for each discard is really powerful, as with 5 discards, for example, the Joker's xchips get multiplied by 10 for that hand.

safe sapphire
#

I think the next thing I'm gonna do is either get the type mult and type chips base designs done, or try and work on the tower deck.

peak escarp
#

Oh, you went with tower? Thought it was a little too on the nose.

safe sapphire
#

You mean with the refrence? It might be, but I don't have a better name ATM for it.

peak escarp
#

I see.

safe sapphire
#

Thinking about it, it might make sense to call it the Pantheon deck.

peak escarp
#

Ooh, sweet.

safe sapphire
#

Actually, we need more mortals, gonna add the Primus mortal now that the new art is in. The current effect is quick and easy, but a bit too similar to fibonacci. Gonna focus on the all cards aspect to help differentiate it.

safe sapphire
#

Does a rare main scoring X3 mult if all played cards are prime numbers sound fair?

blazing tendon
#

would this in theory stack with triplet rhythm

safe sapphire
#

I see. That would be overlap.

#

But it's not like balatro doesn't already have something similar with scholar and fibonacci. I will just balance around that. Thanks for mentioning it!

worn kindle
#

runner exo name reproposal because im bored: ieiunium (fast)

safe sapphire
#

Added Primus's Mortal Form: Orion Pax to the Github. A very straightforward vanilla esq joker that fills a slightly different niche than fibonacci and webonacci.

#

Apparently, the Primus is only coded to look out for vanilla ranks that are not primes. This means you can play an abstract card and level up Primus. For consistency's sake, Orion Pax has the same behavior until it gets resolved.

coarse blade
safe sapphire
# coarse blade x3 mult for a rare is severely underpowered imo

Really? I kinda think it's on the same level as Drivers License, but possibly better at the start. Driver's License requires time to gather enough enhancements to get that X3, but to be fair, from that point onwards it's unconditional. Orion doesn't limit the way you play as much as something like ramen. The only issue it provides is limiting yourself to about half your standard deck. With a bit of deck fixing, this basically becomes a non-issue. I do want to hear your side of this and why you feel its lacking.

coarse blade
#

wait are we balancing this with vanilla

#

I just feel like x3 mult falls off fast

#

maybe that's just my endless mode addiction lol

safe sapphire
#

I think I get what you're saying. We should have a madness variant that's like X5 or X7 mult.

#

I did say we are currently balanced around madness

coarse blade
#

kay cool

safe sapphire
#

Whats the average xmult for a rare cryptid card?

coarse blade
#

hm

#

somebody should run the numbers

safe sapphire
#

Pizza is x3

#

Eternal flame doesent really have a cap, but is realistic to get to around x3 by the end of a vanilla esq game

#

"The" series cards are probably the outlier here

silent mirage
#

Hit the Road Ascension - via vitae (road of life)
thi joker gains ^0.1 mult for every face cards discarded this round
and gains ^0.1 chips for every face cards played this round

#

smeared joker - nebulosus (blurry)
all cards are wild cards.
Wild cards gives +8, X1.5, and ^1.2 Mult when played.

#

underwhelming

#

im going back to bazinga'ing myself

weak sleet
iron cipher
silent mirage
#

^^^3 mult would be more befitting for a rare

#

/j

iron cipher
#

real

brisk violet
silent mirage
blazing tendon
#

what

silent mirage
#

Big numbers

#

Hologram Ascended - Imago (Mirage)

Gains ^0.1 mult every time a card is added to the deck. At the end of blind, add a Red Seal Astral Steel King of heart to the deck.

opal hazel
silent mirage
#

Blueprint Ascended - Hyacintho Progressus (Progress in Blue)

#

i sure hope this joker is original

opal hazel
silent mirage
opal hazel
silent mirage
opal hazel
silent mirage
silent mirage
#

Arrowhead Ascended - Felicitas Dolorosa (Painful Happiness)
Scored Spades gives ^^1.2 chips.

#

ok that was crap

steep flame
#

welcome back polterworx

blazing tendon
#

a head

silent mirage
coarse blade
#

absolutely fascinating how it works

river fjord
#

youve basically just revived polterworx atp

thin heron
#

ngl if we ignore the fact that its literally just polterworx ^^1.2 chips is. a bit too strong

#

like if you play a flush with spades shits just gonna hit the e's

silent mirage
#

😭😭😭

silent mirage
coarse blade
silent mirage
#

I just copied the Omega cards for my mod and that's it

river fjord
#

cant decide what sprite to do
do we desperately need any exotic art

#

i might try and do exotic jolly

safe sapphire
#

We still need to get the format done for type mult and type chip jokers. Type mults are suppose to be demonic while type chips are angelic

river fjord
#

oh

opal hazel
#

fun fact here's everything exotic riff-riff is gonna have to do written out

#

oh and of course

thin heron
safe sapphire
#

We will have to see how good it is. I think it will be but we will need to see. I also need to figure out how we will achieve multiple scoring types like + and X mult in the same context.

opal plank
safe sapphire
#

I took what people did for Code Joker, and I think I put the best parts together.

#

I might make the HA!s appear in a similar way to the Code Joker itself

coarse blade
#

matyr regina today

#

just the border to do now

safe sapphire
#

Update on Code Joker, got it mostly working, just need to solve the showman problem.

grizzled tiger
#

it says doesnt need room but thats implied by negative

wintry owl
#

maybe a player has overflowing non negative cards

#

idk

opal plank
worn loom
#

okay but cryptposting is also inconsistent with the base game

#

perkeo creates negative consumables and doesnt say it needs room

opal plank
#

fair, but i’m just giving an example from my own mod; and, i think the clarification is nice

worn loom
#

i misread

#

either way

#

unless ascensio is your first experience with the game

#

i think the clarification is unnecessary

river fjord
#

i might revamp one of my sprites
probably gonna do it for exotic superposition

celest wraith
#

acrobat x is just night in cryptid

#

but not self destruct

#

gurh

#

campfire x is just eternal flame but slightly better

#

ok its way better by a margin

hollow nymph
#

eternal flame in what?

hollow nymph
#

is Exotic Fibonacci cost 55?

safe sapphire
opal plank
#

also also i kinda want to work a little bit more on ascensio over the next few days before i go back to 😱 😱 😱 😱 school

safe sapphire
#

@nocturne ridge Looking at the doc, it says that you programmed exotic ceremonial dagger. Is it finished? Apologies if you already posted it and I missed it.

river fjord
#

wait shit

#

gotta fix it up AGAIN

#

noticed something else is up

#

this should hopefully be the last time i repost this

worn kindle
#

campfire needs a reproposal, so here is an idea:
this joker gains ^0.1 mult when a card is sold. increases gain by 0.1 when a boss blind is defeated
idea is alr in a comment on the sheet.

safe sapphire
#

Idea: What if the gain after the boss battle was based on the current mult? It would still reset to 0, but the more you feed it, the easier it is to grow. It would be akin to prestige in idle games.

worn kindle
#

ooh, that seems fucken awesome

#

then again that would be a double exponential (exponential scaling on an exponential value)

safe sapphire
#

Maybe instead of mult, it would just be on items sold? 1 item sold gives you ^0.01 permanent mult gain after the boss?

worn kindle
#

and it would still scale at 0.1, but after the boss blind it would add to the scale? i.e. sold 25 things in an ante, increase goes from 0.1 to 0.35?

safe sapphire
#

Yes

worn kindle
#

that seems good, not self scaling, reasonably balanced for an exotic when you get your money sorted out, i like it. lemme word it into a jonkler desc gimmie a sec

#

this joker gains ^0.1 mult per card sold. when a boss blind is defeated, the number of cards sold that ante / 100 is added to the gain.
(currently ^x mult and y cards sold.)

#

the last bit before the parentheses could be reworded

#

rewording last sentence:

this joker gains ^0.1 mult per card sold. increases gain by the number of cards sold this ante / 100 when a boss blind is defeated
(currently ^x mult and y cards sold.)

#

also, one last bit, the current name for the campfire exo just feels like a misspelling of air fryer.

safe sapphire
#

wait

worn kindle
#

thats perfect.

safe sapphire
#

I agree with the name thing. Might go with the commented Silva Ardens.

#

I think I will start on this joker immediately. Will give me some time to figure out Code Joker, so that's an additional plus.

#

We do need art for it. Given the name, it probably should be a forest fire.

worn kindle
#

i was actually starting on drawing that before you said that lol. gonna claim the art and start drawing

safe sapphire
#

Wonderful! Can't wait to see what you come up with!

worn kindle
#

spray tool my beloved

worn kindle
#

holy fuck how do i draw a tree

worn kindle
#

omfg im gonna kill you /j

safe sapphire
#

Some honest advice:
Trees are, by their nature, just sticks attached to each other. Sometimes they twist and curve, but at their core, a tree can be easily represented by a fractal. Start by just having sticks connected to larger sticks, then go back to give it the desired shape and curve you desire. Doing this allows you to take it one piece at a time and see how each element connects to every other.

worn kindle
#

omg im no longer gonna kill you

safe sapphire
#

Blueberry Pi Joker art. I did it like a Food Joker, but our Blueberry Pi acts like a normal Joker. My question: Should it act like one? My thought: We change it so that a piece is "eaten" when exactly 3 hands remain with x total pieces, and it has an unconditional x3.14 chips outside of that. If we do that, how many pieces should it have?

worn kindle
#

14 to continue 3.14. kinda joking but whatever

safe sapphire
#

Idea, what if we make it an epic with x14 chips with 3 slices?

worn kindle
#

sure. also, just thinking about the ascending of it, you would need to get this and within 3 shops (including the one you get it) to find an ascencion card

#

then again theres popcorn but still

safe sapphire
#

You have a point

worn kindle
#

another view point: even very small hands can get millions of points with circulus

safe sapphire
#

It probably would be better to make it a rare version of Ramen with x3.14 and 6 slices.

#

Maybe we could get away with 3 since you would never were it down if you had enough hands.

worn kindle
#

yeah fair, you would need to get vouchers and an already solid build

#

which is honestly fair for an epic joker