#Ascēnsiō v.0.1.1
1 messages · Page 4 of 1
Exotic Walugi:
All jokers, and when a joker is triggered, gives ^2.5 Mult
”WAAAAAAAAAAA!!!”
-Walugi evolving
@safe sapphire oh yeah, I’d be happy to give lore for these exotics as well, to add more depth
Normal Universum:
-# Epic
Poker hands level up an additional 2 times when leveled up
(Astro rip off? Maybe)
guys do jokers in a mod for a poker game really have to have lore
*aster
DEPTH
this is the literal exotic mod for everything
if this exists, so can lore
also, i already made a mortal universum that does a very similar thing
Planet Cards are retriggered 1 time upon use
that is almanac
almanac's story sucks
it literally tries to be edgy
I’m just offering….
blimbky house :)))
certainly blinky
bro what is this mortal tenebris idea
"+1 Joker slots. Earn $1 at end of round"
who tried to cook but burned the house down
29 dead
2 found
239 injured
44444 mult
Its basically philosopical joker with consolation prize
yeah
Yes.
28 stab wounds
30 bees
@safe sapphire can i suggest an effect to replace this (mortal tenebris) because wtf were they smoking
"+1 Joker slots. Earn $1 at end of round"
Clockwork Exotic:
Turn all cards played into Steel
All Steels give ^1.5 Mult when held in hand
I would do this:
Mortal Tenebris:
-# Legendary
+5 Joker Slots
+$10 every round
What what would it be bamed
negative joker:
here give me a bit
i can cook
It's negative joker but better and moner
Better negative jonkler:
yeah
okay one sec
Room of Infinity Joker
+($/25) Joker Slots, where $ is your current money
Epic
meh
new idea
Fake Infinity Joker
+10 Joker slots
-1 Joker slot for every $
Rare(?)
similar playstyle to vagabond
would go crazy with credit card
Just looking thru the doc, I wanna make a new superposition. Also why is the name other realm, when superposition is based on quantum particles? I don't see correlation.
Acceleration Joker
X$((j/10)+1) at end of round, where j is equal to your total joker slots
+($/100) Joker slots at end of round, where $ is your current money
Epic
i like this
actually this is quite powerful
like really powerful
Huh
What would it be mortal of
isnt this self scaling
well, in any case, can you guys tell me what the best idea for mortal tenebris here is? i'll list them again:
Room of Infinity Joker
+($/25) Joker Slots, where $ is your current money
Epic Mortal Tenebris
Fake Infinity Joker
+10 Joker slots
-1 Joker slot for every $
Rare Mortal Tenebris
Acceleration Joker
+$j at end of round, where j is equal to your total joker slots
+($/100) Joker slots at end of round, where $ is your current money
Epic Mortal Tenebris
yes, that's the point
no way they got situla for joker slots
it's called acceleration for a reason
also x$ is incredibly powerful yes
yeah
slightly changed acceleration; what's the best idea here?
i can do some value changes as well
Fair enough
the joker slots should prob round down cause decimal slots is jank and also the econ is good enough by itself when you first get it
Can I do maximized and copy/paste?
sure
Ty
i mean it's alr
idk
its prob not that bad
but if it turns out to be too good of a joker then it could prob round down
Maximized Exotic:
All cards count as all ranks, and all editions, without their consequences
”Anything is everything.”
I got a toothpick stuck in my sim card eject slot
uh, no
at least not the edition part
Also that is just the 10 of spades seed but broken
?
Yeah the abstract cards
That’s the most fitting thing
And echo
Uhhh
the seed where every card is the 10 of spades on erratic deck
How do I balance it
especially given that kaleidoscope's effect exists
maybe?
All card count as all ranks and suits and are immune to debuffs
that's alright
Okay what better idea do you have then
give me some time
What if all cards count as all ranks and suits and trigger all card trigger abilities twice?
So rough gem would trigger twice for one card
It sounds much better
that could work
i think this is likely best
Maximized Exotic:
All cards count as all ranks and suits, all cards trigger abilities trigger twice per card
i can put in the sheet
oh, there's already an effect there
...
it's by the same guy who made mortal tenebris
"All cards are considered Aces"
i think it's unanimous to replace this with your idea lmao
depends
lemme cook up a name
i got a few
- Optimus - best
- Summum - highest
- Omnimaximus - all-maximum
- Praecellens - excelling
- Eximius - exceptional
- Totalis - total
- Supremus - supreme
- Panoptimus - ~ all best
- Absolutus - complete
- Omniperfectus - perfect in all things
what looks the best to you?
Copy/Paste Exotic:
When code cards are used, create 3 negative copies of it
1 in 3 chance create a pointer when used
Optimus is too close to Primus to me
yeah
Could you relate it to this sentence:
i kinda knew that off the bat
i got a few
How’s this
That would just be better Dionysus after you get seed (which you almost guaranteed will)
I can tweak it to 2 or 1 in 2 as well
Well best thing we have right
What if all code cards count as pointers as well as its effect
It could be make 2 copies of a code card when used and then a random one.
Wait that actually fits well
It feels a little weak for the level of exotic
Code card also = pointer?
Spectral
Pointer is the code card spectral
It counts in my eyes

Idk that sounds at the level of an exotic
Am I making it go too far?
Cause tenebris is stupidly insane
What do you have rn?
Exponentia is stupidly insane
- Omnipotens - all-powerful or "capable of everything"
- Totum Ex Quolibet - literally means "everything from anything”
- Totumex - all together
- Panomnia - totality
- Omnitudo - “the state of everything” or “everything-ness”
- Plenaris - full-complete or entire
- Omnitudo - literally just "everything"
This
seed:
Totem ex quolibet will work beautifully
okay peak
What if 33%
Like I said it's just slightly delayed, better Dionysus
Still the same tbh
Making 2 copies and a random code sounds a bit weak
how about a fixed 25% chance
Well idk how else
Sure
wait
yes.
mmm
Idk, I’m going off just the actual effect alone
this is infinite
And code cards relate to pointers
Infinity?
ctrl+v
Yeah, it's infinite
Immutable on both chances or just pointer?
That stops the infinite..? Wait
If base chance isn't immutable it's infinite
how about this
Yes immutable
KK
I think I meant it like that
So just leave it as is but immutable
Make nerf the co-y part tot 2 negatives
Am I just bad at making ideas
??? Joker
When a non-Negative Code card is used, create 3 Negative copies of it
Fixed 25% chance to also create a Pointer when a non-Negative Code card is used
Exotic Copy/Paste
In constructive criticism, you need work.
my idea?
Okay the non negative part fixes it well
Not you glitch
let me come up with a name
...the same power level as cryptid exotics
”The command isn’t just a computer. It’s a worldwide database.”
I’m going off the fact they’re supposed to be stupidly insane
Like exponentia
exponentia isn't really that good in normal gameplay btw
Name idea
xmult triggers are rare, and it doesn't work on things that make cards give xmult (ex: iterum)
Oh
and it only goes up by ^0.03 per xmult trigger
Okay I got it
"creare alium" to create another
which is tiny compared to something like stella mortis, which is a lot easier to scale, especially early-game
i have some names
Hmmm give me a joker without an effect yet
Ikik just getting ideas out
Hmmm
Maybe combine them?
- Effingo - i shape or "copy exactly"
- Replico - i repeat
- Similitudo - resemblance
- Index Omnium - pointer/index of all things
- Effigies Mutabilis - changeable copy
- Imitatio Absoluta - perfect imitation or perfect copy
- Scriptum Apertum - open script
yea
Scriptum aperturm
peak
For the labyrinth I'ma make some names
YES I GOT PEAK
Assuming they are combined tho
-# ... i literally made the names
I thought you were talking about my effect
About this
Is that peak
Give me another joker that hasn’t been done
lucky joker
Oooh
chili pepper
All lucky cards are rigged, gain $2-10 per lucky card trigger?
HEY!
who changed my hack effect?!
changing it back now
What was it?
uh?
guys don't edit suggestions that aren't yours
my effect was
Played cards with rank 2, 3, 4, or 5 are retriggered n? times, where n is the played cards' rank
"new" effect is
Played cards with rank 2, 3, 4, or 5 are retriggered 10 times
Your effect is actually great
Imagine my maximized with hack exotic
It would count as 11 triggers
For any card
by the way, "?" is the same as "!" (factorial), but instead of multiplying, it's adding
so 5s would retrigger 5+4+3+2+1 times
5? yes its five 
high five reference
What do y'all think of the current superposition name.
And for chilli
it's good
feels quantum-like
Hm.
while it may not be completely accurate, it feels ominous enough
What if we go with gains +^0.5 per round, in 8 rounds increase bonus increase by +^0.1 for chilli pepper
additionally, quantum states can be described as basically entering another realm
Currently ^1
Uterque simul is what name I came up with before I asked btw
for chili pepper?
maybe
it's aight
And also the first and last hand/discard jimbos exotics
okay hold
^0.5 per round is INCREDIBLY fast
^0.1 is good tbh
Alright we go with that
^0.1 per round, gains ^0.1 after 8 rounds
Can I name itm
This Joker gains ^0.1 Mult at end of round
Increase the amount this Joker scales by by ^0.1 after 8 rounds
(Currently ^1 Mult)
mmm
"Fructus ardens"
i really don't like the "by by"
Burning fruit
that works
Not by by
wdym
typo?
Switch it to "increase scaling number by ^0.1"
Anyways I’ll do as many new ideas as I can
that feels even more jank tbh
Lemme see if there's something else that is like that we can use

i'm just gonna put it as is for now
So yeah go shout jimbos I should do at me
I just looked at the idea for supercell exotic, I am so confused at this and looking at it again that is insanely busted etf
It has ^^^ chips
And ^^1.1 chips/mult
Okay that’s too much
Yeah
yeah no
...and it was made by the same guy who made the aforementioned bad ideas
like mortal tenebris and the like
What if we go with like ^2 chips and mult, X100 mult, and $20 at the end of each round
In spirit
X100 chips and mult to be even more in spirit
That’s be a bit weak for an epic exotic
this works
wait
meh
how about this
+1500 chips, +1500 mult, x20 chips, x20 mult, earn $15 at end of round
i know this doesn't sound good, but this would be incredibly broken in normal gameplay
Yeah.
That works
I said no because these are meant to be good for late game as well
might need to nerf the money because of tenebris
I'ma make names for the other type xmult jokers
“To be considered for late game”
i think this works
I would sell it on like ante 15
But it works

The actual art should be 
We have evolved from supercell to fool
I don’t understand
Trick or treat exotic:
Creates 3 candies each round. These candies are Overpowered.
Overpowered Candies: special candies from the trick or treat exotic, tripled values
And for ones with no values, they can be changed
WAIT I GOT AN IDEA
Trick Or Treat Exotic:
Create 2 Candy Exotics each round.
formidulosis:
Candy exotics tho…
Excluding ones I'm stumped on (I hate you the duos)
The nuts: Sum Potens (I am powerful)
The unity: Sum Unitus (I am united)
The swarm: Sum omnino (I am all)
That’s better
Make it turn into formidulosus
no idea
all i'm saying is that this is literally just worse formidulosis
also what the fuck is this for exotic exposed
Retrigger all scored non-face cards n^2 additional times, where n is the played cards' rank
10s get retriggered 100 TIMES
Aces get 121 retriggers, too!
and, if we're following what other jokers have done, aces get retriggered 196 times 😭
(j = 11, q = 12, k = 13, a = 14)
oh fun this is is even worse
Retrigger all scored face cards (n-7)^3 additional times, where n is the played cards' rank
kings get retriggered 216 TIMES
seriously what is this dude on
Better Idea for Exotic Exposed
All non-face cards are retriggered 2 times per chip on them, all face cards are debuffed
Better Idea for Exotic Mask
All face cards are retriggered 3 times per chip on them, all non-face cards are debuffed
i don't think any of these ideas are good
Now for the special hands:
The stronghold: Sum Tutus (I am safe)
The fuck!?/cluster: Sum Chaos (I am chaotic (really I am chaos but whatever it's cooler the other way)
The clash: Sum Divisus
clusterfuck already has a name iirc
Oh oops
yeah
Sum Plumentum - I am a mess
Hiker, though...
Still tho I got the other names
you're telling me you want a joker to synergize with a SINGLE joker
I still think "The Fuck!?" Should be a latin Curse word, but Sum Chaos would be a great family friendly name.
Yeah, but there is still the name that was already made before me
Okay can we just do n*2
The uncensored version should be the swear tho if that's allowed
What about F’ing Nonsense
I’ll look on the spreadsheet for stuff
And for trick or treat
Idk
Every shop has 2 candies, +2 shop slots?
So 2 normal jokers and 2 candies
The candy isle
Oops
I meant candy basket
Sorry
Yeah for candy basket
Uncensored version could be Sum Stultus (I am stupid)
2 candies in shop per reroll, +2 shop slots?
How would that go
For candy basket
Idk I'm just spitballing
Eh
My rendition for "Singularis Pretiosum" (og. Trading Card). Got inspiration from article of "the most expensive pokemon trading card" so the design layout reference that one card (and change the color) while also inspired by 3d card visual fx I learn in after effects in the past, and well exotic joker alr have parallax sorted out, so I just have to draw the layers (I also add "initial shader" just to make the card more fancy because I cant think to add more to it), also the name is not a typo 
balalatro 🔥
also i really like the “shader” but feel like it’s so incredibly hard to notice that people light thing it’s just the laminated shader
i absolutely love it
Very nice work! I find the misspelling a cool reference to how production errors can significantly increase an item's value.
What if the only part of it that gets editioned is the image part
Like pokemon cards
With the way the card is laid out, the background will indeed be the only part with the edition.
YAYYYYY
Yeah, I intend it to be very subtle since I thought it could be very distracting if I bump up the effect opacity, just treat it as extra eye candy for anyone noticed it :)
Got Requiacity's permission to use their old Gemini as a base for the mortal version. Thoughts on this attempt at it?
that 100% works
Old gemini looks like it meant to be a mortal joker, like it just fits
yeah
Odd, I have it working on my end. I might have forgotten to upload something that's a part of it. What's the main issue atm?
Jokers still get destroyed when using gateway, for me
What about ascension?
i'm on the latest commit btw
Gotcha
Ascension seems to work
I think the issue is the version of Cryptid, then. I made it for a version that still had jen support built in. I imagine the patch isnt working if it was modified on the relase you are playing on.
May I ask what cryptid version you are on?
Latest demicolon branch commit
That might explain it. Might have to code two versions for before and after the jen removal.
Gotta get to bed, but will take a look soon to try and fix the issue.
It should work on the latest main relase
Fortis Vitri stained glass displacement shader test, idk if I should tone down the opacity or not (its maybe fine because I plan to make the glass translucent so the effect is gonna be less pronounced that way but idk still) 🤔
GOD DAMN
Jeebus Cwist
. Rendition for "Fortis Vitri" (og. Glass Joker) taking from my first sketch of stained glass design and choosing more into "abstract" route of "Strong Glass" (which I'm also leaning to since it lets me experiment using displacement map based shader in AE), as expected the shader fx end up less pronounced because transparent layer setting which is good 🤔
JC stands for "Jimbo Cards"
also i just notice the japanese text says "bararaturoo" which would be the closest translation of balalatro. nice detail!
Yeah, I've learned a bit of japanese so I feel like doing it just cause (I also did similar thing for proposed Mystic Summit back then :))
You prolly could take the "ー" off there though cuz balatro's katakana name doesn't have it
バラトロ I think is what most ppl use at least on my side of the internet
this reminds me of Balala Joker Poker fsr
Supposedly yeah, but foreign word with vowel ends typically end with that just to accentuate the word if its actually spoken iirc, I mean also, its not "Balatro" but "Balalatro" 
But yeah its on me, I prolly change it later if it really needed
yeah it's just to extend the vowel but with balalatro you can just write it as バララトロ (smaller "ra" character to give it that sort of misprinted feel
Thats interesting, I dont really know what purpose of half width kana honestly, and tbh I also dont really intend it to look misprinted, but I prolly should considering how pricey some misprinted card because of the error
half width kana usually in speaking is for sort of more quiet speaking and I've seen plenty of vocaloid that use the smaller kana to indicate what the background singers are saying sometimes
I see
I really love this art! Quick question, would it be possible to have the shader just ripple out as opposed to the pulsing it is doing now?
I could probably, but I have to do some digging in after effects probably to make it works since most of what I do there is bunch of "accidents", idk if gonna take long or not or it gonna break my displacement effect stack but I'll try to make it happen
No worries either way.
Its done, have to dig up how to do time remapping for a while because when I change it into ripple move from the previous one it looks harsh initially :)
this is quite cool, i really like it
also, could we add demicolon to the concepting sheet? i have a few ideas for it I'd like to get down
I guess I could add a section for jokers that are planned to be added. The main focus should be for jokers that are in a main relase though
ah, i see
ive been trying to balance the ideas ive had lately
still not touching chocodie though, i need to set aside a few hours to completely redo that one
force-trigger all compatible jokers?
That's understandable
my idea specifically was to force trigger all compatible cards, and retrigger non compatible cards
how does this look for cat tag? tried to fix the issue where its too similar to throwback by incorporating leveled up cat tags too
convert cat tags to something else, maybe?
maybe
i also redid clicked cookie based on MarioFan's idea, might still need additional balancing though
good lord please dont give googol play card an exotic i beg you
someone made it
melts
also edited exotic flesh panopticon too so its not an infinite source of exotics
might need further buffing though tbh
if it’s not force-trigger compatible, it’s probably not retrigger compatible
Idea: What if we change it from giving a gateway to ascending a viable joker, and instead of after we do it, before? That way you might have a chance to live if you get it from a gateway.
i see, i like that idea, what if there's no viable jokers present though?
I guess we can default to a gateway in that instance
force triggers are able to happen on pretty much anything, and the things it can’t force-trigger, retriggers can’t usually trigger either
for example, you can’t retrigger something like golden joker, but you can force-trigger it, where it’ll give $4
then, you can’t force-trigger four fingers, but you also can’t retrigger it (how would that work)
but what about thinks like the default joker, where you can't force trigger it because it would be the same thing as retriggering it
iirc things that fall under that category aren't forcetrigger compat
I'll add that mentioned pending cryptid joker section. Isn't it just sock and sock and demicolon currently that have been added to the GitHub, but not in a full version?
then they both can
i’m not saying that anything that’s force-triggerable can be retriggered; i’m saying that anything that’s retriggerable can be force-triggered
i think i understand, thanks
i'm not entirely sure, i think so
pretty sure everything retriggerable is forcetriggerable even things that would work when retriggered normally
so joker counts as forcetriggerable even though its identical to retriggering cause it doesnt have a condition
i see
demicolon doesnt really need the arbitrary nerf of not working on unconditional jokers anyway so it makes sense
atleast not for madness
yeah
That's odd. Can you give more context on what happened?
mmmyes a flat x1e100 mult
Not really. It first crashed my game during a normal run and thought it had an issue with oil lamp, but then I started a new run, gave it to myself, and it crashed at the end of the round
As for other mods interfering, I'm thinking one of my mods, I think nopeus, may be messing with it by removing the money count from the blind reward screen
Maybe it has a dependency to that specific screen?
I do not know anything code related beyond html, so idk
I could see that being an issue. I will see what I can do about Nopeus when I get some free time. In the mean time, can you test your hypothesis and see if it crashes even when nopus is deactivated?
I will tomorrow, the bed beckons
Coolio
Sorry for being so quiet in this thread. I guess I sorta frontloaded it with all those ideas.
I'll think of something in due time!
chat you gotta contribute to cryptposting more now
cryptid posting:
posting:
Thinking about mime. Currently, the way I can see implementing it would just be to mimic the edition jokers, where it just checks the enhancement and applies the appropriate effect. The only issue is that this would need to have a result for each enhancement. Any idea how it could be made universal?
what does mime do again?
"The editions of Playing Cards become held in hand effects
Retrigger all held in hand effects 1 additional time
Retrigger editioned Playing Cards 1 additional time"
Apparently it was editions, not enhancments. Still the same concern applies.
that feels like a typo. editioned cards are harder to get, and if we are staying true to mime, wouldnt it be enhancements?
or we could make it modifications (minus retrigger ones like echo/redseal, or maybe not)
not doing retriggers aside from natural triggers would prevent looping, but we could retrigger the retriggers but only once.
The original suggestion from UTNerd mentioned editions.
but why would it not include enhancements if its based on mime? mime worked with enhancements, why not silentium
I'm fine with making that switch, as I agree with your point.
As for the universal aspect, maybe if I figure out how jen made that planet editition mod that could work.
idk anything about coding jokers, so im just as confused. lemme check the code for mime and paste it here rq
Feel free, but this issue isnt something the original mime could help us with
okay. couldnt find where mime is, but could you explain the problem to me?
Essentially, how do we get the values and properties of enhancements automatically so that the Joker can apply them as a held in hand effect.
I may just have to manually input them and then just add other mods' enhancements when we get to compat for them.
probably would just have to do it manually
yeah
this also means that we could make the values better but thats just a thought
anyways im gonna make ideas/names for some things im bored
Sure
im gonna make something for nostalgic invis bc that seems silly and challenging
immaculata peractorum
(immaculate nostalgia (based on invisible joker exotic meaning immaculate), orig: nostalgic invis joker.)
when a non-negative joker is sold, create a negative copy of a random joker.
specified non negative so you can get rid of jokers you dont want.
im pretty proud of this
for making it in like a minute or two, im happy
also i just realised this is busted speculo FUCK
maybe make it every 2 jokers
If it was limited to 2 negatives created per round, it might work
yeah.
immaculata peractorum
(immaculate nostalgia (based on invisible joker exotic meaning immaculate), orig: nostalgic invis joker.)
when a non-negative joker is sold, create a negative copy of a random joker. max 2 jokers copied per round.
specified non negative so you can get rid of jokers you dont want.
i also feel like it should have some scoring to it. nvm
It seems Aurinko is under a GNU v3.0 licnese, so I would be free to modify it for mime
It would just be the non-stat enhancments that would be the issue then
non-stat?
You know, something the line of echo cards
it could just add the chips of the card that would be gained with retriggers but that feels like exotic splash
maybe astral cards should make 2 negative planet cards and a black hole every time they're triggered with that actually
this… well, it’s not horrible
definitely broken
like really broken
but not the worst thing i’ve seen
maybe it could be something like ^^1.01, or a completely different effect as capitalchirp said
what is insanity mode.
why is there insanity mode in the config
calling it now its gonna be all jokers are their ascended forms if possible
That would be a funny idea, but I think it would be better as a deck/deck sleve
Isanity mode allows using ascension/gateway without destroying Jokers. Some alternative cost will be made for it in the future.
wait we should actually have this as a deck with some kind of massive downside
like -4 joker slots or something
accedental w :cool_emoji:
-4 joker slot sounds like restarting until you get tenebris 
well no
you don't start with a joker
and tenebris wouldn't be able to appear anyway
how possible would that deck even be actually
as in: how hard would it be to beat?
because honestly
i think it would be kinda easy
i mean, wormhole deck is already easy
i think most can admit
i mean
and this deck, while only having 1 joker slot, allows you to choose what path you want to go on
im not concerned on the fact that you have 1 joker slot its just that if the deck just replaces all jokers with their ascended forms in the shop instead of after buying them then how would you even save up for one of them before the scaling gets to you
we're assuming that they're their original prices
so joker would still be 2 dollars
dunno about sell value though
i see
also, what you said it "wouldn't be" here is exactly what i imagined it to be
you buy a joker; boom, it's exotic
wow
lmao
That would make a cool deck. I think it would be worth adding to the to-do list
are we allowed to suggest non-ascended versions of already existing exotics?
Yes! Feel free!
oh nvm theres a document for it
gonna check a few ideas and maybe ask for a few tweaking here and there
Coolio
Solemn could use a buff, as of right now it's just a free dollar at the end of round without a cost on the slot
I think 2 joker slots and maybe 3 dollars or so would be nice, as to not comply with negative joker and golden joker
That's fair. My only issue is that we dont have many common mortals at the moment and I think the current description could fit well for a common.
ah, i understand that philosophy then
i had a few suggestions for mortal tenebris yesterday (or was it two days ago)
here
Room of Infinity Joker
+($/25) Joker Slots, where $ is your current money
Epic Mortal Tenebris
Fake Infinity Joker
+10 Joker slots
-1 Joker slot for every $
Epic Mortal Tenebris
Acceleration Joker
+$j at end of round, where j is equal to your total joker slots
+($/100) Joker slots at end of round, where $ is your current money
Epic Mortal Tenebris
these were all three
room of infinity - bootstraps but joker slots and increased conditions. what else is there to say
fake infinity - you're broke but my god you have so many joker slots. also, credit card moment
acceleration - self-scaling bullshit that sounds so fun to play with
Okay, there were a few free spots, so I'll give two of them a shot
Multitudo Iconio
Exotic version of Mult Joker
Played Mult Cards create a Negative Cryptid card
(Retriggers like Hanging Chad won't work)
Played Mult cards get retriggered an additional time for each Cryptid card you have
Scored Mult Cards gain ^1.01 Mult
(Retriggers will work here)
Fotia Tis Aioniotitas
Exotic version of Eternal Flame
This Joker gains ^0.01 Mult and ^0.01 Chips when a card is sold
Sold Jokers have a 1 in 3 chance to regurgiate and come back as a Negative
Selling a Negative editioned Joker does not trigger this event
(I wasn't sure if "card" in Eternal Flame's desc. meant a playing card or a Joker)
Numbers could use tweaking for sure since I'm not really sure how to balance things out on Exotic tier
I unironically like these ideas
these are interesting except for a few things
- mult joker should allow you to retrigger cards for more cryptids; rigging regular mult joker allows you to do this, so why not here
- scaling ^mult and chips. at ^0.1 per scale. on an easy condition. https://cdn.discordapp.com/attachments/1274103559113150629/1336183109145596055/no.gif make it like ^0.01 maybe?
ure right lol
let me edit this
Of these three ideas, I am personally in favor of Fake Infinity. I feel it has to be an Epic, though as I imagine most people who pick it up would happily play into it.
yeah, epic would likely be good with a small buff
actually
nah
because negative joker
so it really just needs to be an unchanged epic
also can we veto a ton of ideas rq
Sure, which ones?
googol play card
X1e100 Mult, 1 in 8 chance for ^1.0e100 Mult
Vetoed for sure.
circus
Rare Jokers each give X11 Mult. Epic Jokers each give ^2 Mult. Legendary Jokers each give ^^1.1 Mult. Exotic Jokers each give ^^^1.01 Mult
Way too busted
(are you serious? pentation??)
id make exotics do ^^1.1 and not ^^^1.01 imo
No pentation. We may dip our feet into tetration in the way rare and epics do ^ mult
pentation is off the menu
supercell:
"+101 Chips, +101 Mult, X11 Chips, X11 Mult, ^2 Chips, ^2 Mult, ^^1.1 Chips and ^^1.1 Mult, [More than $1e100: ^^^1.01 Chips, ^^^1.01 Mult]. Earn $11, X$2, [More than $1e10: ^$1.1] at end of round.
my interpretation that i would like to replace it with:
+1500 chips, +1500 mult, x20 chips, x20 mult, earn $15 at end of round
who made supercell 😭
I think your interpretation would work, Glitchkat. I'm sure its a high enough number.
all of these bad suggestions were made by the same guy
all of them
ohh

these for exposed and mask (>100 retriggers)
Retrigger all scored non-face cards n^2 additional times, where n is the played cards' rank
Retrigger all scored face cards (n-7)^3 additional times, where n is the played cards' rank
he followed in the horrible footsteps of old ascended hack
imo exotic universe should allow you to apply astral to playing cards under a condition too
christ
Definetly should go.
on the chopping block
i think that's the ludicrous ones by this guy
If we use exotic hanging chad as a base, unmask should probably be like 5 retriggers and mask 10
yeah
shameful thing to ask but can ascended universe be a spore reference?
oh god how did i miss this for fridge magnet
Earh [sic] X$(Joker cards) at end of round. This earns ^$2 if there are 4 or fewer Joker cards.
^$ 😭
Defiently not happening. I already saw complaints on the polterworx discord over the golden joker exotic
^$ would be ludicrous
the rest seem to be at least
mid at best
any of these stand out as completely vetoed to you?
^6.9 and X420 Chips if played hand contains a 6 and a 9
All Jokers give ^2.5 Mult
All Jokers give X$1.3 when triggered
Gain ^0.1 Mult if played hand contains a High Card. Gain ^1 Mult instead if played hand contain only one card.
The waluigi is definetly getting a veto
yeah true
you know, at first i thought this was really interesting: Xhand size
"X1 hand size, increases by X0.2 every round"
...then i realized
effarcire
vetoed?
Thats for turtle bean, right?
pot of jokes
wait turtle bean is just 5 hand size, +2 every round
anything relating to hand size is just worse than effarcire
always
so... probably vetoed
That one is. I was thinking about the effect UTNerd came up with for turtle bean:
"Increase Hand Size by +3 Per round. If Entire Deck is drawn, generate cards until hand is full."
wow there's a ton of ideas related to hand size that are just worse than effarcire
okay somebody cooked
but you know who didn't?
troubadour:
Multiplies hand size by Hands remaining.
turtle bean:
"+5 hand size, gains 2 per round."
juggler:
Gives hand size equal to blinds defeated
all completely worse than effarcire
Agreed. They defiently are gonna need a second effect to stand out
noticing a pattern where all of these lack any significant standout
-# i mean... it's an exotic after all
-# (also, gluttonous joker < onyx agate)
I'm changing the stones now to just adding the resource to the card.
I already mentioned it serval times, might as well make it offical
yea
wait actually i'm gonna be honest
these kinda suck at the numbers they are currently at
What numbers would you suggest?
Gotcha
We will experiment with them. Thats what betas are for after all.
yeah
last iteration was just WAY too low
vetoed for compound interest?
"Earn X2! of total money at end of round, increases by X1! per consecutive payout"
i feel like factorials (if implemented at all) could be cool for compound interest, but NOT like this
Yeah, not like this
cool
what if it was just (n/2)! or something
or actually nah what if it was something like hack where its n? instead of n!
Just now thinking after looking at brainstorm's exotic name, I prolly just take the second sketch for exotic glass joker back then and just remove the bullet and add more deco to it 🤔
Ok I'll prolly away for now since my disk drive decide to give up on me when I'm still working on it 
For clockwork joker's exotic, i was thinking for it to be Father Time, the effects would be focused on steel cards but would it be better if the effects trigger like 2 hands/ 3 hands/ 5 hands, or hands/rounds/ antes
Clockwork Joker is crazy enough lol
An alternate effect for Exotic Clicked Cookie:
X1 Chips per times clicked in this run prior to this Joker appearing
honestly not bad, would always be an instant reset on wormhole deck though
i think this might actually be the exotic for four fingers
i cant remember
it might not want to be something that incentivises you to spam click randomly throughout the run just incase it shows up
that seems a little silly
clicked cookie does it in an okay way since it doesnt depend on clicks to go upwards so you dont want to waste time in the menus scaling it
but this also seems like it might be worse than a few exotics unless you get it extremely late or randomly click extra for no reason i havent run the numbers yet though
x34 each ante if you play flushes and never sell jokers and get to exactly 5
i think the current idea is good enough
it still implements the clicking thing
but not in a way that makes you spam click whenever for infinite chips
i just think you should be cautious of putting it in a state where you feel like you need to click more just incase it could show up compared to something better
the one in the doc i mean
oh
lemme check
yeah that ones pretty nice
although i wonder how it will work on higher game speeds
it should probably be 10 seconds no matter what
yeah
but that means on faster speeds it will leak into the menus which is probably fine
I don't want people to go into options and turn game speed down constantly
thats why i dont like the clock even if the way it deals with game speeds is better now than the rework was originally
youre incentivised to play on slower speeds because you gain a lot more time to think since you think in real time and not scaled up with the game speed
i just deal with the clock without changing game speed
i mean its not that bad for the clock specifically but it can be annoying
to have mechanics that favor people who play on lower speeds
originally the rework for the clock was much worse where the rate at which it ticked up scaled 1:1 with gamespeed so speed past like 4 made it basically impossible
pretty sure my inverted clock works the same way in my mod which would let you just turn the game speed super high to bring the score down to 0 and idk if i like that tbh
you should do what new clock does where the rate modifier is clamped
so that past 4 gamespeed is the same as 4 gamespeed
i think the code is literally copied from new clock
it just uses decimal multiplication so it goes down
also
does lavender loop work the same way
i didn't check
i think so
Finally got uneѯian's permission to use their Gemini exotic as a base for other constellation-based exotics. Here is what I have for Tarus (Bull's exotic) at the moment. I think it would be cool to have a full set of constellations across our exotics. I also want them to have a shared leitmotif of a red ribbon between them. Current potential candidates to be constellations include: Splash -> Aquarius, Virgo (Renamed to astrogogy m) -> Virgo, Kitty Printer -> Leo, Sync Catalyst -> Libra (Idea by Adrianinoninja). Still have far too many Jokers on backup to implement from all the wonderful art submissions, but this is just a passing thought for now.
you gotta let me help for the constellations you gotta its the law
Sure! Art wise or idea wise? Or something else?
idea wise prob im really bad at art thats not super simple
i mean i say that but thats probably overly harsh
will you guys do something with scorpio cause i really dont know which joker would become that
That is a concern of mine. I agree there really isnt an easy fit for it at the moment, let alone the mythological creatures
i could look for referential inspiration by that i mean look at other media that uses scorpio and see if you can tie that in somehow
cause itd make it easier to do a complete set
but idk if thats wanted
compared to something like splash which is not direct but a lot more easy to see why its connect
it might just feel weird not having all the constellations
which ones are even missing
holdon i know them by heart gimme a second
Aries - Cloud 9
Taurus - Bull
Gemini - Cryptic Exotic
Cancer - Nice
Leo - Kitty Printer
Virgo - Astrology M
Libra - Sync Catalyst
Scorpio - Necromancer
Sagittarius - Sagittarius
Capricorn
Aquarius - Splash
Pisces
Ophiuchus - Python
i was gonna suggest error for capricorn but i remembered error already has an ascension
i forget actual astrology tbh
does rnjoker have an ascension already?? let me check but that might be a good for for capricorn tbh
lternatively iirc capricorn has goat theming so just go with the evilest joker
it does
ill keep looking
damn every idea i have is already ascended
i was gonna also suggest mystic summit for capricorn
to the moon
oh yea
sob -> pisces
im really bad with astrology otherwise id probablyhave more ideas
All good. Thanks with the help you provided so far!
you wanna know what
this would be really dumb but
sacrifice could probably fit for capricorn for a few reasons
unless all the jolly based stuff is gonna have consistent names
wait lol python would definitely fit for ophiuchus if you guys wanted to do the 13th secret zodiac
idk how i forgot about that joker
thats my zodiac if you use the 13 symbol system anyway
Thats neat! I'm a Pisces myself.
capricorn could definitely be based on something that kills other jokers or has a lot of randomness though, thats one of the few zodiacs i remember the symbolism behind
but idk what specifically that isnt already concepted atleast a little
actually wait i have a really bad idea
nooo its already concepted
i was gonna make the absolutely ludicrous suggestion of 8ball for scorpio
those who know
Throw it out anyway, always better to have more ideas then less
well i didnt have an actual idea im just trying to find stuff to base it on so i can try and come up with an actual effect
im really bad at coming up with an effect first and then the theming
For the constellations, I wasn't gonna force any of them to be close to their sign in effect. It's more so just a visual thing than anything else.
that could probably work
i mean some of the suggestions ive given are pretty ludicrous so yknow
sacrifice for capricorn wouldve been really funny though
actually labyrinth could work for one of them i forget mythology behind the labyrinth though
nvm thats a bull
im washed
btw the misc tab is for crossmod or???
rn its just the word ortalab without much else
Sagittarius is connected to centaurs would be perfect for labryith
true
Yes, I do have plans for cross mod eventually, but right now we are just focusing on base cryptid and balatro jokers.
i can probably conceptualise some entropy crossmod if you would ever wanna do anything with that
I would absolutely love that!
idk what youd do about higher rarities though cause i am absolutely not concepting entropic versions of every mortal and ascended joker
it would be fun to push some of them even further though
That's fair. I was thinking about this the other day, and I agree that there should not be another entropic form for each Joker. They are close enough in rarity that they can still be used in the endgame. The only time I think I would add another layer would be if we ever do Jens compatibility with the Transcendent rariety.
i think it would be cool to do even higher forms of some jokers just because some ideas would be interesting but its 100% not needed for all of them
but the problem is entropics themselves are already based on existing exotics so idk how youd decide which ones would be cool enough or not
well for the most part there will be some unique ones but yknow what i mean
you cant just do a process of making pre-existing exotics into a higher form
That could work. We just make a consumable to transform exotics to their already existing entropic counterpart. I think that would be fine.
makes sense
exotic sunny joker will be very funny
anyway i try to think of more zodiacs soon
i dont mean to just turn this into pure crossmod talk
but itll be interesting
Thanks, you gave a lot of interesting ideas to think about! Greatly apperciate your help!
aries could be something space/planet based since aries in greek mythology involves the god of clouds
but idk how much of a stretch that is
Cloud 9 exotic?
cloud 9 would work
idk what the effect would even be thoughh
necromancer for scorpio
I would be down for that. Probably better than the pop culture refrence I was originally thinking
what were you thinking?
oh i thought you meant for scorpio lol
so now just sagittarius capricorn and pisces
orr wait
labyrinth was sagittarius already
9s give $n9 when scored, where n is the number of 9s in full deck
hm
a bit underpowered?
hm
current progress on contra ipsum, just need to figure out visual balancing (i.e. something feels off to my eyes; if anyone has any suggestions on how to tweak things, please ping me about it thx)
tangent: Here's the screenshot I used as a reference for the sprite - this level already hits different for me but this particular screenshot just hits even harder for me
space jimbo exotic:
1 in 4 chance to multiply all hands by 1.1X, and level up all hands
oh yeah let me get a formatting for this
Superposition Ascended
-# (Common) Exotic
Create 5 Negative Cryptid Cards if hand contains an Ace-high Straight
"I'mma go insane over this apple falling from up till sideways spinning around in triangles in 11 times of me'a."
Crimson Heart 
-# Exotic Blind 
Permanently disable and add Absolute to all held jokers when hand played
"The heart has went to the dark side. Is anyone going to bring the love needed? Or will it just be more war?"
feels kinda underwhelming to me for some reason
{687}$
its an uncommon exotic
i'd like to represent tropical smoothie for capricorn
(maybe a dumb idea)
sorry guys, we have to replace happy house
i would represent happy house for pisces if you decided to keep happy house's exotic
nvm
imagine clicked cookie exotic was +^1.01 chips for every 2 clicks
click click click
oh that's gore
thats gore of happy house 💔
this fucks hard
good shit
as said before, we are not doing blinds due to hyper blinds
Sum Multis (I am many)
Sum Infrangibilis (I am unbreakable)
exotic names for swarm (flush five) and stronghold (bulwark) since i don't think they have them yet
I think it looks good, but the perspective is off. I would recomend making the leaves more circular because right now it just looks like a rectangle of leaves atm.
brainstorming art ideas for exotic demicolon
oh i like that
I do think this is an improvement! The only other potential thing is to add some shading so you can tell what the underside is.
sob
it was so happy why did they break it
hmmm
(thinking, 1 sec)
i have name for exotic circus: "theatrum" theater
also im gonna make some quick art for exotic showman because im bored and recently watched the greatest showman so why not
That would be awsome!
In vanilla niche jokers tend to be common or rare while generalist jokers tend to be common, uncommon or legendary
How about 17% chance (11/64 internally) like Almanac does?
im not sure about adding a shadow to the underside of the canopy; the canopy is a glowing object (i.e. a light source) and it wouldnt make sense to add a shadow there. additionally the tree is more at a side view than an "amongst-view" so the underside of the canopy is too small of a detail to regard
but I'll give it a try
Here it is and idk how to make it 2x
Very just brainstorming but still a concept
Also this takes heavy inspiration from this one ad poster for the greatest showman
this
The corner
how about soul pos for the leaves?
That's what I'm doing for the falling leaves
extremely rough concept for exotic demicolon, pretty mid rough draft but i have a vision in mind
not good at art but im sure itll work out if i put enough effort into it
Very interested to see where you take this! Not particularly important, but the borders to me look like an entropic joker's at the moment.
i just used purple because its easy on my eyes, itll be reshapen and recolored later
my first idea was to have them coil around the whole card
but idk if ill do that
I don't care if its purple to be clear, just a note
👀 that's a cool idea so far
I know this is still the brainstorming period but I was thinking, small detail, maybe the showman could be looking a bit upwards (i.e. "keeping their chin up" or smth) to really increase their triumphantness?
speaking of which: more tweaksssss
LMAO
i love how, even at the end, they still don't specify if it's mult or chips 😭
actual peak comedy
nah it just gives you ^1.5
I have no experience with balatro ui, but it would be funny if there were a Joker that spawned a clickable and dragable ^1.5 that you can drag over any value on screen to increase it by that much. It would definitely be too powerful for an exotic, though.
no no it doesn't add anything it's just sort of there
Ah yes, the blind going from 100.000 to e10#10#10 in a matter of seconds
🔥
mfw upgrade the operator from {1} to {1.5}
balatro shader 💔 fml
:D it looks p sick
This looks so sick
ill leave it at that, here files, back etc
and scaled composite for viewing purposes
im gonna sleep fo r a billion years now *doesnt*
there's SystemClock
and there's Balatro Mobile from Betmma's
since we have Minotaur for GOFP could we get Earthmover for LATH
that would be cool honestly
but he's a fuckinf behemoth
yeah
Oh i didn’t know the update meant that
When the next full version of cryptid releases, I'm currently planning to rewrite all the to_big functions to instead use linent big num and update the dependency to that version. Also, I'm almost past final season. Development will begin in earnest again sometime next week.
Good luck on your finals!
Not to be that guy, but isint it a bit early for an Exotic Demicolon? I know its been around for a while, but maybe when it gets included in a release.
Also you’re all doing amazing work!
Hopefully ill be able to come up with some ideas myself again soon!
it is! but that doesn't mean i can't make stuff for it ahead of time
gl
I'm getting a crash anytime I play a hand because of the defects joker
Anyone know if that happens to them as well
Apologies, I know the reason. Right now it is using the lenient big num which is only in the dev version at the moment. Here is a quick fix that I believe should work in the mean time. Replace the main lua with this:
Sick, thanks
looking at the file, its supposed to be exotic bull (atleast the id says so)
oh
ohhh
why are you using the file above 😭
that is likely mario's testing file where he just forgot to remove bull
use the github link instead
https://github.com/MarioFan597/Ascensio
So sorry about that. I forgot that it was added. Either remove the temp bull or play on the cryptid dev version until I get a fix out.
yeh
since everything is on main now, i believe insanity mode is completely nonfunctional now
on main cryptid and latest ascensio, does not work
Apologies, you are correct. Will get a fix out soon!
awesome, ty!
Still need some time for the full-on rework I mentioned, but here is something for now. Added Bull's Ascension: Taurus. I also fixed the insanity mode issues.
No pressure. More than happy to see cryptposting getting development.
i feel like hanging chad's exotic should be agreed upon at this point, since you've used it to gauge the balancing of other jokers that apply retriggers. for reference, this is its effect
Retriggers the first scored card 20 times.
I agree, will finalize it
If you want to take a shot at it feel free,
question: what were these? they are currently commented out at the top of acensio.lua
SMODS.Atlas {
key = "gluttony",
path = "gluttony.png",
px = 71,
py = 95
}
-----Defining Sounds------
SMODS.Sound{
key = "mani",
path = "mani.ogg"
}
The first one is a test atlas that I change when I want to see what a joker looks like before I add it to the main atlas. The second is when I was making Golden's Exotic and was considering adding mani mani statue sounds on pick up. Might still do that, but haven't implemented it yet.
Thanks
actually, question: could i get commit perms for ascensio? actual content that gets added to the mod (ex: new jokers and the like) would still be pr'd due to possibly unfinished content and bugs, but quick fixes like this happen more than often. also, it would be nice to be able to merge things when they are actually completely done rather than have to bicker you about merging
Sure, I definetly trust you. Let me figure out how to do that.
it's in like the settings of your repository iirc
in any case, let me get back to hanging chad's exotic
As a thought, it would be funny if the art for Charta Electionis was an election ballet, but all the choices are for Julius Ceaser
that would be cool
ive been experimenting with these vine looking things coil around the card, likely to be scrapped though idk
trying to put a lot of care into my design choices here
that would be funny
and reminds me that i haven't written a single character for the code yet 😭