bug-reports

1688 threads · Page 2 of 34

Jolly Joker? Causing Game Crash on End of Round Reset 4 messages
Fixed
://DECLARE crashed the game 17 messages
Crash Fixed
Energia Leaves a Phantom Tag 2 messages
Unexpected Behavior
Red Balloon crashes game after defeating Boss Blind 4 messages
Crash
crash on starting the game 3 messages
Crash Unexpected Behavior
Game crashes constantly 9 messages
Crash
"attempt to compare number with table" crash after round before payout 2 messages
Crash
Red Balloon counting down a round, immediate crash. 10 messages
Crash
My game just crashed out of nowhere 3 messages
Crash
Game crashes when card with blue clip from Paperback mod triggers 2 messages
Fixed
bad argument #1 to ''push' after choosing blind 10 messages
Crash
crashed after... nothing? 2 messages
Crash
Cant even figure out what caused the crash 5 messages
Fixed
"string expected, got table" Crash for Joker Sell Values 8 messages
Crash Unexpected Behavior
Thalia and Melpomeme Bug 6 messages
Crash
Keep getting this bug randomly cant find a reason 3 messages
Fixed
pls help 3 messages
Crash
Edition and Seal Deck crashes on pressing new deck when using non-cryptid/base editions and seals. 3 messages
Crash Mod Incompat
Delete Code Card spontaneously spends itself once and permanently locks a consumable slot 2 messages
Unexpected Behavior
Im trying to re-mod after my mods got reset somehow idk wht im doing wrong 3 messages
Crash Talisman Bug Steamodded Bug
After Completing hand Game Crashes 9 messages
Crash Steamodded Bug
Crash upon ??? completing hand 6 messages
Fixed
Crash with 3 universe 5 messages
Crash
Red Bloon Crashes 7 messages
Crash
Game crashing whenever i play a hand against scorch 2 messages
Crash
Attempt to index field colour a nil value 8 messages
Crash
SUS softlock 2 messages
Crash Unexpected Behavior
Crash against The Scorch playing full hand (attempt to index local 'card' (a nil value)) 2 messages
Crash
attempt to index field 'colour' (a nil value) 31 messages
Fixed
Crash again - nil value on index field 'colour' 9 messages
Crash
Joker only produces 25 consumables, but this is not reflected in description 8 messages
Unexpected Behavior
Several high stakes do not work 5 messages
Fixed
Crashing whenever I play a hand on this run 4 messages
Crash
Effarcire not drawing deck 2 messages
Fixed
Crash when playing a straight with ramen? 2 messages
Crash
Hand Not Filling 4 messages
Unexpected Behavior
Softlock in blind (POINTER or REBOOT related?) 9 messages
Crash Unexpected Behavior
2x white hole = negative? 2 messages
Unexpected Behavior
spawning tags uses extreme amounts of RAM 11 messages
Crash Unexpected Behavior
Effarcire (i think that's how it's spelled) bug 2 messages
Unexpected Behavior
using a ://nperror inside of a ://run allows for the hand to be pulled in front of the current shop. 2 messages
Unexpected Behavior
crash when selecting a The Entire Deck hand 5 messages
Crash
Phantom not adding negative to the joker 2 messages
Unexpected Behavior
attempt to compare number with table crash when playing hand with asc power 5 messages
Fixed
`Attempt to call field 'is_big` 2 messages
Crash
No Intro Text 3 messages
Unexpected Behavior
Key Change crashes the application. 5 messages
Crash Unexpected Behavior Talisman Bug
universe fabric deck bug 3 messages
Crash
Arbitrarily small nonzero 'none' hand values with Universum and White Hole 4 messages
Unexpected Behavior
Using hooked 2 messages
Crash