bug-reports
Jolly Joker? Causing Game Crash on End of Round Reset
Fixed
://DECLARE crashed the game
Crash
Fixed
Energia Leaves a Phantom Tag
Unexpected Behavior
Red Balloon crashes game after defeating Boss Blind
Crash
crash on starting the game
Crash
Unexpected Behavior
Game crashes constantly
Crash
"attempt to compare number with table" crash after round before payout
Crash
Red Balloon counting down a round, immediate crash.
Crash
My game just crashed out of nowhere
Crash
Game crashes when card with blue clip from Paperback mod triggers
Fixed
bad argument #1 to ''push' after choosing blind
Crash
crashed after... nothing?
Crash
Cant even figure out what caused the crash
Fixed
"string expected, got table" Crash for Joker Sell Values
Crash
Unexpected Behavior
Thalia and Melpomeme Bug
Crash
Keep getting this bug randomly cant find a reason
Fixed
pls help
Crash
Edition and Seal Deck crashes on pressing new deck when using non-cryptid/base editions and seals.
Crash
Mod Incompat
Delete Code Card spontaneously spends itself once and permanently locks a consumable slot
Unexpected Behavior
Im trying to re-mod after my mods got reset somehow idk wht im doing wrong
Crash
Talisman Bug
Steamodded Bug
After Completing hand Game Crashes
Crash
Steamodded Bug
Crash upon ??? completing hand
Fixed
Crash with 3 universe
Crash
Red Bloon Crashes
Crash
Game crashing whenever i play a hand against scorch
Crash
Attempt to index field colour a nil value
Crash
SUS softlock
Crash
Unexpected Behavior
Crash against The Scorch playing full hand (attempt to index local 'card' (a nil value))
Crash
attempt to index field 'colour' (a nil value)
Fixed
Crash again - nil value on index field 'colour'
Crash
Joker only produces 25 consumables, but this is not reflected in description
Unexpected Behavior
Several high stakes do not work
Fixed
Crashing whenever I play a hand on this run
Crash
Effarcire not drawing deck
Fixed
Crash when playing a straight with ramen?
Crash
Hand Not Filling
Unexpected Behavior
Softlock in blind (POINTER or REBOOT related?)
Crash
Unexpected Behavior
2x white hole = negative?
Unexpected Behavior
spawning tags uses extreme amounts of RAM
Crash
Unexpected Behavior
Effarcire (i think that's how it's spelled) bug
Unexpected Behavior
using a ://nperror inside of a ://run allows for the hand to be pulled in front of the current shop.
Unexpected Behavior
crash when selecting a The Entire Deck hand
Crash
Phantom not adding negative to the joker
Unexpected Behavior
attempt to compare number with table crash when playing hand with asc power
Fixed
`Attempt to call field 'is_big`
Crash
No Intro Text
Unexpected Behavior
Key Change crashes the application.
Crash
Unexpected Behavior
Talisman Bug
universe fabric deck bug
Crash
Arbitrarily small nonzero 'none' hand values with Universum and White Hole
Unexpected Behavior
Using hooked
Crash