Version: December Playtest 1.02
Description:
If the players are in a party, have proceeded into the dungeon, and the host disconnects all the rest of the party will get booted from the dungeon and lose all of their current gear.
Steam Usernames: jamochawoke, Reebzee, merman, OsirisOfDevils
Notes:
- This includes all of the gear that they started the dungeon with
- This can happen if the host purposefully disconnects (can be a source of griefing)
- This happens even if the host accidentally loses connection
- If this happens near the end of the dungeon it is not counted as a death (the dungeon will reward them as if it was completed) but they still lose all of their gear
Repro Rate: 2/2 (100%)
Repro Steps:
- Launch Steam
- Boot Expedition Into Darkness Playtest
- Form a party of players and have them ready
- Have the host disconnect via exiting to the main menu (counts as a death) or by progressing through the dungeon and unplugging the network cable
- Observe all the other party members lose their gear, regardless of progress and including the gear they started the mission with.
~or~
- Launch Steam
- Boot Expedition Into Darkness Playtest
- Form a party of players and have them ready
- Have the host disconnect after progressing through the dungeon and unplugging the network cable (counts as a win)
- Observe all the other party members lose their gear, regardless of progress and including the gear they started the mission with.
System Information:
Windows 10 Home 64 Bit (10.0, Build 19045)
Intel Core i7-7700k CPU @ 4.2 GHZ (8 CPUs)
64gb of DDR4 RAM
Nvidia GTX 1080ti, 11GB VRAM
Running the game off of one of several PCIe NVMe SSD drives