#Spell ideas

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placid drift
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Spells with degrees of utility are something I greatly appreciate. The first one to come to mind is a “ghastlight” spell, sharing properties with the throwable. Rune traps and healing spells would also likely be appreciated.

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If you’re feeling devious oh mighty devs, a mechanic where a spell can backfire with an incorrect rune selection would be a fine counter to the power spells offer. Make a panicked gambit in combat all the more risky