#Subject: Connection issues on Dedicated Game Server - Win64-Shipping / WindroseServer

1 messages · Page 1 of 1 (latest)

novel mango
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Subject: Connection issues on Dedicated Game Server (Linux) - WindroseServer

Hello,

I am reaching out to you because I am currently encountering a major issue with my high-end OVH Dedicated Game server running on Linux.

My friends and I have been playing on this server for a week without any problems. However, suddenly, my friends were unable to join. I was still in-game and everything was working fine, so I decided to restart the server to resolve their connectivity issue. Since the restart, no one can connect, including myself.

The server is running the WindroseServer-Win64-Shipping.exe binary (likely via Wine/Proton on Linux). Based on the logs, it seems the issue might be related to missing packages or internal game errors rather than a hardware problem.

Key Error Details from Logs:

Missing Assets: LogStreaming: Warning: LoadPackage: SkipPackage [...] The package to load does not exist on disk.

Network Reset: R5LogNetCm: Warning: GsStream P2pClient is broken. ErrorMessage 'BL P2PGate disconnected... Message Connection reset by peer.'

Critical Failure: !!! R5Ensure happens !!! Message: Unexpected BL disconnect.

I suspect either a corruption of the game files on the disk or a network routing issue with the P2P Gateway (18.184.37.222).

Could you please assist me in troubleshooting this? Is this a known issue with this specific game build on Linux, or is there a missing dependency I should look into?

Thank you in advance for your help.

novel mango
novel mango
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@lean relic

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Could it be that the server-side was updated, but Steam hasn't pushed the client update yet? We can't connect because of a version mismatch, and it seems like the issue is on Steam's end rather than the game itself.

novel mango
novel mango
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]
[2026.04.30-12.13.38:352][250]R5LogObjectInspector: Warning: [010250] FR5ObjectInspectorLocal::GetAssetData Missing object inspector data for /Game/Gameplay/Actor/SpawnPoints/A2_Spawners/AI_World_Population/DA_AISpawner_HL_Patrol_GoatF.DA_AISpawner_HL_Patrol_GoatF [D:\Source\Build\work\gameRepoCheckoutDir\Source\R5\Object\Inspector\R5ObjectInspector.cpp:443]
[2026.04.30-12.13.38:352][250]R5LogObjectInspector: Warning: [010250] FR5ObjectInspectorLocal::GetAssetData Missing object inspector data for /Game/Gameplay/Actor/SpawnPoints/A2_Spawners/AI_World_Population/DA_AISpawner_HL_Patrol_Wolf.DA_AISpawner_HL_Patrol_Wolf [D:\Source\Build\work\gameRepoCheckoutDir\Source\R5\Object\Inspector\R5ObjectInspector.cpp:443]
[2026.04.30-12.13.43:693][250]R5LogObjectInspector: Warning: [010250] FR5ObjectInspectorLocal::GetAssetData Missing object inspector data for /Game/Gameplay/Actor/SpawnPoints/A2_Spawners/AI_World_Population/DA_AISpawner_SW_Giant_Hard.DA_AISpawner_SW_Giant_Hard [D:\Source\Build\work\gameRepoCheckoutDir\Source\R5\Object\Inspector\R5ObjectInspector.cpp:443]
[2026.04.30-12.13.44:143][250]R5LogObjectInspector: Warning: [010250] FR5ObjectInspectorLocal::GetAssetData Missing object inspector data for /Game/Gameplay/Actor/SpawnPoints/A2_Spawners/AI_World_Population/DA_AISpawner_CJ_GrassGreen_Patrol_Boar_Demo.DA_AISpawner_CJ_GrassGreen_Patrol_Boar_Demo [D:\Source\Build\work\gameRepoCheckoutDir\Source\R5\Object\Inspector\R5ObjectInspector.cpp:443]
[2026.04.30-12.13.44:144][250]R5LogObjectInspector: Warning: [010250] FR5ObjectInspectorLocal::GetAssetData Missing object inspector data for /Game/Gameplay/Actor/SpawnPoints/A2_Spawners/AI_World_Population/DA_AISpawner_CJ_Patrol_Drowned_Demo.DA_AISpawner_CJ_Patrol_Drowned_Demo [D:\Source\Build\work\gameRepoCheckoutDir\Source\R5\Object\Inspector\R5ObjectInspector.cpp:443]
[2026.04.30-12.13.44:144][250]R5LogObjectInspector: Warning: [010250] FR5ObjectInspectorLocal::GetAssetData Missing object inspector data for /Game/Gameplay/Actor/SpawnPoints/A2_Spawners/AI_World_Population/DA_AISpawner_CJ_GrassGreen_Patrol_Dodo_Demo.DA_AISpawner_CJ_GrassGreen_Patrol_Dodo_Demo [D:\Source\Build\work\gameRepoCheckoutDir\Source\R5\Object\Inspector\R5ObjectInspector.cpp:443]
[2026.04.30-12.14.03:861][609]LogNetTraffic: Warning: FNetPacketNotify::ProcessReceivedAcks - Missed Acks: AckedSeq: 3151, OutAckSeq: 2739, FirstMissingSeq: 2740 Count: 156
[2026.04.30-12.14.05:606][662]LogNetTraffic: Warning: FNetPacketNotify::ProcessReceivedAcks - Missed Acks: AckedSeq: 3768, OutAckSeq: 3370, FirstMissingSeq: 3371 Count: 142
[2026.04.30-12.14.06:097][677]LogNetTraffic: Warning: FNetPacketNotify::ProcessReceivedAcks - Missed Acks: AckedSeq: 4313, OutAckSeq: 3987, FirstMissingSeq: 3988 Count: 70
[2026.04.30-12.14.10:997][826]LogThreadingWindows: Warning: Runnable thread Background Worker (Standby #0) call to SetThreadAffinity failed with: 0x57
[2026.04.30-12.14.15:312][957]LogNetTraffic: Warning: FNetPacketNotify::ProcessReceivedAcks - Missed Acks: AckedSeq: 5029, OutAckSeq: 4476, FirstMissingSeq: 4477 Count: 297

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I am providing all the server console errors to help you, even though I'm not sure if they will be useful.

novel mango
tawdry lark
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I'm hitting the same "BL P2PGate Disconnected" error for a couple of my players, I can join just fine. Unsure what the fix or issue is here.