#Game Interruption, Rounding, Bounding, other curios things

1 messages · Page 1 of 1 (latest)

orchid seal
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R5BLDalAsyncQueue::SetDataInconsistent → Data is inconsistent
→ R5GameProblems::UpdateGameStatus: "Server will be stopped due to data inconsistency"
→ Fatal error in R5GameProblems.cpp:211

comes often when running dedis with 6 and 8 players.

Then the configs. why this:
CreationTime": 6.3912743746954995e+17, # for what rly nanos? unix time in 1990?

Second:

  • rounding things. did you really need this:
    value = 2.5 is equal to 0.29999999999999999, or same as 0.20000000000000001, or 0.29999999999999988
    we reaching the math limits 🙂

and why you need hardescaping in unreal?
"{"TagName": "WDS.Parameter.MobHealthMultiplier"}": 1,

and so much more under the hood 🙂

obtuse flare
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Thanks for the report, but what is exactly the issue?

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Your dedicated server stops working? Where is it hosted?

orchid seal
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the problem is that the dedicated stops often with data data inconsistency. i not a problem from the hoster.

obtuse flare
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Where is it hosted?

orchid seal
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in germany why is that from intrest?

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importand?

obtuse flare
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In what environment? On linux? On windows? Is it rented from the hosting service?

orchid seal
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it runs on windows is self hosted.

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but runs ion a managed server

obtuse flare
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Please, send your server logs and save and your client logs and save.

arctic escarpBOT
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BUG REPORTING GUIDE

Please share your game logs, game saves, crash dumps, and DxDiag. These are essential for diagnosing and fixing bugs.

HOW TO FIND LOGS

Game logs are located here:
C:\Users\%USERNAME%\AppData\Local\R5\Saved\Logs

Server logs are located here:
R5\Builds\WindowsServer\R5\Saved\Logs

To get there, open Steam, find Windrose in your library, right-click it, then go to Manage → Browse local files. From there, archive the files in the Logs folder and share them with us.

Please name your logs in a way that describes the problem, for example: Crashedwhile_fighting_Dodo.log

HOW TO FIND SAVES

Your saves are located here:
C:\Users\%USERNAME%\AppData\Local\R5\Saved\SaveProfiles
Please close the game before archiving your saves!

If you are playing on a dedicated server:
• Stop both the client and the dedicated server.
• Find and archive your server logs and world save.

Dedicated server logs are located here:
R5\Saved\Logs

Dedicated server saves are located here:
R5\Saved\SaveProfiles

To get there, open Steam, find Windrose Dedicated Server in your library, right-click it, then go to Manage → Browse local files (or go to the folder where your Windrose Dedicated Server is stored).

Please close the dedicated server before archiving your saves.

HOW TO FIND CRASH DUMPS

If crashes are involved, please share crash dumps:

Game client dumps (if play offline)
%LOCALAPPDATA%\Local\R5\Saved\Crashes
%LOCALAPPDATA%\Local\R5\.sentry-native

Server dumps (if you self-host from game client)
SteamLibrary\steamapps\common\Windrose\R5\Builds\WindowsServer\R5\.sentry-native
SteamLibrary\steamapps\common\Windrose\R5\Builds\WindowsServer\R5\Saved\Crashes

Dedicated server dumps
Windrose Dedicated Server\R5\.sentry-native
Windrose Dedicated Server\R5\Saved\Crashes

HOW TO FIND DXDIAG

Please also include your DxDiag report. This is your PC specifications in .txt format:

• Press Win + R.
• Type dxdiag and press Enter.
• When the tool opens, click Save All Information.
• Save the .txt file and attach it to your report.

Any additional screenshots and/or videos are HIGHLY appreciated!

orchid seal
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okay thanks for that.
But for what is this timestamp? is it a stimestamp?
CreationTime": 6.3912743746954995e+17, # for what rly nanos? unix time in 1990?

obtuse flare
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I have no idea what are you trying to figure out. Please, send logs and saves, as I asked earlier.

orchid seal
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I'm trying to figure out why someone would need such a long time value and how it relates to all the errors—the various rounding errors.

obtuse flare
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Sorry, this isn't a QnA section, its a bug report section where we try to help with technical difficulties. If you think this is a bug - I'll let the team know and they will see what can be done.