Hi WR Devs/Team/Everyone,
I understand you guys are really busy, but I’d really appreciate any help/suggestions when you have time.
I’m experiencing a consistent GPU crash during gameplay.
System Info:
- GPU: RTX 3080
- CPU: Ryzen 9 5900X
- RAM: 16GB+
- OS: Windows 11
Crash Details:
The game crashes with:
DXGI_ERROR_DEVICE_HUNG GPUCrash - compute shader
Shortly before the crash, the log repeatedly showed:
StaticMesh data interface has no valid mesh NiagaraComponent_2146905522 NiagaraDataInterfaceStaticMesh_2146905521
** Troubleshooting attempted: **
- Game files verified, no issues
- Cleared shader cache, no change
- Limited max FPS to 60, but GPU does run a little hotter
- Under normal temps, I am using DLSS, but would like to keep it if possible?
- No GPU overclock
- GPU Driver versions tested: Latest + one previous version (no change)
- Images with in game current graphic settings
Please let me know if you need additional logs.
Thanks a bunch!