#Co-op issues and potential bugs during first boss fight

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unborn wigeon
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I would like to report several issues encountered during the first boss fight while playing in co-op mode. These problems significantly affected gameplay and overall experience.

  1. No respawn or rejoin during boss fight (possible bug)
    When one player dies and the second player continues the fight, there is no option for the defeated player to rejoin the encounter. The only option is to wait until the boss is defeated or until the second player also dies. This feels unintuitive and frustrating, and may indicate a bug or missing mechanic.

  2. Boss pathing / barrier exploit
    During the fight, we encountered a situation where the boss moved through or beyond the arena barrier, while I remained inside. This created a safe zone where I could not be attacked, and the boss did not reset properly. As a result, the second player could repeatedly die and return without consequence, allowing us to defeat the boss using this unintended exploit. This behavior breaks immersion and balance.

  3. Quest completion not shared in co-op
    After defeating the boss together, the quest was only completed for one player. The second player did not receive completion credit, which is inconsistent with cooperative gameplay expectations.

These issues combined made the encounter feel unpolished and inconsistent with co-op design standards. I hope this feedback helps improve the experience.