#Bug (?) when importing local world into nitrado service

1 messages · Page 1 of 1 (latest)

stone ocean
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Hello,
I'm writing to ask if this is a bug or not, because recently i bought nitrodo dedicated server to share it with friends. I sent the world through FTP etc etc, and everything went smooth. Yesterday Nitrado had some issues with connectivity to Frankfurt server, so we decided to just host the world on my private machine (I downloaded world for FTP). When we stopped, i wanted to save our progress and give it back to the server. Now, when i sent the world, progress we had yesterday is not loading up to the server.

However, when i host the same world on my local machine, everything works fine. Where is the issue and is there any fix for this (to have progress saved on the nitrado server)?

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Bug (?) when importing local world into nitrado service

slender solar
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if you used Filezilla or WinSCP to trasfer your saves - they are knon to corrupt the saves. Try a different FTP client (Cyberduck works for eveyon)