#Specific drop issue tied to player count above 4

1 messages · Page 1 of 1 (latest)

rancid rose
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I understand the balance is for 4 players, and that’s fine, but you guys should be made aware that the moment we hit 5 players, meat drops become very erratic. 95% of animal kills stop giving meat, and to my knowledge no other drop is affected. (POSSIBLY wood from boats but I’m not even sure honestly)

I know this isn’t a priority but I know most people I spoke to do want to play with more than 4 friends so it could be worth looking into.

abstract flower
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Thanks for the report. Amount of players doesn't affect drop rates.

rancid rose
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It’s reliably reproduced, with meat spawning being activated by a player logging off, and suppressed by a player logging on

Now whether it’s a server provider issue or a game server issue, I couldn’t tell you, but the bug is indeed there

abstract flower
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Who is your server provider? What world settings and modifiers do they provide?