#Server Disconnect After My Friend Joins My Session

1 messages · Page 1 of 1 (latest)

heady pike
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I’m hosting the game locally, and when I play alone it runs fine with no crashes. But whenever my friend joins the server, the game either crashes instantly or after a short delay. This only happens when another player connects.

sharp wren
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hello! are you plaing from thje same network?

heady pike
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Yesterday everything fine its happened today when he joins it take me to menu screen

sharp wren
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does the game crash for both of you?

#

can you send me the logs please?

late trellisBOT
#
BUG REPORTING GUIDE

Please share your game logs, game saves, crash dumps, and DxDiag. These are essential for diagnosing and fixing bugs.

HOW TO FIND LOGS

Game logs are located here:
C:\Users\%USERNAME%\AppData\Local\R5\Saved\Logs

Server logs are located here:
R5\Builds\WindowsServer\R5\Saved\Logs

To get there, open Steam, find Windrose in your library, right-click it, then go to Manage → Browse local files. From there, archive the files in the Logs folder and share them with us.

Please name your logs in a way that describes the problem, for example: Crashedwhile_fighting_Dodo.log

HOW TO FIND SAVES

Your saves are located here:
C:\Users\%USERNAME%\AppData\Local\R5\Saved\SaveProfiles
Please close the game before archiving your saves!

If you are playing on a dedicated server:
• Stop both the client and the dedicated server.
• Find and archive your server logs and world save.

Dedicated server logs are located here:
R5\Saved\Logs

Dedicated server saves are located here:
R5\Saved\SaveProfiles

To get there, open Steam, find Windrose Dedicated Server in your library, right-click it, then go to Manage → Browse local files (or go to the folder where your Windrose Dedicated Server is stored).

Please close the dedicated server before archiving your saves.

HOW TO FIND CRASH DUMPS

If crashes are involved, please share crash dumps:

Game client dumps (if play offline)
%LOCALAPPDATA%\Local\R5\Saved\Crashes
%LOCALAPPDATA%\Local\R5\.sentry-native

Server dumps (if you self-host from game client)
SteamLibrary\steamapps\common\Windrose\R5\Builds\WindowsServer\R5\.sentry-native
SteamLibrary\steamapps\common\Windrose\R5\Builds\WindowsServer\R5\Saved\Crashes

Dedicated server dumps
Windrose Dedicated Server\R5\.sentry-native
Windrose Dedicated Server\R5\Saved\Crashes

HOW TO FIND DXDIAG

Please also include your DxDiag report. This is your PC specifications in .txt format:

• Press Win + R.
• Type dxdiag and press Enter.
• When the tool opens, click Save All Information.
• Save the .txt file and attach it to your report.

Any additional screenshots and/or videos are HIGHLY appreciated!

sharp wren
heady pike
#

@sharp wren

heady pike
#

but when i play alone everything runs fine.

sharp wren
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can your friend start a host game and it works fine for him when he is by himself?

heady pike
tiny nova
sharp wren
#

can you ask him which conectivity service did he pick when he created the server? try picking up the one he chose and try to HOst

sharp wren
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try to create a host by selecting SEA connectivity service

heady pike
tiny nova
sharp wren
heady pike
#

sure

#

@sharp wren

tiny nova
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any issue u found

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any staff help here

heady pike
#

We fixed the issue its with Bugged Storage crate

sharp wren
heady pike
# sharp wren can you please tell me what Bugged Storage crate is? So i can know where issues ...

The old stacking mod probably changed how item stacks were stored in crates. After we removed the mod, some containers still had old or invalid stack data saved in the world. Then when another player joined, the server tried to sync/process those stored stacks and hit the inventory error shown in the log: R5BLInventory_SortModule and AddedStack.Count == 0 so we destroyed all storage contianers then it worked.