#Copy save from server hoster to local server / singleplayer

1 messages · Page 1 of 1 (latest)

bright fiber
#

I’m trying to move my savegame from a server hoster (Nitrado) to a local dedicated server (Steam). The server crashes on startup.
The savegame was originally created in singleplayer, then uploaded to the server hoster where it works fine. I can start and stop the server there without any issues.
I also tried opening the save in singleplayer again, but after a few seconds of loading I get kicked back to the main menu.

Error:
Corruption: CURRENT file corrupted

What I already checked:

Same game/server version
Same RocksDB version
Clean download of the save (server was fully stopped before download)
Tried a backup save → same issue
Fresh world works fine locally

Has anyone seen this before?
Is there any way to make the save usable locally again?

abstract tusk
#

if you are using Filezilla - it could be the reason. Filezilla is proved to corrupt the files. Try a differnt FTP client. Cyberduck (free on Windows store) is told to do good.

bright fiber
#

Yeah, I used FileZilla and with Cyberduck it worked perfectly! Now I almost feel kind of stupid. May your pillow be cold on both sides🙏 Thanks a lot!