#Gunport doesnt have a gun

1 messages · Page 1 of 1 (latest)

visual lotus
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The frigat has 12 gun ports on the top gundeck but one on each side doesnt have a gun

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5 guns per broadside instead of 6

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I think it also only shoots 5 balls per broadside

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on the top deck

warm canyon
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Thanks for the report, it is intended for now, but might change in the future.

visual lotus
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Ah okay i was confused since the Secondary battery mentions 6 guns

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In the wharf

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Ah the describtion of the blueprint in the shop says 36 guns tho, sorry my bad

warm canyon
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Its because of the 2 extra cannons shooting forward

visual lotus
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For the other ships they dont

warm canyon
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Hmm, thanks, you're right. Probably didn't update the text properly.

visual lotus
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No problem, i would love to get that extra gun on the frigate tho xD

warm canyon
visual lotus
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Ah yeah well still my favourite ship 😄, cant wait for more customization options

visual lotus
warm canyon
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Description bug, its on our fix list with other text mistakes. Accuracy and range stay the same after ascension

wicked summit
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What about the increased reload speed with no increase to listed damage? Why would I ascend and get a 15% increase to reload speed if there is no listed/shown increase in range, accuracy, or damage. In very confused here.

warm canyon
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Descriptions will be fixed in one of the upcoming updates.

visual lotus
warm canyon
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Both characters and ships have Attack level and Defense level. Hull is your ship's Defence "provider". Difference between your attack level and enemies defence level modifies the damage (increases or decreases depending on what's higher and by how much).
And the same the other way around. Difference between enemies attack and your defence modifies your incoming damage.