#FACTION REPUTATION SHARED ON SERVER (SHARED STUFF DISABLED SERVER SIDE)

1 messages · Page 1 of 1 (latest)

crystal cypress
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Hi we noticed on my server that reputation of every market is shared between every player , askd to cap'n jeeze if it was a choice but he told me must be a bug so here i am to writing it down .

obsidian verge
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Thanks for the report! Yes, currently reputation is shared (and linked to the world, not to the players).

crystal cypress
obsidian verge
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Yes, it is intended

long python
# obsidian verge Yes, it is intended

The way this is currently implemented feels a bit confusing to me, to be honest. Maybe I’m missing something, but I’d really love to understand the thinking behind this design decision.

We turned off “shared progress” on our 10-slot server because we assumed it would apply to everything. But after just a few days, all factions were already maxed out - even for players who barely had time to play. That kind of makes finding insignia (and the whole sense of progression) feel a bit pointless.

Would it maybe make sense to have a separate server setting for this, similar to “shared progress,” so it can be toggled on or off?

obsidian verge
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We'll look into adding it to the world settings