I set up a linux server using the indifferentbroccoli Docker-image.
It worked great until just now. Somehow the world got corrupted. I can load any other world and it works. But if I load the world we have played until now the server crashes. I tried to copy the world into my pc and start it within solo play but all the same issue.
Is the any way I can restore the world we have been playing?
This log line stood out:
ASSERTION FAILED: result.bytes_transferred == buffer_->Length() [D:\Source\Build\work\grpcRepoCheckoutDir\src\core\lib\event_engine\windows\windows_endpoint.cc:355] [D:\Source\Build\work\gameRepoCheckoutDir\Plugins\R5BusinessLogicCore\Source\R5Net\Private\R5NetModule.cpp:35]