#Dedicated Server – Intermittent Auth Failure → Players Get Disconnected

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fleet moth
#

Running a dedicated server (Docker, host network).
Players can join fine, but after a short time everyone gets kicked back to menu.

Server logs show:

AuthenticateDedicatedServer → 408
Server Authorization failed
GcStream is broken

I tested connectivity from the server:

EU + RU endpoints both return HTTP 200 (~0.13–0.14s) consistently
No packet loss, no latency spikes

So:

Network seems fine
/ping works perfectly
But auth endpoint fails → server loses session → players get kicked

Before hotfix:

One player could only join if they connected first (weird order dependency)

After hotfix:

Joining works better initially
But now server loses auth and disconnects everyone

👉 Looks like a backend/auth/session issue rather than local config.

Anyone else seeing this?

wanton moon
#

Thanks for the report! We're testing the connection issues update right now. If you're willing to participate, I can add you to the testing chatroom - you'll be able to directly check if this solution is going to hep in your case.